Player Matchup

Medusa
Medusa
Bronze V
Kranzz1337
Medusa
Bronze V
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,423 MMR
Party 1
Tyr
Tyr
Bronze V
ProdigyDDK
Tyr
Bronze V
Level 123
God Stats
1W - 0L
1,206 SR
Queue Stats
2W - 4L
1,423 MMR
Party 1
Ah Puch
Ah Puch
Bronze V
RaX23
Ah Puch
Bronze V
Level 65
God Stats
1W - 0L
1,679 SR
Queue Stats
2W - 4L
1,423 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 78
1,462 SR
1,423 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,617 SR
1,207 MMR
Vamana
Vamana
Silver IV
Angeloyrs
Vamana
Silver IV
Level 114
God Stats
11W - 14L
1,469 SR
Queue Stats
159W - 189L
1,201 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver III
DarkArcherrr
Morgan Le Fay
Silver III
Level 106
God Stats
51W - 41L
1,689 SR
Queue Stats
400W - 456L
1,155 MMR
Solo
Ymir
Ymir
Silver IV
Oliv9540
Ymir
Silver IV
Level 107
God Stats
23W - 29L
1,693 SR
Queue Stats
161W - 193L
1,263 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kranzz1337
Medusa
16
2 / 2 / 7
11,056
650
11,171
13,878
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 1 / 10
11,968
704
14,191
15,333
17,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
RaX23
Ah Puch
20
8 / 0 / 3
13,623
801
29,023
12,038
7,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThothAtlasAphroditeAh Muzen CabVulcan

VS

Bans
ScyllaAnubisSylvanusArtemisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Angeloyrs
Vamana
16
1 / 5 / 1
10,214
601
10,924
27,187
28,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
DarkArcherrr
Morgan Le Fay
17
0 / 3 / 2
10,993
647
11,593
9,185
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
16
2 / 4 / 1
11,545
679
10,006
25,773
35,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
Angeloyrs
Vamana
1
5
1
0.3
L
Morgan Le Fay
DarkArcherrr
Morgan Le Fay
0
3
2
0.33
W
Medusa
Kranzz1337
Medusa
2
2
7
2.75
L
Ymir
2
4
1
0.63
W
2
1
10
7
W
Ah Puch
RaX23
Ah Puch
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,385
Damage
32,523
41,249
Taken
62,145
30,151
Mitigated
68,419
15,017
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Angeloyrs
Vamana
10,924
5,059
0
1,962
27,187
28,865
0
13,829
12,774
0
42,151
L
Morgan Le Fay
DarkArcherrr
Morgan Le Fay
11,593
447
0
2,304
9,185
4,432
43
2,559
6,405
67,189
0
W
Medusa
Kranzz1337
Medusa
11,171
5,998
0
4,166
13,878
5,483
2,672
9,419
4,078
0
36,982
L
Ymir
10,006
841
0
4,065
25,773
35,122
193
12,683
12,338
21,876
0
W
14,191
1,208
0
4,976
15,333
17,629
274
7,820
6,714
0
41,873
W
Ah Puch
RaX23
Ah Puch
29,023
2,487
0
5,875
12,038
7,039
314
4,693
7,017
101,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
32,752
226
Minions Killed
227
0
Camps Cleared
0
1,056,093
Distance Traveled
930,291
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,214
601
68
4
0
345,141
3
L
Morgan Le Fay
10,993
647
122
7
0
290,657
0
W
Medusa
11,056
650
48
3
0
316,220
4
L
Ymir
11,545
679
37
2
0
294,493
1
W
Tyr
11,968
704
53
3
0
375,738
0
W
Ah Puch
13,623
801
125
7
0
364,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role