Player Matchup

Hachiman
Hachiman
KidSwizz5318
Hachiman
Level 89
God Stats
27W - 23L
1,598 SR
Queue Stats
156W - 120L
1,553 Elo+
Party 1
Loki
Loki
Lowki4070
Loki
Level 105
God Stats
15W - 17L
1,628 SR
Queue Stats
39W - 47L
1,351 Elo+
Solo
Janus
Janus
NASHFREAK10
Janus
Level 85
God Stats
2W - 8L
1,727 SR
Queue Stats
174W - 148L
1,638 Elo+
Party 1
Amaterasu
Amaterasu
SOLO or Loki
Amaterasu
Level 87
God Stats
1W - 3L
1,693 SR
Queue Stats
162W - 121L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
UnwishingLion01
Sylvanus
Level 157
God Stats
3W - 3L
1,216 SR
Queue Stats
53W - 51L
1,445 Elo+
Solo
Team Averages
Level 105
1,573 SR
1,507 Elo+

VS

Team Averages
Level 103
1,639 SR
1,539 Elo+
Chernobog
Chernobog
COSMICx420
Chernobog
Level 145
God Stats
4W - 4L
1,690 SR
Queue Stats
313W - 291L
1,512 Elo+
Party 3
Hun Batz
Hun Batz
CulioCaliente
Hun Batz
Level 80
God Stats
11W - 4L
1,592 SR
Queue Stats
309W - 253L
1,581 Elo+
Party 2
Cerberus
Cerberus
FEAR X NEXUS
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,472 Elo+
Party 3
Anubis
Anubis
I3MPIR3I
Anubis
Level 156
God Stats
8W - 2L
1,567 SR
Queue Stats
293W - 289L
1,539 Elo+
Party 3
Horus
Horus
LittleKillNoody
Horus
Level 27
God Stats
8W - 7L
1,847 SR
Queue Stats
125W - 118L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KidSwizz5318
Hachiman
9
0 / 3 / 0
5,284
480
5,679
6,919
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
1 / 2 / 0
5,941
540
1,842
10,351
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 7 / 0
6,015
547
1,010
8,939
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SOLO or Loki
Amaterasu
9
0 / 1 / 0
5,151
468
4,983
11,136
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
10
1 / 2 / 0
6,097
554
5,711
9,044
6,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
COSMICx420
Chernobog
11
3 / 1 / 1
6,742
613
7,237
9,799
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
CulioCaliente
Hun Batz
11
0 / 0 / 3
6,218
565
2,431
7,640
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
FEAR X NEXUS
Cerberus
11
1 / 2 / 0
6,732
612
4,426
8,264
5,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
I3MPIR3I
Anubis
14
11 / 0 / 0
8,902
809
13,200
6,490
2,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 2
6,135
558
2,023
6,856
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
15
15
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
COSMICx420
Chernobog
3
1
1
3.5
W
Hun Batz
CulioCaliente
Hun Batz
0
0
3
1.5
W
Cerberus
FEAR X NEXUS
Cerberus
1
2
0
0.5
W
Anubis
I3MPIR3I
Anubis
11
0
0
11
L
Hachiman
KidSwizz5318
Hachiman
0
3
0
0
W
0
0
2
1
L
Loki
1
2
0
0.5
L
1
7
0
0.14
L
Amaterasu
SOLO or Loki
Amaterasu
0
1
0
0
L
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
29,317
46,389
Taken
39,049
19,214
Mitigated
19,384
10,255
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
COSMICx420
Chernobog
7,237
5,866
0
4,784
9,799
3,921
796
177
9,622
0
55,893
W
Hun Batz
CulioCaliente
Hun Batz
2,431
787
0
555
7,640
2,714
0
1,386
6,254
0
51,431
W
Cerberus
FEAR X NEXUS
Cerberus
4,426
226
0
2,643
8,264
5,128
0
4,061
4,203
48,978
0
W
Anubis
I3MPIR3I
Anubis
13,200
538
0
4,615
6,490
2,954
0
805
5,685
74,435
0
L
Hachiman
KidSwizz5318
Hachiman
5,679
3,217
0
1,693
6,919
1,921
0
0
6,919
0
32,733
W
2,023
1,321
1,269
3,215
6,856
4,667
0
585
6,271
0
11,879
L
Loki
1,842
271
0
2,110
10,351
3,150
0
3,552
6,797
0
43,226
L
1,010
118
0
997
8,939
2,144
0
6,826
2,113
40,712
0
L
Amaterasu
SOLO or Loki
Amaterasu
4,983
2,342
0
3,262
11,136
5,366
0
2,431
8,705
0
26,598
L
Sylvanus
5,711
2,456
84
2,109
9,044
6,633
0
4,726
4,229
30,561
7,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
34,729
314
Minions Killed
433
0
Camps Cleared
0
1,097,205
Distance Traveled
1,166,758
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,742
613
93
8
0
221,972
0
W
Hun Batz
6,218
565
79
7
0
271,102
0
W
Cerberus
6,732
612
117
11
0
195,650
2
W
Anubis
8,902
809
124
11
0
225,420
0
L
Hachiman
5,284
480
38
3
0
205,186
0
W
Horus
6,135
558
20
2
0
252,614
2
L
Loki
5,941
540
76
7
0
248,017
0
L
Janus
6,015
547
70
6
0
211,574
5
L
Amaterasu
5,151
468
51
5
0
241,749
0
L
Sylvanus
6,097
554
79
7
0
190,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role