Player Matchup

Fafnir
Fafnir
Dmac2k18
Fafnir
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
477W - 471L
1,424 Elo+
Party 2
Surtr
Surtr
ICBcoldeen
Surtr
Level 58
God Stats
12W - 15L
1,521 SR
Queue Stats
383W - 356L
1,474 Elo+
Party 2
Neith
Neith
Jelly SBY
Neith
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 141L
1,536 Elo+
Solo
Achilles
Achilles
PublicEnemy1k
Achilles
Level 99
God Stats
62W - 60L
1,522 SR
Queue Stats
288W - 253L
1,450 Elo+
Party 2
Chang'e
Chang'e
XFrost_LegionX
Chang'e
Level 63
God Stats
6W - 5L
1,276 SR
Queue Stats
159W - 137L
1,563 Elo+
Solo
Team Averages
Level 76
1,464 SR
1,489 Elo+

VS

Team Averages
Level 77
1,541 SR
1,489 Elo+
Surtr
Surtr
GruxyWarlord
Surtr
Level 74
God Stats
10W - 8L
1,700 SR
Queue Stats
15W - 14L
1,624 Elo+
Solo
Olorun
Olorun
Mustang 5014
Olorun
Level 47
God Stats
2W - 6L
1,376 SR
Queue Stats
84W - 81L
1,431 Elo+
Solo
Horus
Horus
Nguoii
Horus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 227L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
TheInfamousMav
Ao Kuang
Level 108
God Stats
2W - 5L
1,280 SR
Queue Stats
30W - 53L
1,451 Elo+
Party 1
Chronos
Chronos
ZOMB13KILL3Rx08
Chronos
Level 83
God Stats
3W - 2L
1,849 SR
Queue Stats
345W - 309L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dmac2k18
Fafnir
5
0 / 1 / 0
3,359
672
1,274
3,238
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
6
0 / 0 / 3
3,460
692
1,026
2,818
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Jelly SBY
Neith
5
0 / 0 / 0
2,951
590
2,262
1,364
428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
PublicEnemy1k
Achilles
6
1 / 0 / 0
3,475
695
2,961
4,185
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 0 / 2
4,026
805
1,347
1,867
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,388
678
2,052
5,217
2,036
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
5
0 / 0 / 1
3,314
663
1,766
2,157
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Nguoii
Horus
5
0 / 0 / 1
3,400
680
484
2,875
1,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
5
1 / 1 / 0
3,310
662
1,511
3,965
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 3 / 0
2,684
537
667
2,696
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
1
1
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Dmac2k18
Fafnir
0
1
0
0
L
0
1
0
0
W
Surtr
0
0
3
1.5
W
Neith
Jelly SBY
Neith
0
0
0
0
L
Olorun
0
0
1
0.5
L
Horus
Nguoii
Horus
0
0
1
0.5
W
Achilles
PublicEnemy1k
Achilles
1
0
0
1
L
Ao Kuang
1
1
0
1
W
2
0
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,870
Damage
6,480
13,472
Taken
16,910
7,288
Mitigated
6,136
6,416
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Dmac2k18
Fafnir
1,274
385
0
1,464
3,238
2,648
0
1,727
1,511
7,113
0
L
2,052
1,040
0
2,285
5,217
2,036
0
0
5,217
142
17,366
W
Surtr
1,026
492
0
1,628
2,818
1,056
0
480
2,338
228
14,651
W
Neith
Jelly SBY
Neith
2,262
589
0
804
1,364
428
0
699
665
0
18,623
L
Olorun
1,766
702
146
382
2,157
664
0
547
1,610
21,140
0
L
Horus
Nguoii
Horus
484
385
640
1,321
2,875
1,705
0
727
2,148
0
3,760
W
Achilles
PublicEnemy1k
Achilles
2,961
1,116
0
1,349
4,185
2,604
0
26
4,159
0
17,603
L
Ao Kuang
1,511
318
0
1,056
3,965
1,045
0
495
3,470
13,525
0
W
1,347
161
240
931
1,867
552
0
1,038
829
17,912
0
L
667
43
0
394
2,696
686
0
875
1,821
4,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,271
Gold Earned
16,096
129
Minions Killed
112
0
Camps Cleared
0
476,250
Distance Traveled
450,050
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,359
672
16
3
0
92,892
0
L
Surtr
3,388
678
25
5
0
101,528
0
W
Surtr
3,460
692
31
6
0
108,062
0
W
Neith
2,951
590
22
4
0
93,535
2
L
Olorun
3,314
663
44
9
0
95,653
0
L
Horus
3,400
680
12
2
0
94,396
0
W
Achilles
3,475
695
32
6
0
97,770
0
L
Ao Kuang
3,310
662
25
5
0
108,924
0
W
Chang'e
4,026
805
28
6
0
83,991
0
L
Chronos
2,684
537
6
1
0
49,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role