Player Matchup

Yemoja
Yemoja
Calesface
Yemoja
Level 126
God Stats
10W - 9L
1,591 SR
Queue Stats
99W - 83L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
DeductedFive
Heimdallr
Level 132
God Stats
9W - 8L
1,697 SR
Queue Stats
141W - 135L
1,572 Elo+
Solo
Scylla
Scylla
Silly Orphans
Scylla
Level 158
God Stats
5W - 4L
1,863 SR
Queue Stats
142W - 88L
1,517 Elo+
Solo
Ne Zha
Ne Zha
SimpleHorse
Ne Zha
Level 126
God Stats
3W - 3L
1,479 SR
Queue Stats
85W - 76L
1,538 Elo+
Party 1
King Arthur
King Arthur
darthtaco1
King Arthur
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,559 Elo+
Party 1
Team Averages
Level 132
1,626 SR
1,542 Elo+

VS

Team Averages
Level 159
1,505 SR
1,518 Elo+
Thor
Thor
 
Thor
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Natezewiz666
Zhong Kui
Level 110
God Stats
49W - 34L
1,662 SR
Queue Stats
176W - 168L
1,568 Elo+
Solo
Achilles
Achilles
Und3adM3rk
Achilles
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 128L
1,420 Elo+
Solo
Ishtar
Ishtar
WAAAAAAAAAAAAAGH
Ishtar
Level 107
God Stats
24W - 23L
1,524 SR
Queue Stats
145W - 124L
1,525 Elo+
Solo
Ganesha
Ganesha
iSmokes
Ganesha
Level 156
God Stats
1W - 2L
1,338 SR
Queue Stats
29W - 20L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Calesface
Yemoja
8
0 / 0 / 1
4,389
878
1,780
3,894
1,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
DeductedFive
Heimdallr
10
2 / 0 / 0
4,848
970
3,636
2,953
1,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
4,235
847
1,973
2,990
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
10
1 / 0 / 2
4,626
925
4,375
3,834
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
darthtaco1
King Arthur
8
0 / 1 / 1
4,217
843
2,223
4,495
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 0 / 0
4,902
980
2,119
2,808
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Natezewiz666
Zhong Kui
11
0 / 1 / 1
4,577
915
5,335
5,353
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Und3adM3rk
Achilles
8
1 / 1 / 1
4,266
853
2,798
4,081
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 2
4,480
896
3,615
4,631
1,662
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
iSmokes
Ganesha
7
0 / 0 / 0
3,880
776
166
609
356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
3
3
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
0
0
2
W
Yemoja
Calesface
Yemoja
0
0
1
0.5
W
Heimdallr
DeductedFive
Heimdallr
2
0
0
2
L
Zhong Kui
Natezewiz666
Zhong Kui
0
1
1
0.5
W
0
2
0
0
W
Ne Zha
1
0
2
2
L
Achilles
Und3adM3rk
Achilles
1
1
1
1.5
L
0
1
2
1
W
King Arthur
darthtaco1
King Arthur
0
1
1
0.5
L
Ganesha
iSmokes
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,987
Damage
14,033
18,166
Taken
17,482
7,584
Mitigated
9,717
5,802
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,119
284
0
0
2,808
1,019
0
1,042
1,766
0
11,356
W
Yemoja
Calesface
Yemoja
1,780
667
1,347
1,530
3,894
1,768
0
1,252
2,527
4,320
0
W
Heimdallr
DeductedFive
Heimdallr
3,636
1,680
0
1,091
2,953
1,208
233
1,467
1,447
0
17,132
L
Zhong Kui
Natezewiz666
Zhong Kui
5,335
480
0
2,738
5,353
3,169
0
976
4,377
19,587
0
W
1,973
800
0
250
2,990
867
0
516
2,365
14,113
0
W
Ne Zha
4,375
911
0
840
3,834
1,592
0
1,569
2,224
0
9,351
L
Achilles
Und3adM3rk
Achilles
2,798
215
0
522
4,081
3,511
0
918
3,163
0
4,874
L
3,615
2,334
0
969
4,631
1,662
396
740
3,891
0
13,834
W
King Arthur
darthtaco1
King Arthur
2,223
200
0
744
4,495
2,149
0
697
3,758
0
6,257
L
Ganesha
iSmokes
Ganesha
166
33
0
346
609
356
0
77
532
767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,315
Gold Earned
22,105
104
Minions Killed
91
0
Camps Cleared
0
545,264
Distance Traveled
480,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,902
980
21
4
0
112,503
0
W
Yemoja
4,389
878
5
1
0
114,664
0
W
Heimdallr
4,848
970
34
7
0
99,944
0
L
Zhong Kui
4,577
915
41
8
0
133,007
0
W
Scylla
4,235
847
22
4
0
84,180
0
W
Ne Zha
4,626
925
22
4
0
129,460
0
L
Achilles
4,266
853
5
1
0
101,565
0
L
Ishtar
4,480
896
24
5
0
110,978
0
W
King Arthur
4,217
843
21
4
0
117,016
0
L
Ganesha
3,880
776
0
0
0
22,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role