Player Matchup

Aphrodite
Aphrodite
PsychicPanda40
Aphrodite
Level 122
God Stats
3W - 0L
1,824 SR
Queue Stats
222W - 234L
1,539 Elo+
Party 4
Amaterasu
Amaterasu
SafeSquash90418
Amaterasu
Level 142
God Stats
9W - 0L
1,896 SR
Queue Stats
282W - 253L
1,554 Elo+
Party 4
Jing Wei
Jing Wei
Zappeduemom
Jing Wei
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,717 Elo+
Party 3
Arachne
Arachne
creaxxxm
Arachne
Level 142
God Stats
8W - 4L
1,596 SR
Queue Stats
370W - 317L
1,550 Elo+
Party 4
Kukulkan
Kukulkan
feelflawless
Kukulkan
Level 152
God Stats
27W - 19L
1,599 SR
Queue Stats
252W - 213L
1,672 Elo+
Party 3
Team Averages
Level 115
1,683 SR
1,607 Elo+

VS

Team Averages
Level 120
1,500 SR
1,544 Elo+
Sol
Sol
 
Sol
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Demonabear
Erlang Shen
Level 149
God Stats
18W - 9L
1,500 SR
Queue Stats
360W - 292L
1,564 Elo+
Party 1
Bakasura
Bakasura
MrPapaBurgundy
Bakasura
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
362W - 315L
1,570 Elo+
Party 1
Merlin
Merlin
SillyGuap
Merlin
Level 39
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 43L
1,568 Elo+
Party 2
Horus
Horus
Warhazard
Horus
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PsychicPanda40
Aphrodite
15
2 / 1 / 8
9,210
576
4,737
14,294
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
SafeSquash90418
Amaterasu
17
5 / 1 / 5
11,209
701
17,035
15,114
11,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Zappeduemom
Jing Wei
16
3 / 3 / 1
9,654
603
10,124
14,339
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
creaxxxm
Arachne
16
7 / 0 / 6
10,068
629
12,852
16,822
7,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
feelflawless
Kukulkan
16
2 / 1 / 5
9,722
608
11,271
7,766
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 4 / 2
8,455
528
14,095
13,133
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Demonabear
Erlang Shen
14
3 / 5 / 1
8,396
525
9,661
18,457
9,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
14
1 / 5 / 0
8,689
543
7,947
21,887
20,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
SillyGuap
Merlin
13
0 / 3 / 1
7,926
495
9,755
10,021
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Warhazard
Horus
12
0 / 2 / 1
7,782
486
5,028
14,064
13,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
6
6
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
2
0.75
L
Erlang Shen
Demonabear
Erlang Shen
3
5
1
0.7
L
Bakasura
1
5
0
0.2
W
Aphrodite
PsychicPanda40
Aphrodite
2
1
8
6
W
Amaterasu
SafeSquash90418
Amaterasu
5
1
5
7.5
L
Merlin
SillyGuap
Merlin
0
3
1
0.17
L
Horus
Warhazard
Horus
0
2
1
0.25
W
Jing Wei
Zappeduemom
Jing Wei
3
3
1
1.17
W
Arachne
creaxxxm
Arachne
7
0
6
10
W
Kukulkan
feelflawless
Kukulkan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,019
Damage
46,486
68,335
Taken
77,562
41,732
Mitigated
53,378
34,122
Healing
33,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,095
6,051
0
4,881
13,133
5,103
0
2,381
10,667
75,888
0
L
Erlang Shen
Demonabear
Erlang Shen
9,661
5,475
0
7,762
18,457
9,407
0
1,914
16,529
0
65,387
L
Bakasura
7,947
5,576
0
10,588
21,887
20,679
0
0
21,887
0
47,479
W
Aphrodite
PsychicPanda40
Aphrodite
4,737
1,820
5,491
9,416
14,294
11,805
181
7,990
6,287
25,008
0
W
Amaterasu
SafeSquash90418
Amaterasu
17,035
10,091
0
7,080
15,114
11,666
93
645
12,693
0
107,083
L
Merlin
SillyGuap
Merlin
9,755
1,105
0
1,655
10,021
4,488
0
5,367
4,527
75,312
0
L
Horus
Warhazard
Horus
5,028
2,455
1,993
6,499
14,064
13,701
0
5,976
7,944
0
21,306
W
Jing Wei
Zappeduemom
Jing Wei
10,124
8,043
0
4,203
14,339
6,637
938
8,299
6,024
0
84,330
W
Arachne
creaxxxm
Arachne
12,852
8,411
0
7,105
16,822
7,368
802
3,863
12,810
0
88,483
W
Kukulkan
feelflawless
Kukulkan
11,271
987
0
827
7,766
4,256
0
3,431
4,335
103,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,863
Gold Earned
41,248
645
Minions Killed
518
0
Camps Cleared
0
1,700,384
Distance Traveled
1,573,652
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,455
528
128
8
0
297,364
0
L
Erlang Shen
8,396
525
109
7
0
356,003
3
L
Bakasura
8,689
543
131
8
0
285,372
0
W
Aphrodite
9,210
576
39
2
0
317,430
2
W
Amaterasu
11,209
701
178
11
0
341,969
2
L
Merlin
7,926
495
126
8
0
308,898
6
L
Horus
7,782
486
24
2
0
326,015
2
W
Jing Wei
9,654
603
142
9
0
333,989
6
W
Arachne
10,068
629
110
7
0
376,828
1
W
Kukulkan
9,722
608
176
11
0
330,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role