Player Matchup

Thanatos
Thanatos
Silver II
AWESOMEANGEL115
Thanatos
Silver II
Level 106
God Stats
10W - 20L
1,178 SR
Queue Stats
63W - 81L
1,314 MMR
Solo
Freya
Freya
Gold V
Fancy Whork
Freya
Gold V
Level 114
God Stats
7W - 5L
1,528 SR
Queue Stats
252W - 271L
1,338 MMR
Solo
Guan Yu
Guan Yu
Silver II
YellowCosmo777
Guan Yu
Silver II
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 277L
1,313 MMR
Solo
Scylla
Scylla
Silver II
cyrus71
Scylla
Silver II
Level 67
God Stats
0W - 3L
1,603 SR
Queue Stats
24W - 29L
1,358 MMR
Solo
Ymir
Ymir
Silver II
snakeatrex
Ymir
Silver II
Level 101
God Stats
15W - 25L
1,636 SR
Queue Stats
192W - 210L
1,299 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,489 SR
1,324 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,580 SR
1,345 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
BIGVic1337
Mercury
Gold IV
Level 157
God Stats
21W - 15L
1,608 SR
Queue Stats
411W - 411L
1,335 MMR
Solo
Hel
Hel
Silver I
DepressedSlug
Hel
Silver I
Level 144
God Stats
23W - 27L
1,514 SR
Queue Stats
299W - 311L
1,349 MMR
Solo
Martichoras
Martichoras
Gold IV
Raviner
Martichoras
Gold IV
Level 127
God Stats
11W - 12L
1,776 SR
Queue Stats
111W - 113L
1,320 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
SOLOFOX99
Cu Chulainn
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 6 / 2
7,237
482
4,041
13,824
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 6 / 3
6,897
460
7,486
12,072
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 0
8,019
535
4,676
14,438
13,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
cyrus71
Scylla
11
1 / 3 / 2
6,699
447
7,521
7,630
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 4 / 3
6,761
451
3,954
12,909
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditeSolThorArachne

VS

Bans
Ao KuangCliodhnaHerculesChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 2 / 12
7,953
530
6,283
15,138
13,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
BIGVic1337
Mercury
15
9 / 1 / 3
9,676
645
7,772
8,057
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 2 / 6
8,594
573
10,571
10,030
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
Raviner
Martichoras
15
5 / 1 / 6
9,132
609
10,593
10,832
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
SOLOFOX99
Cu Chulainn
13
0 / 1 / 1
8,448
563
8,598
11,350
11,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
19
20
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
12
3.5
L
Thanatos
2
6
2
0.5
W
Mercury
BIGVic1337
Mercury
9
1
3
10.5
W
4
2
6
3.5
L
1
6
3
0.42
W
Martichoras
Raviner
Martichoras
5
1
6
8
W
Cu Chulainn
SOLOFOX99
Cu Chulainn
0
1
1
0.5
L
2
1
0
2
L
Scylla
cyrus71
Scylla
1
3
2
0.67
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
43,817
60,873
Taken
55,407
37,180
Mitigated
36,677
17,573
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,283
1,098
1,595
2,936
15,138
13,109
144
9,310
5,504
22,956
0
L
Thanatos
4,041
1,439
0
6,450
13,824
5,257
0
3,403
10,299
0
49,055
W
Mercury
BIGVic1337
Mercury
7,772
4,153
0
547
8,057
3,297
285
1,873
6,144
0
80,123
W
10,571
637
4,046
3,911
10,030
4,287
0
2,858
7,144
63,928
0
L
7,486
2,899
0
3,364
12,072
4,393
0
1,460
10,596
35,852
0
W
Martichoras
Raviner
Martichoras
10,593
3,750
0
3,803
10,832
4,756
707
5,052
5,431
0
80,223
W
Cu Chulainn
SOLOFOX99
Cu Chulainn
8,598
1,791
0
2,779
11,350
11,228
219
0
11,350
484
69,138
L
4,676
773
0
5,974
14,438
13,957
0
1,410
12,990
0
51,512
L
Scylla
cyrus71
Scylla
7,521
377
0
625
7,630
2,641
0
3,573
3,869
47,106
0
L
3,954
1,313
0
1,160
12,909
10,932
0
6,603
6,108
15,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,613
Gold Earned
43,803
327
Minions Killed
476
0
Camps Cleared
0
1,460,458
Distance Traveled
1,484,958
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,953
530
30
2
0
288,879
4
L
Thanatos
7,237
482
77
5
0
304,922
1
W
Mercury
9,676
645
124
8
0
369,297
0
W
Hel
8,594
573
109
7
0
290,516
5
L
Freya
6,897
460
59
4
0
272,349
3
W
Martichoras
9,132
609
111
7
0
257,573
4
W
Cu Chulainn
8,448
563
102
7
0
278,693
0
L
Guan Yu
8,019
535
94
6
0
315,448
0
L
Scylla
6,699
447
71
5
0
286,877
1
L
Ymir
6,761
451
26
2
0
280,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role