Player Matchup

Ne Zha
Ne Zha
GingerSlayer14
Ne Zha
Level 124
God Stats
2W - 2L
1,290 SR
Queue Stats
78W - 98L
1,449 Elo+
Solo
Hou Yi
Hou Yi
Gottarn
Hou Yi
Level 87
God Stats
0W - 2L
1,296 SR
Queue Stats
13W - 19L
1,423 Elo+
Solo
Rama
Rama
MATIASTRONCHA
Rama
Level 157
God Stats
0W - 3L
1,348 SR
Queue Stats
164W - 165L
1,466 Elo+
Solo
Olorun
Olorun
Phones96
Olorun
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 100L
1,442 Elo+
Solo
Sol
Sol
YAs1stasACE
Sol
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 63L
1,462 Elo+
Solo
Team Averages
Level 120
1,387 SR
1,448 Elo+

VS

Team Averages
Level 94
1,547 SR
1,429 Elo+
Merlin
Merlin
 
Merlin
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Mootman91
Osiris
Level 87
God Stats
1W - 0L
1,733 SR
Queue Stats
120W - 111L
1,554 Elo+
Solo
Cthulhu
Cthulhu
NonCanon0310
Cthulhu
Level 56
God Stats
1W - 0L
1,503 SR
Queue Stats
27W - 29L
1,459 Elo+
Party 1
Surtr
Surtr
diov3
Surtr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 57L
1,325 Elo+
Party 1
Persephone
Persephone
sketchydie
Persephone
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 64L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
7,568
582
9,747
10,862
5,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Gottarn
Hou Yi
16
2 / 3 / 4
8,977
691
7,216
12,807
7,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 3 / 3
8,110
624
6,308
7,813
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Phones96
Olorun
17
3 / 6 / 4
9,229
710
8,012
15,621
7,279
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 3 / 6
8,732
672
9,903
12,220
5,601
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 1 / 11
10,110
778
12,399
8,806
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Mootman91
Osiris
16
3 / 3 / 12
9,436
726
10,025
11,283
9,072
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NonCanon0310
Cthulhu
18
9 / 2 / 8
11,331
872
14,033
14,249
22,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
diov3
Surtr
17
3 / 2 / 16
9,719
748
9,647
16,966
25,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
sketchydie
Persephone
15
1 / 2 / 14
9,048
696
9,568
7,715
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
9
Kills
21
21
Deaths
10
23
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
11
10.5
L
1
6
6
0.67
L
Hou Yi
Gottarn
Hou Yi
2
3
4
1.33
L
2
3
3
1.17
W
Osiris
Mootman91
Osiris
3
3
12
3
W
Cthulhu
NonCanon0310
Cthulhu
9
2
8
6.5
L
Olorun
Phones96
Olorun
3
6
4
0.83
L
1
3
6
1.33
W
Surtr
diov3
Surtr
3
2
16
5.5
W
Persephone
sketchydie
Persephone
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,186
Damage
55,672
59,323
Taken
59,019
30,155
Mitigated
66,406
19,375
Healing
27,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,399
215
6,604
4,195
8,806
5,332
440
3,034
5,772
40,167
0
L
9,747
633
499
449
10,862
5,333
0
6,255
4,607
0
16,212
L
Hou Yi
Gottarn
Hou Yi
7,216
1,772
2,136
1,612
12,807
7,715
100
8,307
4,500
0
13,474
L
6,308
2,044
1,066
751
7,813
4,227
483
5,381
2,432
0
17,721
W
Osiris
Mootman91
Osiris
10,025
2,366
3,753
1,993
11,283
9,072
264
2,501
8,782
0
17,345
W
Cthulhu
NonCanon0310
Cthulhu
14,033
112
1,450
1,644
14,249
22,225
189
5,308
8,941
23,650
0
L
Olorun
Phones96
Olorun
8,012
3,020
1,931
3,690
15,621
7,279
0
10,766
4,855
26,465
0
L
9,903
1,555
2,082
5,159
12,220
5,601
191
7,060
5,160
26,672
0
W
Surtr
diov3
Surtr
9,647
1,407
2,203
4,673
16,966
25,881
194
4,161
12,805
2,363
14,974
W
Persephone
sketchydie
Persephone
9,568
723
272
1,057
7,715
3,896
363
2,908
4,799
19,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
49,644
150
Minions Killed
134
0
Camps Cleared
0
1,089,906
Distance Traveled
1,259,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,110
778
42
3
0
264,224
0
L
Ne Zha
7,568
582
10
1
0
221,713
0
L
Hou Yi
8,977
691
26
2
0
231,187
0
L
Rama
8,110
624
26
2
0
194,369
0
W
Osiris
9,436
726
22
2
0
228,819
0
W
Cthulhu
11,331
872
33
3
0
283,185
0
L
Olorun
9,229
710
39
3
0
197,586
0
L
Sol
8,732
672
49
4
0
245,051
0
W
Surtr
9,719
748
15
1
0
250,914
0
W
Persephone
9,048
696
22
2
0
232,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role