Player Matchup

Tiamat
Tiamat
ANotablyFlatLoli
Tiamat
Level 89
God Stats
0W - 2L
1,280 SR
Queue Stats
28W - 30L
1,419 Elo+
Party 2
Freya
Freya
AlanT23
Freya
Level 137
God Stats
2W - 3L
1,843 SR
Queue Stats
188W - 185L
1,625 Elo+
Solo
Thor
Thor
Baraquiel2
Thor
Level 146
God Stats
0W - 2L
1,313 SR
Queue Stats
11W - 9L
1,551 Elo+
Party 2
Cupid
Cupid
Blade987
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
boomstick972
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,497 Elo+
Party 2
Team Averages
Level 105
1,487 SR
1,518 Elo+

VS

Team Averages
Level 117
1,543 SR
1,515 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ASAPKerb
Nike
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 113L
1,563 Elo+
Party 1
Cernunnos
Cernunnos
LooookDeviinnnn
Cernunnos
Level 128
God Stats
10W - 1L
2,049 SR
Queue Stats
237W - 222L
1,510 Elo+
Solo
Artio
Artio
TF x RUNNERS
Artio
Level 106
God Stats
2W - 2L
1,167 SR
Queue Stats
113W - 98L
1,529 Elo+
Party 1
Discordia
Discordia
TacticalTree420
Discordia
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
111W - 110L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,004
667
8,573
13,230
9,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
AlanT23
Freya
15
3 / 6 / 5
8,991
749
9,159
14,152
6,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 6 / 5
9,744
812
12,738
12,646
6,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Blade987
Cupid
13
2 / 5 / 1
8,134
678
5,953
9,742
3,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 6 / 12
8,644
720
8,380
19,315
22,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
7 / 2 / 21
10,596
883
12,134
18,003
24,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
16
4 / 3 / 15
10,039
837
10,067
12,110
14,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
LooookDeviinnnn
Cernunnos
17
6 / 2 / 15
10,922
910
19,320
9,781
5,313
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 19
9,613
801
5,579
19,284
19,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
TacticalTree420
Discordia
17
9 / 4 / 11
10,734
895
14,247
8,143
3,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
110
13
Kills
29
29
Deaths
14
28
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
7
2
21
8.75
L
1
6
5
0.58
W
Nike
4
3
15
3.83
L
Freya
AlanT23
Freya
3
6
5
0.92
L
7
6
5
1.58
L
Cupid
Blade987
Cupid
2
5
1
0.5
W
Cernunnos
LooookDeviinnnn
Cernunnos
6
2
15
6.75
W
3
3
19
4.17
W
Discordia
TacticalTree420
Discordia
9
4
11
3.63
L
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,803
Damage
61,347
69,085
Taken
67,321
48,053
Mitigated
67,075
17,284
Healing
28,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
12,134
3,368
455
7,678
18,003
24,253
118
6,666
11,337
15,921
0
L
8,573
722
1,110
2,483
13,230
9,428
432
7,004
6,226
22,806
0
W
Nike
10,067
429
1,288
2,392
12,110
14,695
104
4,494
7,616
112
24,094
L
Freya
AlanT23
Freya
9,159
2,801
1,172
2,504
14,152
6,396
528
7,371
6,781
24,754
0
L
12,738
2,062
581
680
12,646
6,178
0
4,857
7,789
0
29,673
L
Cupid
Blade987
Cupid
5,953
2,071
2,685
1,014
9,742
3,971
456
4,426
5,316
0
10,301
W
Cernunnos
LooookDeviinnnn
Cernunnos
19,320
11,183
2,591
3,918
9,781
5,313
6,756
4,863
4,918
0
49,016
W
5,579
261
3,006
6,842
19,284
19,300
168
7,467
11,817
12,432
0
W
Discordia
TacticalTree420
Discordia
14,247
849
272
518
8,143
3,514
936
2,622
5,521
22,563
0
L
8,380
517
1,055
4,000
19,315
22,080
100
8,397
10,918
13,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
51,904
115
Minions Killed
133
0
Camps Cleared
0
1,067,112
Distance Traveled
1,161,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,596
883
7
1
0
230,748
0
L
Tiamat
8,004
667
36
3
0
196,950
0
W
Nike
10,039
837
22
2
0
258,839
0
L
Freya
8,991
749
30
3
0
203,746
0
L
Thor
9,744
812
31
3
0
199,152
0
L
Cupid
8,134
678
5
0
0
225,266
0
W
Cernunnos
10,922
910
71
6
0
209,317
0
W
Artio
9,613
801
9
1
0
237,449
0
W
Discordia
10,734
895
24
2
0
225,012
0
L
Sobek
8,644
720
13
1
0
241,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role