Player Matchup

Aphrodite
Aphrodite
AGiantDog
Aphrodite
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 131L
1,492 Elo+
Party 2
Chiron
Chiron
Cubツ
Chiron
Level 43
God Stats
4W - 0L
1,853 SR
Queue Stats
218W - 244L
1,560 Elo+
Party 2
Horus
Horus
Sonnyboy010
Horus
Level 109
God Stats
11W - 18L
1,272 SR
Queue Stats
174W - 237L
1,462 Elo+
Party 2
Zeus
Zeus
TragicFox
Zeus
Level 125
God Stats
2W - 5L
1,377 SR
Queue Stats
173W - 252L
1,416 Elo+
Party 2
Fenrir
Fenrir
Vendebted
Fenrir
Level 28
God Stats
2W - 12L
1,261 SR
Queue Stats
121W - 155L
1,444 Elo+
Party 2
Team Averages
Level 92
1,453 SR
1,475 Elo+

VS

Team Averages
Level 54
1,424 SR
1,454 Elo+
Mercury
Mercury
CallinAdrean
Mercury
Level 43
God Stats
20W - 17L
1,732 SR
Queue Stats
202W - 186L
1,558 Elo+
Solo
Rama
Rama
ImRacíst
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,568 Elo+
Party 1
Surtr
Surtr
JUK3 SAD
Surtr
Level 88
God Stats
2W - 6L
1,310 SR
Queue Stats
287W - 334L
1,405 Elo+
Party 3
Nox
Nox
Xynn712
Nox
Level 8
God Stats
2W - 9L
1,365 SR
Queue Stats
89W - 127L
1,263 Elo+
Party 3
Atlas
Atlas
pugstrz
Atlas
Level 125
God Stats
0W - 3L
1,216 SR
Queue Stats
103W - 97L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AGiantDog
Aphrodite
13
4 / 0 / 8
8,334
595
3,550
7,641
6,043
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Cubツ
Chiron
14
5 / 0 / 6
9,087
649
11,409
9,413
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 1 / 4
8,661
619
8,285
10,443
9,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
13
4 / 0 / 4
8,422
602
7,269
4,285
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Vendebted
Fenrir
14
5 / 1 / 4
8,559
611
7,855
8,577
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CallinAdrean
Mercury
12
1 / 4 / 0
7,163
512
3,016
12,486
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
11
0 / 7 / 0
6,776
484
7,102
14,264
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
JUK3 SAD
Surtr
11
0 / 4 / 1
7,270
519
3,281
11,373
7,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
10
0 / 3 / 0
6,258
447
1,706
5,318
2,151
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
pugstrz
Atlas
9
0 / 4 / 0
6,578
470
3,135
15,327
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
22
Kills
1
2
Deaths
22
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AGiantDog
Aphrodite
4
0
8
8
L
Mercury
CallinAdrean
Mercury
1
4
0
0.25
W
Chiron
Cubツ
Chiron
5
0
6
8
L
Rama
0
7
0
0
L
Surtr
JUK3 SAD
Surtr
0
4
1
0.13
W
4
1
4
6
W
Zeus
4
0
4
6
W
Fenrir
Vendebted
Fenrir
5
1
4
7
L
Nox
0
3
0
0
L
Atlas
pugstrz
Atlas
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,368
Damage
18,240
40,359
Taken
58,768
25,816
Mitigated
30,847
17,612
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AGiantDog
Aphrodite
3,550
551
1,921
5,225
7,641
6,043
0
1,517
6,124
22,260
0
L
Mercury
CallinAdrean
Mercury
3,016
1,572
0
1,390
12,486
4,277
0
1,345
11,131
0
60,488
W
Chiron
Cubツ
Chiron
11,409
4,702
391
3,044
9,413
4,197
1,255
1,235
8,178
0
74,847
L
Rama
7,102
5,223
0
2,595
14,264
5,105
0
1,661
12,566
0
54,530
L
Surtr
JUK3 SAD
Surtr
3,281
1,306
0
1,879
11,373
7,205
216
72
11,301
106
50,422
W
8,285
3,791
260
4,496
10,443
9,926
0
172
10,271
0
62,879
W
Zeus
7,269
1,321
0
500
4,285
1,644
60
679
3,606
70,614
0
W
Fenrir
Vendebted
Fenrir
7,855
2,526
0
1,775
8,577
4,006
0
1,600
6,977
0
72,256
L
Nox
1,706
133
0
370
5,318
2,151
0
2,607
2,689
34,872
0
L
Atlas
pugstrz
Atlas
3,135
1,065
96
3,503
15,327
12,109
0
4,980
10,262
23,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
34,045
466
Minions Killed
389
0
Camps Cleared
0
1,521,400
Distance Traveled
1,337,374
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,334
595
29
2
0
290,694
5
L
Mercury
7,163
512
100
7
0
344,473
0
W
Chiron
9,087
649
120
9
0
278,356
0
L
Rama
6,776
484
104
7
0
286,871
6
L
Surtr
7,270
519
89
6
0
207,326
0
W
Horus
8,661
619
95
7
0
309,609
2
W
Zeus
8,422
602
133
10
0
301,052
4
W
Fenrir
8,559
611
89
6
0
341,689
2
L
Nox
6,258
447
62
4
0
225,291
0
L
Atlas
6,578
470
34
2
0
273,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role