Player Matchup

Cu Chulainn
Cu Chulainn
DEMONKING347
Cu Chulainn
Level 157
God Stats
41W - 28L
1,540 SR
Queue Stats
180W - 197L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
FumingTrain552
Aphrodite
Level 119
God Stats
9W - 7L
1,710 SR
Queue Stats
239W - 254L
1,470 Elo+
Party 1
Apollo
Apollo
byby2u45
Apollo
Level 124
God Stats
10W - 11L
1,676 SR
Queue Stats
264W - 281L
1,498 Elo+
Party 1
Anubis
Anubis
hoey supreme
Anubis
Level 103
God Stats
39W - 31L
1,500 SR
Queue Stats
178W - 188L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
wendel2084
Ao Kuang
Level 107
God Stats
29W - 25L
1,528 SR
Queue Stats
95W - 77L
1,527 Elo+
Solo
Team Averages
Level 122
1,591 SR
1,488 Elo+

VS

Team Averages
Level 136
1,675 SR
1,526 Elo+
Ullr
Ullr
Papa Lucasss
Ullr
Level 115
God Stats
5W - 6L
1,874 SR
Queue Stats
168W - 269L
1,520 Elo+
Party 2
Chiron
Chiron
RandomBurglar
Chiron
Level 153
God Stats
3W - 2L
1,548 SR
Queue Stats
43W - 37L
1,599 Elo+
Party 2
Ymir
Ymir
SETBOOK
Ymir
Level 195
God Stats
8W - 6L
1,716 SR
Queue Stats
784W - 760L
1,543 Elo+
Solo
Amaterasu
Amaterasu
Stephen334
Amaterasu
Level 140
God Stats
9W - 10L
1,737 SR
Queue Stats
162W - 142L
1,515 Elo+
Party 3
Aphrodite
Aphrodite
ocecnhues
Aphrodite
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DEMONKING347
Cu Chulainn
14
3 / 2 / 3
9,261
545
12,821
18,373
18,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
FumingTrain552
Aphrodite
13
3 / 1 / 7
8,837
520
11,312
11,212
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
byby2u45
Apollo
15
1 / 1 / 1
8,646
509
5,931
11,741
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
15
8 / 1 / 2
9,564
563
14,477
8,709
5,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
wendel2084
Ao Kuang
16
1 / 0 / 2
9,166
539
4,371
10,080
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
9,264
545
5,229
12,141
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 1 / 2
9,409
553
11,911
12,158
5,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
SETBOOK
Ymir
12
0 / 4 / 2
7,587
446
3,115
16,557
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Stephen334
Amaterasu
12
0 / 6 / 2
7,364
433
8,489
19,380
14,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
ocecnhues
Aphrodite
12
0 / 5 / 0
7,025
413
3,953
11,176
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
5
5
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DEMONKING347
Cu Chulainn
3
2
3
2.25
W
Aphrodite
FumingTrain552
Aphrodite
3
1
7
6.5
L
4
1
0
4
L
1
1
2
2
L
Ymir
SETBOOK
Ymir
0
4
2
0.25
L
Amaterasu
Stephen334
Amaterasu
0
6
2
0.17
W
Apollo
byby2u45
Apollo
1
1
1
1.5
W
Anubis
8
1
2
9
L
Aphrodite
ocecnhues
Aphrodite
0
5
0
0
W
Ao Kuang
wendel2084
Ao Kuang
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,912
Damage
32,697
60,115
Taken
71,412
40,912
Mitigated
38,727
26,243
Healing
26,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DEMONKING347
Cu Chulainn
12,821
3,794
0
3,152
18,373
18,515
333
970
17,403
0
67,834
W
Aphrodite
FumingTrain552
Aphrodite
11,312
1,212
5,380
6,329
11,212
6,464
506
2,416
8,796
42,041
0
L
5,229
2,019
0
5,579
12,141
4,892
0
4,865
7,276
0
76,313
L
11,911
5,491
333
3,574
12,158
5,363
484
2,163
9,995
0
96,646
L
Ymir
SETBOOK
Ymir
3,115
193
0
3,328
16,557
9,555
0
11,257
5,300
29,102
0
L
Amaterasu
Stephen334
Amaterasu
8,489
4,183
0
5,783
19,380
14,688
0
4,866
14,514
0
41,549
W
Apollo
byby2u45
Apollo
5,931
4,402
0
3,784
11,741
5,997
564
768
10,973
0
75,683
W
Anubis
14,477
743
0
2,052
8,709
5,474
607
2,329
6,380
76,429
0
L
Aphrodite
ocecnhues
Aphrodite
3,953
473
2,414
5,265
11,176
4,229
0
7,009
4,167
48,134
0
W
Ao Kuang
wendel2084
Ao Kuang
4,371
1,107
0
5,546
10,080
4,462
0
585
9,495
89,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,474
Gold Earned
40,649
522
Minions Killed
469
0
Camps Cleared
0
1,576,950
Distance Traveled
1,580,697
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,261
545
100
6
0
285,696
0
W
Aphrodite
8,837
520
65
4
0
305,963
4
L
Ullr
9,264
545
138
8
0
356,174
0
L
Chiron
9,409
553
161
9
0
330,223
1
L
Ymir
7,587
446
41
2
0
279,928
3
L
Amaterasu
7,364
433
59
3
0
323,632
2
W
Apollo
8,646
509
126
7
0
323,694
0
W
Anubis
9,564
563
96
6
0
282,016
2
L
Aphrodite
7,025
413
70
4
0
290,740
3
W
Ao Kuang
9,166
539
135
8
0
379,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role