Player Matchup

Cernunnos
Cernunnos
AlphaBestar
Cernunnos
Level 71
God Stats
84W - 99L
1,481 SR
Queue Stats
112W - 133L
1,463 Elo+
Solo
Bellona
Bellona
JayRocK1014
Bellona
Level 29
God Stats
4W - 5L
1,346 SR
Queue Stats
57W - 64L
1,343 Elo+
Party 2
Hel
Hel
Marlando06
Hel
Level 48
God Stats
1W - 0L
1,335 SR
Queue Stats
38W - 30L
1,383 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OHjeewsy
Tsukuyomi
Level 60
God Stats
7W - 4L
1,616 SR
Queue Stats
80W - 74L
1,393 Elo+
Party 2
Nox
Nox
Polo x bizzy
Nox
Level 34
God Stats
1W - 0L
1,086 SR
Queue Stats
7W - 4L
1,464 Elo+
Party 2
Team Averages
Level 48
1,373 SR
1,409 Elo+

VS

Team Averages
Level 42
1,452 SR
1,442 Elo+
Fenrir
Fenrir
InsanityCrazed
Fenrir
Level 61
God Stats
21W - 19L
1,467 SR
Queue Stats
219W - 199L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
Lady VaIkyr
Nu Wa
Level 45
God Stats
6W - 7L
1,629 SR
Queue Stats
48W - 69L
1,366 Elo+
Solo
Cthulhu
Cthulhu
SoonTooBeFamous
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,672 Elo+
Solo
Charybdis
Charybdis
datboi1739
Charybdis
Level 25
God Stats
3W - 6L
1,450 SR
Queue Stats
7W - 9L
1,339 Elo+
Party 1
Cernunnos
Cernunnos
juanchoobando
Cernunnos
Level 39
God Stats
2W - 5L
1,214 SR
Queue Stats
7W - 10L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlphaBestar
Cernunnos
13
3 / 0 / 6
7,691
1,099
6,333
3,900
1,523
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bellona
JayRocK1014
Bellona
13
2 / 1 / 6
7,278
1,040
4,737
6,984
4,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 8
7,904
1,129
7,452
3,365
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
OHjeewsy
Tsukuyomi
13
3 / 1 / 7
8,112
1,159
7,848
4,157
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 0 / 6
7,327
1,047
2,909
2,936
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

350

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,229
1,033
2,035
6,408
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
6,995
999
4,658
5,253
1,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 2
6,920
989
5,855
10,899
5,972
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
datboi1739
Charybdis
12
1 / 0 / 1
7,047
1,007
4,008
6,357
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
juanchoobando
Cernunnos
11
0 / 2 / 1
6,539
934
2,567
3,293
982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
11
Kills
2
2
Deaths
11
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlphaBestar
Cernunnos
3
0
6
6
L
1
1
1
1.5
W
Bellona
JayRocK1014
Bellona
2
1
6
5
L
0
2
2
0.5
W
2
0
8
6
W
Tsukuyomi
OHjeewsy
Tsukuyomi
3
1
7
6.5
W
1
0
6
4
L
0
6
2
0.17
L
Charybdis
datboi1739
Charybdis
1
0
1
1.5
L
Cernunnos
juanchoobando
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
19,123
21,342
Taken
32,210
10,130
Mitigated
13,882
3,552
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlphaBestar
Cernunnos
6,333
3,696
0
330
3,900
1,523
0
1,695
2,205
0
18,383
L
2,035
778
0
773
6,408
2,612
0
1,524
4,884
0
13,044
W
Bellona
JayRocK1014
Bellona
4,737
758
143
501
6,984
4,060
0
4,055
2,929
0
14,070
L
4,658
1,242
0
623
5,253
1,993
0
2,639
2,614
20,427
0
W
7,452
1,128
912
1,086
3,365
1,420
0
1,752
1,613
21,826
0
W
Tsukuyomi
OHjeewsy
Tsukuyomi
7,848
2,612
94
486
4,157
1,772
0
1,884
2,273
0
17,386
W
2,909
676
0
0
2,936
1,355
0
1,127
1,809
16,243
0
L
5,855
0
0
284
10,899
5,972
0
3,534
7,365
13,761
0
L
Charybdis
datboi1739
Charybdis
4,008
1,840
0
860
6,357
2,323
0
2,097
4,260
0
11,490
L
Cernunnos
juanchoobando
Cernunnos
2,567
894
0
90
3,293
982
0
567
2,726
0
8,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
34,730
139
Minions Killed
125
8
Camps Cleared
4
677,920
Distance Traveled
566,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,691
1,099
31
4
4
130,123
0
L
Fenrir
7,229
1,033
19
3
3
148,832
0
W
Bellona
7,278
1,040
18
3
0
148,960
0
L
Nu Wa
6,995
999
37
5
0
107,694
0
W
Hel
7,904
1,129
33
5
0
135,519
0
W
Tsukuyomi
8,112
1,159
20
3
3
150,580
0
W
Nox
7,327
1,047
37
5
1
112,738
0
L
Cthulhu
6,920
989
22
3
0
114,321
0
L
Charybdis
7,047
1,007
31
4
0
127,368
0
L
Cernunnos
6,539
934
16
2
1
68,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role