Player Matchup

Rama
Rama
AxiaWolf
Rama
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,316 Elo+
Party 1
Bacchus
Bacchus
Bigdingus420
Bacchus
Level 30
God Stats
0W - 2L
1,207 SR
Queue Stats
1W - 3L
1,199 Elo+
Solo
Aphrodite
Aphrodite
DaddyDaemon
Aphrodite
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,241 Elo+
Party 1
Team Averages
Level 28
1,402 SR
1,252 Elo+

VS

Team Averages
Level 62
1,522 SR
1,386 Elo+
Baba Yaga
Baba Yaga
aweonazo
Baba Yaga
Level 26
God Stats
1W - 1L
1,263 SR
Queue Stats
5W - 6L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
jamer13g
Danzaburou
Level 120
God Stats
23W - 25L
1,440 SR
Queue Stats
748W - 830L
1,452 Elo+
Solo
Sobek
Sobek
mingoman144phd
Sobek
Level 41
God Stats
1W - 1L
1,862 SR
Queue Stats
5W - 6L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 5 / 1
9,923
662
17,260
17,516
8,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Bigdingus420
Bacchus
14
1 / 2 / 3
10,120
675
8,547
16,263
23,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
DaddyDaemon
Aphrodite
14
0 / 3 / 4
8,863
591
2,542
11,576
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
aweonazo
Baba Yaga
17
7 / 2 / 3
12,345
823
17,568
11,231
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
jamer13g
Danzaburou
15
1 / 1 / 5
10,503
700
15,423
16,544
9,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 2 / 7
10,230
682
5,550
12,439
14,675
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
9
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
4
5
1
0.9
L
Bacchus
Bigdingus420
Bacchus
1
2
3
1.25
L
Aphrodite
DaddyDaemon
Aphrodite
0
3
4
0.67
W
Baba Yaga
aweonazo
Baba Yaga
7
2
3
4.25
W
Danzaburou
jamer13g
Danzaburou
1
1
5
3.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,349
Damage
38,541
45,355
Taken
40,214
37,933
Mitigated
29,852
15,920
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
17,260
10,558
0
3,710
17,516
8,649
0
8,765
8,751
0
51,505
L
Bacchus
Bigdingus420
Bacchus
8,547
1,333
0
2,335
16,263
23,220
0
7,228
9,035
23,439
0
L
Aphrodite
DaddyDaemon
Aphrodite
2,542
1,018
5,439
4,436
11,576
6,064
0
7,179
4,397
11,547
0
W
Baba Yaga
aweonazo
Baba Yaga
17,568
598
0
1,950
11,231
6,162
461
2,941
8,290
74,572
0
W
Danzaburou
jamer13g
Danzaburou
15,423
4,397
0
7,255
16,544
9,015
2,143
5,179
11,365
0
63,359
W
5,550
771
339
3,163
12,439
14,675
303
3,299
9,140
21,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
33,078
138
Minions Killed
205
0
Camps Cleared
0
850,190
Distance Traveled
829,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,923
662
93
6
0
233,146
0
L
Bacchus
10,120
675
15
1
0
330,998
0
L
Aphrodite
8,863
591
30
2
0
286,046
0
W
Baba Yaga
12,345
823
98
7
0
282,013
0
W
Danzaburou
10,503
700
78
5
0
256,921
0
W
Sobek
10,230
682
29
2
0
290,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role