Player Matchup

Zhong Kui
Zhong Kui
CoalSifter
Zhong Kui
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 154L
1,605 Elo+
Party 1
Osiris
Osiris
Galaxy Opal Rob
Osiris
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 97L
1,625 Elo+
Party 2
Pele
Pele
NGS faeke neme
Pele
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Solo
Baba Yaga
Baba Yaga
Wallkiee
Baba Yaga
Level 91
God Stats
1W - 0L
1,669 SR
Queue Stats
5W - 5L
1,341 Elo+
Party 2
Bellona
Bellona
nolife0525
Bellona
Level 124
God Stats
3W - 1L
1,703 SR
Queue Stats
126W - 119L
1,502 Elo+
Party 1
Team Averages
Level 84
1,575 SR
1,456 Elo+

VS

Team Averages
Level 70
1,518 SR
1,455 Elo+
Chiron
Chiron
Argonaut_320
Chiron
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 56L
1,389 Elo+
Solo
Kali
Kali
Crispier Way
Kali
Level 68
God Stats
0W - 1L
1,534 SR
Queue Stats
129W - 139L
1,408 Elo+
Solo
Ganesha
Ganesha
RetiredReptile
Ganesha
Level 109
God Stats
15W - 13L
1,555 SR
Queue Stats
467W - 484L
1,493 Elo+
Solo
Nemesis
Nemesis
iampony2
Nemesis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 42L
1,362 Elo+
Solo
Awilix
Awilix
iraqui_626
Awilix
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CoalSifter
Zhong Kui
14
2 / 3 / 12
8,689
790
8,853
9,856
11,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 2 / 9
9,315
847
9,673
13,651
18,016
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 8
8,097
736
5,523
6,642
3,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Wallkiee
Baba Yaga
17
3 / 1 / 14
9,454
859
14,267
9,770
5,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bellona
nolife0525
Bellona
16
8 / 1 / 10
9,702
882
12,671
12,202
16,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 3 / 5
7,713
701
10,586
10,595
5,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 5
7,561
687
4,620
11,394
5,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 3 / 8
7,026
639
8,774
10,408
12,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
iampony2
Nemesis
14
2 / 5 / 6
7,388
672
8,122
14,514
13,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
iraqui_626
Awilix
13
2 / 4 / 4
7,173
652
3,641
8,990
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
21
Kills
8
10
Deaths
21
53
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
3
5
1.83
W
Zhong Kui
CoalSifter
Zhong Kui
2
3
12
2.67
L
1
6
5
0.58
W
6
2
9
5.25
W
2
3
8
2
L
0
3
8
1.33
W
Baba Yaga
Wallkiee
Baba Yaga
3
1
14
10
L
Nemesis
iampony2
Nemesis
2
5
6
1
L
Awilix
iraqui_626
Awilix
2
4
4
1
W
Bellona
nolife0525
Bellona
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,987
Damage
35,743
52,121
Taken
55,901
55,048
Mitigated
40,748
19,382
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
10,586
2,318
993
2,598
10,595
5,173
108
4,611
5,786
0
23,004
W
Zhong Kui
CoalSifter
Zhong Kui
8,853
1,406
0
2,581
9,856
11,388
2,179
994
8,531
20,839
0
L
4,620
968
1,286
1,656
11,394
5,213
0
3,492
7,661
0
9,706
W
9,673
1,541
478
1,884
13,651
18,016
963
896
12,557
0
17,771
W
5,523
1,223
377
737
6,642
3,919
823
2,185
4,193
0
10,601
L
8,774
111
1,012
2,587
10,408
12,081
0
5,116
4,962
19,112
0
W
Baba Yaga
Wallkiee
Baba Yaga
14,267
1,504
2,016
5,567
9,770
5,445
1,213
2,648
7,074
33,339
0
L
Nemesis
iampony2
Nemesis
8,122
1,496
1,005
2,686
14,514
13,834
0
3,980
10,096
0
13,508
L
Awilix
iraqui_626
Awilix
3,641
880
0
238
8,990
4,447
0
5,562
3,175
0
8,866
W
Bellona
nolife0525
Bellona
12,671
1,875
2,136
3,606
12,202
16,280
0
2,051
9,845
0
15,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
36,861
111
Minions Killed
83
0
Camps Cleared
0
1,033,958
Distance Traveled
1,006,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,713
701
37
3
0
200,837
0
W
Zhong Kui
8,689
790
28
3
0
189,322
0
L
Kali
7,561
687
18
2
0
185,555
0
W
Osiris
9,315
847
22
2
0
205,304
0
W
Pele
8,097
736
8
1
0
195,555
0
L
Ganesha
7,026
639
0
0
0
191,755
0
W
Baba Yaga
9,454
859
40
4
0
213,545
0
L
Nemesis
7,388
672
18
2
0
217,668
0
L
Awilix
7,173
652
10
1
0
210,442
0
W
Bellona
9,702
882
13
1
0
230,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role