Player Matchup

Mercury
Mercury
FireFireMan
Mercury
Level 109
God Stats
12W - 6L
1,780 SR
Queue Stats
251W - 231L
1,560 Elo+
Party 1
Neith
Neith
MrGamer18
Neith
Level 127
God Stats
3W - 0L
1,239 SR
Queue Stats
212W - 182L
1,581 Elo+
Party 3
Anubis
Anubis
SinOfWrath2383
Anubis
Level 127
God Stats
7W - 7L
1,733 SR
Queue Stats
297W - 259L
1,556 Elo+
Party 3
Hel
Hel
chetto112
Hel
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 128L
1,569 Elo+
Solo
Cu Chulainn
Cu Chulainn
marshdaddy8
Cu Chulainn
Level 68
God Stats
12W - 8L
1,863 SR
Queue Stats
292W - 262L
1,612 Elo+
Party 1
Team Averages
Level 109
1,623 SR
1,576 Elo+

VS

Team Averages
Level 106
1,503 SR
1,573 Elo+
Janus
Janus
EternalJewish
Janus
Level 89
God Stats
17W - 12L
1,633 SR
Queue Stats
187W - 142L
1,628 Elo+
Party 2
Arachne
Arachne
OpulentSugar
Arachne
Level 111
God Stats
0W - 2L
1,242 SR
Queue Stats
20W - 20L
1,511 Elo+
Solo
King Arthur
King Arthur
PoiintBreak
King Arthur
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
273W - 225L
1,613 Elo+
Party 2
Xbalanque
Xbalanque
Thomcruze
Xbalanque
Level 62
God Stats
13W - 7L
1,747 SR
Queue Stats
64W - 55L
1,571 Elo+
Party 2
Nox
Nox
daviewaviee
Nox
Level 157
God Stats
28W - 31L
1,390 SR
Queue Stats
1,925W - 1,806L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FireFireMan
Mercury
16
1 / 2 / 6
9,324
717
6,332
8,609
4,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MrGamer18
Neith
17
2 / 0 / 4
9,682
745
8,338
6,134
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 1 / 6
10,338
795
13,367
7,122
4,294
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 3 / 7
9,500
731
10,323
10,681
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cu Chulainn
marshdaddy8
Cu Chulainn
16
2 / 3 / 11
9,184
706
12,209
16,109
19,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
9,860
758
8,401
9,958
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
OpulentSugar
Arachne
16
3 / 3 / 3
9,047
696
5,394
13,088
8,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
PoiintBreak
King Arthur
14
0 / 2 / 7
8,148
627
10,574
12,981
12,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Thomcruze
Xbalanque
15
0 / 5 / 4
8,526
656
6,588
12,022
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 6
9,639
741
3,680
11,370
12,033
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
15
Kills
9
9
Deaths
15
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Mercury
FireFireMan
Mercury
1
2
6
2
W
Neith
MrGamer18
Neith
2
0
4
4
L
Arachne
OpulentSugar
Arachne
3
3
3
1.5
L
King Arthur
PoiintBreak
King Arthur
0
2
7
1.75
W
7
1
6
10
L
Xbalanque
Thomcruze
Xbalanque
0
5
4
0.4
W
3
3
7
2.17
L
3
2
6
3
W
Cu Chulainn
marshdaddy8
Cu Chulainn
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,569
Damage
34,637
48,655
Taken
59,419
36,929
Mitigated
42,852
16,022
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,401
754
270
1,266
9,958
4,906
0
3,964
5,836
53,958
0
W
Mercury
FireFireMan
Mercury
6,332
3,303
0
1,571
8,609
4,835
1,371
1,159
7,450
0
29,175
W
Neith
MrGamer18
Neith
8,338
3,837
0
2,124
6,134
3,275
3,398
2,098
4,036
0
41,455
L
Arachne
OpulentSugar
Arachne
5,394
3,497
0
2,967
13,088
8,775
0
4,522
8,366
0
24,670
L
King Arthur
PoiintBreak
King Arthur
10,574
915
0
320
12,981
12,419
0
4,656
8,279
969
20,473
W
13,367
275
0
2,166
7,122
4,294
966
1,765
5,357
43,772
0
L
Xbalanque
Thomcruze
Xbalanque
6,588
2,221
0
2,006
12,022
4,719
0
4,703
7,207
0
33,964
W
10,323
471
4,007
5,958
10,681
5,383
432
3,913
6,768
28,049
0
L
3,680
136
0
1,174
11,370
12,033
0
5,413
5,801
15,243
0
W
Cu Chulainn
marshdaddy8
Cu Chulainn
12,209
1,845
0
196
16,109
19,142
0
3,959
12,150
272
29,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,028
Gold Earned
45,220
333
Minions Killed
260
0
Camps Cleared
0
1,313,077
Distance Traveled
1,378,522
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,860
758
119
9
0
279,928
1
W
Mercury
9,324
717
53
4
0
235,751
0
W
Neith
9,682
745
94
7
0
251,428
0
L
Arachne
9,047
696
45
3
0
313,144
0
L
King Arthur
8,148
627
20
2
0
264,779
0
W
Anubis
10,338
795
80
6
0
264,100
0
L
Xbalanque
8,526
656
48
4
0
252,668
5
W
Hel
9,500
731
70
5
0
292,137
0
L
Nox
9,639
741
28
2
0
268,003
0
W
Cu Chulainn
9,184
706
36
3
0
269,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role