Player Matchup

Ah Puch
Ah Puch
Eruption559
Ah Puch
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,352 Elo+
Party 2
Hun Batz
Hun Batz
Quardian_Devil
Hun Batz
Level 108
God Stats
9W - 19L
1,394 SR
Queue Stats
118W - 123L
1,502 Elo+
Solo
Surtr
Surtr
SplitIntegral3
Surtr
Level 86
God Stats
2W - 3L
1,746 SR
Queue Stats
115W - 91L
1,620 Elo+
Solo
Ishtar
Ishtar
Your Alphaa
Ishtar
Level 80
God Stats
16W - 15L
1,507 SR
Queue Stats
19W - 20L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
liltmonee
Aphrodite
Level 102
God Stats
1W - 2L
1,531 SR
Queue Stats
15W - 17L
1,399 Elo+
Party 2
Team Averages
Level 96
1,536 SR
1,465 Elo+

VS

Team Averages
Level 92
1,697 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BlindVegeta
Cthulhu
Level 122
God Stats
26W - 22L
1,535 SR
Queue Stats
210W - 257L
1,438 Elo+
Party 3
Anubis
Anubis
Yujioko
Anubis
Level 31
God Stats
53W - 40L
1,773 SR
Queue Stats
255W - 272L
1,594 Elo+
Party 1
Thanatos
Thanatos
lavandart257
Thanatos
Level 106
God Stats
1W - 1L
1,958 SR
Queue Stats
51W - 50L
1,527 Elo+
Solo
Charybdis
Charybdis
lyricist1997
Charybdis
Level 109
God Stats
12W - 5L
1,720 SR
Queue Stats
193W - 210L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Eruption559
Ah Puch
9
0 / 4 / 0
6,161
440
3,648
7,237
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
13
2 / 7 / 0
7,632
545
4,427
14,277
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 6 / 0
8,169
584
10,264
17,109
12,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
10
0 / 4 / 0
6,076
434
8,048
12,579
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
liltmonee
Aphrodite
10
0 / 4 / 0
6,310
451
3,673
12,152
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 2 / 4
9,357
668
9,695
13,159
14,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
BlindVegeta
Cthulhu
11
0 / 0 / 2
7,197
514
4,479
9,674
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Yujioko
Anubis
14
9 / 2 / 3
9,688
692
14,961
9,339
5,446
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
lavandart257
Thanatos
16
9 / 1 / 5
9,826
702
10,124
13,484
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
lyricist1997
Charybdis
13
2 / 0 / 4
7,534
538
8,663
9,226
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
5
Kills
25
25
Deaths
5
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
4
3.5
W
Cthulhu
BlindVegeta
Cthulhu
0
0
2
1
L
Ah Puch
Eruption559
Ah Puch
0
4
0
0
L
Hun Batz
2
7
0
0.29
L
3
6
0
0.5
L
Ishtar
0
4
0
0
W
Anubis
Yujioko
Anubis
9
2
3
5.25
W
Thanatos
lavandart257
Thanatos
9
1
5
11.5
L
Aphrodite
liltmonee
Aphrodite
0
4
0
0
W
Charybdis
lyricist1997
Charybdis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,060
Damage
47,922
63,354
Taken
54,882
31,423
Mitigated
37,325
19,104
Healing
27,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,695
3,400
0
2,985
13,159
14,586
384
246
12,913
0
70,688
W
Cthulhu
BlindVegeta
Cthulhu
4,479
0
466
3,672
9,674
7,809
358
1,172
8,502
22,389
0
L
Ah Puch
Eruption559
Ah Puch
3,648
329
0
1,570
7,237
1,575
0
4,836
2,401
26,588
0
L
Hun Batz
4,427
1,353
0
1,366
14,277
4,618
0
4,130
9,913
0
49,494
L
10,264
4,811
0
3,588
17,109
12,091
75
0
16,380
323
55,846
L
Ishtar
8,048
4,814
0
3,069
12,579
5,221
0
5,492
7,087
0
38,432
W
Anubis
Yujioko
Anubis
14,961
282
0
3,859
9,339
5,446
1,874
2,447
6,892
79,048
0
W
Thanatos
lavandart257
Thanatos
10,124
3,386
0
11,860
13,484
5,936
228
2,169
11,315
0
70,066
L
Aphrodite
liltmonee
Aphrodite
3,673
736
3,260
6,251
12,152
7,918
0
4,982
7,170
26,949
0
W
Charybdis
lyricist1997
Charybdis
8,663
4,262
0
4,641
9,226
3,548
2,089
1,584
7,642
0
66,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
43,602
313
Minions Killed
496
0
Camps Cleared
0
1,219,350
Distance Traveled
1,331,799
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,357
668
129
9
0
264,332
0
W
Cthulhu
7,197
514
17
1
0
307,274
2
L
Ah Puch
6,161
440
51
4
0
181,207
0
L
Hun Batz
7,632
545
85
6
0
296,332
0
L
Surtr
8,169
584
81
6
0
253,921
0
L
Ishtar
6,076
434
62
4
0
243,829
0
W
Anubis
9,688
692
112
8
0
227,465
0
W
Thanatos
9,826
702
123
9
0
296,111
0
L
Aphrodite
6,310
451
34
2
0
244,061
1
W
Charybdis
7,534
538
115
8
0
236,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role