Player Matchup

Cabrakan
Cabrakan
Active-ForSure26
Cabrakan
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
470W - 553L
1,439 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AlextheDino916
Morgan Le Fay
Level 120
God Stats
2W - 1L
1,457 SR
Queue Stats
76W - 70L
1,564 Elo+
Solo
Chang'e
Chang'e
MrMadCuz
Chang'e
Level 143
God Stats
6W - 4L
1,479 SR
Queue Stats
434W - 419L
1,423 Elo+
Solo
Skadi
Skadi
Nativehood1524
Skadi
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 100L
1,445 Elo+
Party 2
Ishtar
Ishtar
R3dDragon227
Ishtar
Level 158
God Stats
2W - 2L
1,531 SR
Queue Stats
48W - 59L
1,504 Elo+
Party 2
Team Averages
Level 143
1,493 SR
1,475 Elo+

VS

Team Averages
Level 85
1,445 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
Icebox989
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,535 Elo+
Party 1
Bastet
Bastet
KnuckleS4mmich
Bastet
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 65L
1,605 Elo+
Solo
Sylvanus
Sylvanus
Laharl1252
Sylvanus
Level 126
God Stats
1W - 0L
1,227 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 1
Odin
Odin
Link3040
Odin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ThreeBroomsticks
Danzaburou
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
8,515
946
11,120
11,481
9,313
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
AlextheDino916
Morgan Le Fay
13
2 / 4 / 4
7,259
807
10,749
7,310
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
MrMadCuz
Chang'e
10
2 / 4 / 3
6,478
720
3,995
6,749
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 5
7,537
837
8,220
10,434
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
10
0 / 6 / 4
6,146
683
5,951
8,448
3,064
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Icebox989
Tsukuyomi
15
5 / 3 / 12
8,829
981
9,214
9,518
5,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 15
9,197
1,022
9,099
9,645
5,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
Laharl1252
Sylvanus
15
5 / 1 / 19
9,617
1,069
9,024
14,445
16,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Odin
14
5 / 3 / 11
8,521
947
6,616
12,511
13,946
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ThreeBroomsticks
Danzaburou
14
4 / 3 / 12
8,670
963
6,679
9,431
4,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
94
10
Kills
25
25
Deaths
11
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Morgan Le Fay
AlextheDino916
Morgan Le Fay
2
4
4
1
W
Tsukuyomi
Icebox989
Tsukuyomi
5
3
12
3.67
W
6
1
15
13.5
W
Sylvanus
Laharl1252
Sylvanus
5
1
19
14.5
W
Odin
5
3
11
3.5
L
Chang'e
MrMadCuz
Chang'e
2
4
3
0.88
L
2
5
5
0.9
L
Ishtar
0
6
4
0.33
W
Danzaburou
ThreeBroomsticks
Danzaburou
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,035
Damage
40,632
44,422
Taken
55,550
21,792
Mitigated
44,363
5,145
Healing
25,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,120
1,228
233
485
11,481
9,313
0
1,283
10,198
17,761
0
L
Morgan Le Fay
AlextheDino916
Morgan Le Fay
10,749
642
96
664
7,310
3,365
0
2,475
4,835
23,277
0
W
Tsukuyomi
Icebox989
Tsukuyomi
9,214
1,820
819
1,872
9,518
5,146
1,862
3,955
5,563
0
21,282
W
9,099
1,669
615
2,440
9,645
5,094
1,900
3,928
5,717
0
17,784
W
Sylvanus
Laharl1252
Sylvanus
9,024
1,310
4,791
5,703
14,445
16,046
951
7,810
6,635
13,500
0
W
Odin
6,616
2,322
3,924
3,641
12,511
13,946
924
3,411
9,100
0
9,902
L
Chang'e
MrMadCuz
Chang'e
3,995
74
1,047
603
6,749
2,191
0
956
5,793
8,805
0
L
8,220
3,917
321
1,163
10,434
3,859
0
2,266
8,168
0
18,705
L
Ishtar
5,951
2,740
109
424
8,448
3,064
0
2,044
6,404
0
9,598
W
Danzaburou
ThreeBroomsticks
Danzaburou
6,679
1,400
238
1,037
9,431
4,131
2,135
6,760
2,671
0
21,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
44,834
105
Minions Killed
97
0
Camps Cleared
0
606,716
Distance Traveled
917,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,515
946
15
2
0
137,126
0
L
Morgan Le Fay
7,259
807
29
3
0
162,198
0
W
Tsukuyomi
8,829
981
28
3
0
194,366
0
W
Bastet
9,197
1,022
16
2
0
208,080
0
W
Sylvanus
9,617
1,069
7
1
0
178,355
0
W
Odin
8,521
947
12
1
0
172,982
0
L
Chang'e
6,478
720
15
2
0
64,610
0
L
Skadi
7,537
837
35
4
0
131,457
0
L
Ishtar
6,146
683
11
1
0
111,325
0
W
Danzaburou
8,670
963
34
4
0
164,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role