Player Matchup

Loki
Loki
Bronze I
Mr__Webber
Loki
Bronze I
Level 123
God Stats
3W - 4L
1,470 SR
Queue Stats
229W - 279L
748 MMR
Solo
Chang'e
Chang'e
Bronze I
NinjaDecodrTOOL
Chang'e
Bronze I
Level 85
God Stats
18W - 37L
1,388 SR
Queue Stats
67W - 100L
708 MMR
Solo
Atlas
Atlas
Silver V
P4pperz
Atlas
Silver V
Level 62
God Stats
2W - 2L
1,561 SR
Queue Stats
30W - 50L
905 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,473 SR
787 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,462 SR
988 MMR
Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver IV
MrCrepe21
Anubis
Silver IV
Level 63
God Stats
34W - 49L
1,553 SR
Queue Stats
143W - 211L
836 MMR
Solo
Hercules
Hercules
Bronze II
bubbleneck6530
Hercules
Bronze II
Level 114
God Stats
76W - 112L
1,333 SR
Queue Stats
292W - 441L
626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
9,162
764
7,455
11,733
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 3 / 6
9,043
754
10,642
11,086
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
P4pperz
Atlas
15
2 / 2 / 5
9,297
775
11,668
15,463
7,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AwilixGaneshaCupidBaron SamediSurtr

VS

Bans
BacchusAo KuangHeraShivaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 2 / 3
9,745
812
10,939
12,579
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
MrCrepe21
Anubis
16
5 / 4 / 3
10,323
860
14,022
10,458
5,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
14
1 / 2 / 2
9,073
756
6,176
14,097
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
8
Kills
10
10
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
3
2.75
W
Anubis
MrCrepe21
Anubis
5
4
3
1.63
L
4
5
3
1.1
L
2
3
6
1.67
L
Atlas
P4pperz
Atlas
2
2
5
2.25
W
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,765
Damage
31,137
38,282
Taken
37,134
15,225
Mitigated
25,640
11,858
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,939
8,576
0
3,904
12,579
6,646
1,952
6,734
5,845
0
44,520
W
Anubis
MrCrepe21
Anubis
14,022
437
0
4,112
10,458
5,471
855
5,713
4,745
51,054
0
L
7,455
2,137
0
442
11,733
3,602
437
6,755
4,978
0
22,175
L
10,642
774
3,170
2,991
11,086
4,140
715
1,876
9,210
46,682
0
L
Atlas
P4pperz
Atlas
11,668
3,252
1,708
3,547
15,463
7,483
667
5,434
10,029
35,920
0
W
Hercules
6,176
418
0
3,670
14,097
13,523
142
9,956
4,141
0
20,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
29,141
161
Minions Killed
137
0
Camps Cleared
0
635,178
Distance Traveled
707,161
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,745
812
48
4
0
258,023
0
W
Anubis
10,323
860
71
6
0
209,940
0
L
Loki
9,162
764
23
2
0
190,939
1
L
Chang'e
9,043
754
89
7
0
223,246
0
L
Atlas
9,297
775
49
4
0
220,993
0
W
Hercules
9,073
756
18
2
0
239,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role