Player Matchup

Kuzenbo
Kuzenbo
Nexus411
Kuzenbo
Level 69
God Stats
2W - 0L
1,588 SR
Queue Stats
27W - 26L
1,532 Elo+
Party 1
Discordia
Discordia
PapousXI
Discordia
Level 27
God Stats
2W - 0L
1,807 SR
Queue Stats
39W - 32L
1,508 Elo+
Party 1
Bastet
Bastet
marconapps
Bastet
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 33L
1,539 Elo+
Party 1
Team Averages
Level 61
1,632 SR
1,526 Elo+

VS

Team Averages
Level 84
1,542 SR
1,475 Elo+
Chang'e
Chang'e
PillowWar
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,485 Elo+
Solo
Chaac
Chaac
YoungKirko
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 115L
1,473 Elo+
Solo
Anhur
Anhur
resad100100
Anhur
Level 104
God Stats
5W - 4L
1,627 SR
Queue Stats
195W - 183L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nexus411
Kuzenbo
11
0 / 0 / 6
7,275
728
5,057
6,329
7,758
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
PapousXI
Discordia
13
2 / 0 / 4
7,882
788
7,390
4,146
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
marconapps
Bastet
13
4 / 0 / 2
7,895
790
9,248
7,499
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PillowWar
Chang'e
12
0 / 2 / 0
6,618
662
4,155
8,584
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
10
0 / 3 / 0
6,730
673
5,033
9,037
6,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 0
6,374
637
2,971
9,460
2,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Nexus411
Kuzenbo
0
0
6
3
W
Discordia
PapousXI
Discordia
2
0
4
4
L
Chang'e
PillowWar
Chang'e
0
2
0
0
L
Chaac
0
3
0
0
W
Bastet
marconapps
Bastet
4
0
2
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
12,159
17,974
Taken
27,081
11,975
Mitigated
11,949
4,525
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Nexus411
Kuzenbo
5,057
2,521
328
1,292
6,329
7,758
577
1,358
4,865
9,905
0
W
Discordia
PapousXI
Discordia
7,390
738
0
844
4,146
1,568
641
642
3,430
37,992
0
L
Chang'e
PillowWar
Chang'e
4,155
337
1,301
1,980
8,584
2,749
0
3,537
4,693
21,029
0
L
Chaac
5,033
603
1,124
1,897
9,037
6,380
0
4,270
4,495
0
14,112
W
Bastet
marconapps
Bastet
9,248
1,370
0
2,061
7,499
2,649
625
1,775
5,430
0
32,383
L
2,971
1,267
0
1,596
9,460
2,820
440
3,706
5,430
0
24,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,052
Gold Earned
19,722
132
Minions Killed
126
0
Camps Cleared
0
627,260
Distance Traveled
562,626
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,275
728
7
1
0
193,539
0
W
Discordia
7,882
788
88
9
0
203,634
0
L
Chang'e
6,618
662
58
6
0
203,266
0
L
Chaac
6,730
673
16
2
0
169,948
2
W
Bastet
7,895
790
37
4
0
230,087
0
L
Anhur
6,374
637
52
5
0
189,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role