Player Matchup

Cupid
Cupid
DemoMan310
Cupid
Level 23
God Stats
1W - 0L
1,261 SR
Queue Stats
5W - 2L
1,734 Elo+
Party 1
Sol
Sol
KhaNN
Sol
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,734 Elo+
Party 1
Cerberus
Cerberus
VerntheWall
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,734 Elo+
Party 1
Team Averages
Level 51
1,420 SR
1,734 Elo+

VS

Team Averages
Level 53
1,500 SR
1,670 Elo+
The Morrigan
The Morrigan
AOPQ
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,879 Elo+
Party 2
Ravana
Ravana
QCwolf206
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
Snurkyy
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
4 / 0 / 8
8,974
816
9,794
9,134
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
KhaNN
Sol
14
7 / 0 / 7
9,476
861
15,085
9,488
3,836
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
VerntheWall
Cerberus
14
3 / 0 / 10
9,675
880
5,300
12,899
11,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AOPQ
The Morrigan
11
0 / 6 / 0
6,975
634
7,640
9,956
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
QCwolf206
Ravana
13
0 / 3 / 0
7,157
651
9,761
10,659
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Snurkyy
Cthulhu
10
0 / 5 / 0
6,597
600
8,153
15,094
13,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AOPQ
The Morrigan
0
6
0
0
W
Cupid
4
0
8
8
W
Sol
KhaNN
Sol
7
0
7
10.5
L
Ravana
QCwolf206
Ravana
0
3
0
0
L
Cthulhu
Snurkyy
Cthulhu
0
5
0
0
W
Cerberus
VerntheWall
Cerberus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
25,554
31,521
Taken
35,709
19,238
Mitigated
26,181
15,332
Healing
2,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AOPQ
The Morrigan
7,640
1,332
69
722
9,956
3,596
0
4,775
5,145
26,813
2,565
W
Cupid
9,794
5,333
716
3,714
9,134
3,406
1,105
3,833
4,781
0
34,378
W
Sol
KhaNN
Sol
15,085
8,055
0
3,308
9,488
3,836
2,433
4,697
4,407
48,362
0
L
Ravana
QCwolf206
Ravana
9,761
1,828
0
1,293
10,659
8,716
0
5,549
5,110
0
22,060
L
Cthulhu
Snurkyy
Cthulhu
8,153
460
57
528
15,094
13,869
0
10,057
5,037
17,686
0
W
Cerberus
VerntheWall
Cerberus
5,300
1,308
2,049
5,545
12,899
11,996
406
4,529
7,478
18,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
20,729
138
Minions Killed
92
0
Camps Cleared
0
646,176
Distance Traveled
594,076
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,975
634
49
4
0
173,785
0
W
Cupid
8,974
816
46
4
0
212,214
0
W
Sol
9,476
861
62
6
0
212,663
0
L
Ravana
7,157
651
35
3
0
229,063
1
L
Cthulhu
6,597
600
8
1
0
191,228
2
W
Cerberus
9,675
880
30
3
0
221,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role