Player Matchup

Tiamat
Tiamat
Ahleejvaj
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
BanishedYeti
Thanatos
Level 67
God Stats
13W - 15L
1,522 SR
Queue Stats
259W - 238L
1,456 Elo+
Party 1
Olorun
Olorun
IsagiYoichi11
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,650 Elo+
Party 1
Atlas
Atlas
XRumpIeForskinX
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,472 Elo+
Party 1
King Arthur
King Arthur
tvang04
King Arthur
Level 58
God Stats
16W - 14L
1,441 SR
Queue Stats
40W - 43L
1,493 Elo+
Party 3
Team Averages
Level 33
1,493 SR
1,514 Elo+

VS

Team Averages
Level 54
1,536 SR
1,611 Elo+
Lancelot
Lancelot
 
Lancelot
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Ambuscaid
Izanami
Level 15
God Stats
4W - 0L
1,545 SR
Queue Stats
9W - 5L
1,827 Elo+
Party 2
Tyr
Tyr
DaMon04
Tyr
Level 122
God Stats
6W - 10L
1,254 SR
Queue Stats
241W - 242L
1,448 Elo+
Party 4
Maui
Maui
Zippywins
Maui
Level 33
God Stats
7W - 0L
1,842 SR
Queue Stats
9W - 5L
1,827 Elo+
Party 2
Poseidon
Poseidon
davo117
Poseidon
Level 27
God Stats
14W - 18L
1,541 SR
Queue Stats
207W - 205L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ahleejvaj
Tiamat
7
0 / 6 / 0
5,145
368
2,386
6,570
2,710
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
BanishedYeti
Thanatos
13
7 / 2 / 3
8,034
574
7,650
11,403
6,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 3
8,770
626
6,797
7,438
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 4
7,721
552
3,688
12,352
9,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
tvang04
King Arthur
10
0 / 2 / 1
6,547
468
5,868
9,977
10,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 4 / 3
7,456
533
8,670
12,706
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Ambuscaid
Izanami
11
7 / 3 / 0
7,173
512
8,089
8,265
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
14
4 / 1 / 1
8,852
632
7,765
11,277
11,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maui
11
0 / 2 / 7
6,915
494
1,328
8,688
5,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
davo117
Poseidon
13
0 / 2 / 0
7,752
554
2,871
7,400
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
12
Kills
13
13
Deaths
12
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
4
3
0.88
L
Tiamat
Ahleejvaj
Tiamat
0
6
0
0
W
Izanami
Ambuscaid
Izanami
7
3
0
2.33
L
Thanatos
BanishedYeti
Thanatos
7
2
3
4.25
W
Tyr
4
1
1
4.5
L
2
1
3
3.5
L
3
2
4
2.5
W
Maui
0
2
7
1.75
W
Poseidon
davo117
Poseidon
0
2
0
0
L
King Arthur
tvang04
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
28,723
47,740
Taken
48,336
32,374
Mitigated
27,577
17,803
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,670
2,382
0
1,314
12,706
5,026
0
3,203
9,487
0
57,758
L
Tiamat
Ahleejvaj
Tiamat
2,386
537
0
183
6,570
2,710
0
1,142
5,428
16,996
0
W
Izanami
Ambuscaid
Izanami
8,089
5,221
0
1,536
8,265
2,771
708
2,671
5,594
0
61,896
L
Thanatos
BanishedYeti
Thanatos
7,650
1,304
0
10,150
11,403
6,066
0
149
11,254
0
58,742
W
Tyr
7,765
1,222
0
3,444
11,277
11,501
114
724
10,515
0
62,768
L
6,797
2,510
87
3,109
7,438
3,662
0
1,952
5,486
67,669
6,189
L
3,688
1,134
158
3,029
12,352
9,510
0
1,062
11,290
24,884
0
W
Maui
1,328
844
1,553
1,527
8,688
5,564
193
2,906
5,782
12,557
0
W
Poseidon
davo117
Poseidon
2,871
489
0
1,730
7,400
2,715
0
3,914
3,486
67,627
0
L
King Arthur
tvang04
King Arthur
5,868
1,297
0
1,087
9,977
10,426
0
0
9,977
0
41,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,217
Gold Earned
38,148
342
Minions Killed
416
0
Camps Cleared
0
1,226,029
Distance Traveled
1,430,930
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,456
533
80
6
0
311,129
0
L
Tiamat
5,145
368
21
2
0
181,487
0
W
Izanami
7,173
512
88
6
0
264,481
0
L
Thanatos
8,034
574
79
6
0
298,279
0
W
Tyr
8,852
632
106
8
0
299,121
3
L
Olorun
8,770
626
144
10
0
263,170
5
L
Atlas
7,721
552
33
2
0
255,782
2
W
Maui
6,915
494
19
1
0
284,164
5
W
Poseidon
7,752
554
123
9
0
272,035
3
L
King Arthur
6,547
468
65
5
0
227,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role