Player Matchup

Zeus
Zeus
Fostja
Zeus
Level 87
God Stats
13W - 24L
1,705 SR
Queue Stats
693W - 752L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
Martyr 0f Lies
Baron Samedi
Level 86
God Stats
4W - 1L
1,890 SR
Queue Stats
113W - 114L
1,492 Elo+
Party 2
Hercules
Hercules
TwisteDfranK
Hercules
Level 99
God Stats
5W - 10L
1,397 SR
Queue Stats
151W - 155L
1,397 Elo+
Solo
Neith
Neith
UNR3AL CHA0S
Neith
Level 127
God Stats
5W - 4L
1,633 SR
Queue Stats
357W - 358L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dankmaster19
Ah Muzen Cab
Level 45
God Stats
3W - 6L
1,188 SR
Queue Stats
166W - 173L
1,457 Elo+
Party 2
Team Averages
Level 89
1,563 SR
1,457 Elo+

VS

Team Averages
Level 114
1,599 SR
1,434 Elo+
Baron Samedi
Baron Samedi
AtheistAltarBoy
Baron Samedi
Level 66
God Stats
2W - 0L
1,735 SR
Queue Stats
85W - 84L
1,425 Elo+
Party 1
Achilles
Achilles
Rohovie91
Achilles
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 125L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
deth2robots
Jormungandr
Level 124
God Stats
19W - 12L
1,564 SR
Queue Stats
695W - 695L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
knotthead80
Danzaburou
Level 109
God Stats
10W - 7L
1,577 SR
Queue Stats
594W - 584L
1,447 Elo+
Party 3
Hades
Hades
psychobarbie89
Hades
Level 149
God Stats
14W - 13L
1,621 SR
Queue Stats
887W - 865L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fostja
Zeus
15
0 / 5 / 7
9,352
623
12,598
10,754
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Martyr 0f Lies
Baron Samedi
17
5 / 6 / 6
10,295
686
14,904
17,705
8,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
TwisteDfranK
Hercules
16
2 / 3 / 8
9,379
625
4,688
19,312
16,025
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
6 / 5 / 5
11,584
772
13,333
14,683
7,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
dankmaster19
Ah Muzen Cab
16
2 / 7 / 10
9,591
639
15,823
19,493
8,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtheistAltarBoy
Baron Samedi
19
6 / 3 / 15
11,866
791
23,680
12,039
7,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Rohovie91
Achilles
19
5 / 1 / 13
11,448
763
13,733
17,067
24,172
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
deth2robots
Jormungandr
19
4 / 4 / 16
11,296
753
15,145
24,648
23,314
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
knotthead80
Danzaburou
19
5 / 1 / 11
11,922
795
10,368
10,177
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 6 / 11
10,895
726
12,000
20,320
10,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
15
Kills
26
26
Deaths
15
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AtheistAltarBoy
Baron Samedi
6
3
15
4.5
L
Zeus
Fostja
Zeus
0
5
7
0.7
L
Baron Samedi
Martyr 0f Lies
Baron Samedi
5
6
6
1.33
W
Achilles
Rohovie91
Achilles
5
1
13
11.5
L
Hercules
TwisteDfranK
Hercules
2
3
8
2
L
6
5
5
1.7
L
Ah Muzen Cab
dankmaster19
Ah Muzen Cab
2
7
10
1
W
Jormungandr
deth2robots
Jormungandr
4
4
16
3
W
Danzaburou
knotthead80
Danzaburou
5
1
11
10.5
W
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,346
Damage
74,926
81,947
Taken
84,251
45,254
Mitigated
69,761
25,452
Healing
36,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AtheistAltarBoy
Baron Samedi
23,680
799
4,737
4,260
12,039
7,665
660
4,893
7,122
46,499
0
L
Zeus
Fostja
Zeus
12,598
618
1,602
1,080
10,754
4,295
0
7,392
3,254
27,428
0
L
Baron Samedi
Martyr 0f Lies
Baron Samedi
14,904
797
4,591
3,789
17,705
8,900
390
10,660
6,712
24,495
0
W
Achilles
Rohovie91
Achilles
13,733
1,236
1,850
4,134
17,067
24,172
603
5,606
11,436
0
16,563
L
Hercules
TwisteDfranK
Hercules
4,688
533
565
7,443
19,312
16,025
0
12,804
6,298
0
5,709
L
13,333
5,338
759
3,368
14,683
7,425
720
8,829
5,624
0
40,275
L
Ah Muzen Cab
dankmaster19
Ah Muzen Cab
15,823
7,268
917
1,338
19,493
8,609
948
11,140
8,031
0
22,991
W
Jormungandr
deth2robots
Jormungandr
15,145
2,766
823
7,286
24,648
23,314
331
7,510
17,120
31,361
0
W
Danzaburou
knotthead80
Danzaburou
10,368
2,555
1,319
3,880
10,177
4,390
5,207
3,123
7,041
0
36,175
W
12,000
991
2,507
5,809
20,320
10,220
694
6,270
14,030
23,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,201
Gold Earned
57,427
144
Minions Killed
199
0
Camps Cleared
0
1,210,234
Distance Traveled
1,403,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,866
791
54
4
0
228,654
0
L
Zeus
9,352
623
38
3
0
275,842
0
L
Baron Samedi
10,295
686
22
1
0
258,857
0
W
Achilles
11,448
763
13
1
0
346,157
0
L
Hercules
9,379
625
6
0
0
217,526
0
L
Neith
11,584
772
63
4
0
232,608
0
L
Ah Muzen Cab
9,591
639
15
1
0
225,401
0
W
Jormungandr
11,296
753
32
2
0
295,708
0
W
Danzaburou
11,922
795
61
4
0
282,695
0
W
Hades
10,895
726
39
3
0
250,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role