Player Matchup

Vamana
Vamana
MERlCA
Vamana
Level 129
God Stats
7W - 10L
1,319 SR
Queue Stats
117W - 133L
1,382 Elo+
Party 1
Sol
Sol
Sc3wt
Sol
Level 14
God Stats
9W - 3L
1,528 SR
Queue Stats
143W - 78L
1,625 Elo+
Solo
Janus
Janus
TheBonesaw
Janus
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 51L
1,080 Elo+
Party 1
Set
Set
Traplord454
Set
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 29L
1,365 Elo+
Solo
Cthulhu
Cthulhu
blacclight
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,080 Elo+
Party 1
Team Averages
Level 36
1,469 SR
1,306 Elo+

VS

Team Averages
Level 13
1,452 SR
1,287 Elo+
Agni
Agni
GarfieldLagnasa
Agni
Level 26
God Stats
9W - 15L
1,262 SR
Queue Stats
331W - 309L
1,465 Elo+
Solo
Poseidon
Poseidon
Pecyisbetter
Poseidon
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 2
Apollo
Apollo
Ryzerch
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
980 Elo+
Party 2
Geb
Geb
spaceboy07
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo
Ah Puch
Ah Puch
xBlueJackx
Ah Puch
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MERlCA
Vamana
18
7 / 1 / 6
10,883
837
9,405
15,768
18,920
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Sc3wt
Sol
18
10 / 0 / 6
11,426
879
16,107
15,392
6,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
17
4 / 0 / 7
10,475
806
11,933
4,960
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 1 / 7
10,281
791
9,319
12,636
7,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
blacclight
Cthulhu
15
0 / 3 / 5
9,239
711
3,348
8,115
9,409
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
8,106
624
6,034
6,869
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Pecyisbetter
Poseidon
15
1 / 6 / 2
8,532
656
6,484
9,805
4,319
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
Ryzerch
Apollo
15
3 / 7 / 1
8,796
677
6,458
16,831
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 8 / 2
7,705
593
5,932
16,445
14,503
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
xBlueJackx
Ah Puch
16
1 / 2 / 1
8,707
670
9,740
11,630
5,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
27
Kills
5
5
Deaths
27
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Vamana
MERlCA
Vamana
7
1
6
10
L
Poseidon
Pecyisbetter
Poseidon
1
6
2
0.33
L
Apollo
Ryzerch
Apollo
3
7
1
0.5
W
Sol
Sc3wt
Sol
10
0
6
13
W
Janus
4
0
7
7.5
W
6
1
7
9.5
W
Cthulhu
blacclight
Cthulhu
0
3
5
0.83
L
0
8
2
0.13
L
Ah Puch
xBlueJackx
Ah Puch
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,112
Damage
34,648
56,871
Taken
61,580
44,432
Mitigated
35,724
12,854
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,034
737
0
118
6,869
2,633
0
2,460
4,346
20,380
0
W
Vamana
MERlCA
Vamana
9,405
5,868
0
2,152
15,768
18,920
2,222
5,013
10,755
0
46,433
L
Poseidon
Pecyisbetter
Poseidon
6,484
1,207
0
100
9,805
4,319
112
5,658
4,018
23,864
0
L
Apollo
Ryzerch
Apollo
6,458
3,980
123
1,451
16,831
8,660
1,166
8,946
7,571
0
15,052
W
Sol
Sc3wt
Sol
16,107
7,040
0
5,750
15,392
6,771
3,404
5,781
9,611
63,264
0
W
Janus
11,933
287
190
1,819
4,960
2,187
596
3,130
1,830
38,659
0
W
9,319
3,797
0
2,212
12,636
7,145
1,033
9,413
3,223
0
22,320
W
Cthulhu
blacclight
Cthulhu
3,348
292
0
731
8,115
9,409
0
4,853
3,262
13,659
93
L
5,932
806
0
0
16,445
14,503
0
7,712
8,520
14,078
0
L
Ah Puch
xBlueJackx
Ah Puch
9,740
56
0
4,234
11,630
5,609
0
5,789
5,631
34,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,304
Gold Earned
41,846
279
Minions Killed
155
0
Camps Cleared
0
1,254,716
Distance Traveled
1,076,879
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,106
624
30
2
0
153,596
0
W
Vamana
10,883
837
69
5
0
293,288
2
L
Poseidon
8,532
656
46
4
0
222,100
0
L
Apollo
8,796
677
17
1
0
247,615
0
W
Sol
11,426
879
75
6
0
258,333
0
W
Janus
10,475
806
83
6
0
275,588
2
W
Set
10,281
791
32
2
0
281,408
0
W
Cthulhu
9,239
711
20
2
0
146,099
0
L
Geb
7,705
593
15
1
0
218,854
0
L
Ah Puch
8,707
670
47
4
0
234,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role