Player Matchup

Neith
Neith
BablostylezZ
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ra
Ra
FifaFreaakHD
Ra
Level 67
God Stats
1W - 0L
1,135 SR
Queue Stats
2W - 1L
1,794 Elo+
Party 2
Kuzenbo
Kuzenbo
HalamadridXI
Kuzenbo
Level 10
God Stats
2W - 1L
1,689 SR
Queue Stats
2W - 1L
1,794 Elo+
Party 2
Team Averages
Level 27
1,441 SR
1,696 Elo+

VS

Team Averages
Level 111
1,543 SR
1,468 Elo+
Nemesis
Nemesis
BR4E WARFRAME12
Nemesis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,390 Elo+
Party 1
Awilix
Awilix
InfernoReaper-X
Awilix
Level 108
God Stats
599W - 557L
1,628 SR
Queue Stats
724W - 689L
1,558 Elo+
Solo
Hun Batz
Hun Batz
Kozzm
Hun Batz
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 106L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,717
572
3,765
6,665
1,748
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 0
6,523
652
3,986
5,845
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
HalamadridXI
Kuzenbo
10
0 / 2 / 1
6,175
618
2,522
8,011
6,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,057
706
4,089
5,064
2,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 0 / 4
8,017
802
9,600
7,469
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Kozzm
Hun Batz
11
3 / 1 / 3
7,306
731
4,662
6,533
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
10
10
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
0
6
4
W
0
5
1
0.1
W
1
3
0
0.33
W
Kuzenbo
HalamadridXI
Kuzenbo
0
2
1
0.25
L
6
0
4
8
L
Hun Batz
Kozzm
Hun Batz
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,273
Damage
18,351
20,521
Taken
19,066
9,990
Mitigated
9,566
4,349
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,089
903
0
593
5,064
2,593
0
2,254
2,749
0
17,659
W
3,765
1,488
0
150
6,665
1,748
0
0
6,236
0
7,362
W
3,986
644
915
1,949
5,845
1,604
0
0
5,516
22,752
0
W
Kuzenbo
HalamadridXI
Kuzenbo
2,522
1,112
662
673
8,011
6,638
0
0
7,558
10,701
0
L
9,600
2,620
0
2,900
7,469
3,931
230
2,104
5,365
0
38,623
L
Hun Batz
Kozzm
Hun Batz
4,662
169
0
500
6,533
3,042
0
2,237
4,296
0
26,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,415
Gold Earned
22,380
75
Minions Killed
140
0
Camps Cleared
0
419,018
Distance Traveled
541,077
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,057
706
41
4
0
168,093
0
W
Neith
5,717
572
15
2
0
121,575
0
W
Ra
6,523
652
48
5
0
139,466
0
W
Kuzenbo
6,175
618
12
1
0
157,977
0
L
Awilix
8,017
802
48
5
0
181,846
0
L
Hun Batz
7,306
731
51
5
0
191,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role