Player Matchup

Izanami
Izanami
BrunoAdt
Izanami
Level 126
God Stats
3W - 3L
1,287 SR
Queue Stats
228W - 240L
1,456 Elo+
Party 2
Ganesha
Ganesha
ErceZenXs
Ganesha
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Hercules
Hercules
Jukumari7911
Hercules
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
StafuzzaAdt
Thanatos
Level 109
God Stats
1W - 1L
1,676 SR
Queue Stats
67W - 80L
1,450 Elo+
Party 2
Poseidon
Poseidon
capogamer19267
Poseidon
Level 78
God Stats
7W - 6L
1,235 SR
Queue Stats
461W - 459L
1,388 Elo+
Solo
Team Averages
Level 84
1,440 SR
1,459 Elo+

VS

Team Averages
Level 102
1,466 SR
1,432 Elo+
Neith
Neith
DdenissonTymps
Neith
Level 46
God Stats
2W - 5L
1,240 SR
Queue Stats
43W - 54L
1,326 Elo+
Party 1
Mercury
Mercury
K13_SPARTAN
Mercury
Level 98
God Stats
14W - 9L
1,443 SR
Queue Stats
350W - 360L
1,458 Elo+
Party 1
Bacchus
Bacchus
LeSamuk
Bacchus
Level 89
God Stats
46W - 37L
1,648 SR
Queue Stats
261W - 263L
1,511 Elo+
Party 1
Anubis
Anubis
UPM_Madruga
Anubis
Level 114
God Stats
5W - 4L
1,500 SR
Queue Stats
434W - 415L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
marlusdrummond
Ao Kuang
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 180L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrunoAdt
Izanami
11
1 / 1 / 1
6,626
414
3,820
10,917
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
ErceZenXs
Ganesha
12
0 / 4 / 3
7,221
451
3,230
14,958
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Jukumari7911
Hercules
11
0 / 4 / 1
6,387
399
3,855
11,131
7,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
StafuzzaAdt
Thanatos
12
3 / 5 / 0
7,625
477
4,169
15,434
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
10
1 / 2 / 2
6,832
427
4,077
5,943
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
8,311
519
9,639
3,150
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
K13_SPARTAN
Mercury
14
1 / 1 / 5
8,615
538
4,936
8,002
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
LeSamuk
Bacchus
12
1 / 2 / 4
8,199
512
4,915
10,808
12,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
16
7 / 1 / 3
9,973
623
14,266
9,359
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
15
6 / 1 / 1
9,953
622
7,647
11,398
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrunoAdt
Izanami
1
1
1
1.5
W
1
0
7
4.5
L
Ganesha
ErceZenXs
Ganesha
0
4
3
0.38
L
Hercules
Jukumari7911
Hercules
0
4
1
0.13
W
Mercury
K13_SPARTAN
Mercury
1
1
5
3.5
W
Bacchus
LeSamuk
Bacchus
1
2
4
1.5
L
Thanatos
StafuzzaAdt
Thanatos
3
5
0
0.6
W
Anubis
7
1
3
8.5
L
Poseidon
1
2
2
1
W
Ao Kuang
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
41,403
58,383
Taken
42,717
32,125
Mitigated
27,028
16,410
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrunoAdt
Izanami
3,820
1,888
0
3,390
10,917
3,875
0
3,134
7,783
0
40,798
W
9,639
5,134
0
2,144
3,150
1,267
2,235
560
2,545
0
54,733
L
Ganesha
ErceZenXs
Ganesha
3,230
590
0
3,006
14,958
13,286
0
6,439
8,519
23,930
0
L
Hercules
Jukumari7911
Hercules
3,855
366
0
2,067
11,131
7,995
0
7,316
3,815
0
29,519
W
Mercury
K13_SPARTAN
Mercury
4,936
1,272
0
2,588
8,002
3,086
1,255
659
7,343
0
64,482
W
Bacchus
LeSamuk
Bacchus
4,915
725
0
2,178
10,808
12,356
223
2,667
8,099
23,594
0
L
Thanatos
StafuzzaAdt
Thanatos
4,169
699
0
7,212
15,434
5,182
0
6,015
9,419
0
53,591
W
Anubis
14,266
1,863
0
4,047
9,359
4,916
1,193
1,858
7,456
85,976
0
L
Poseidon
4,077
367
0
735
5,943
1,787
0
3,650
2,293
43,714
0
W
Ao Kuang
7,647
1,722
0
5,517
11,398
5,403
3,819
1,563
9,406
55,507
8,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
45,051
307
Minions Killed
434
0
Camps Cleared
0
1,432,854
Distance Traveled
1,529,682
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,626
414
102
6
0
295,019
0
W
Neith
8,311
519
73
5
0
280,666
2
L
Ganesha
7,221
451
3
0
0
296,145
2
L
Hercules
6,387
399
38
2
0
306,120
0
W
Mercury
8,615
538
92
6
0
348,707
1
W
Bacchus
8,199
512
36
2
0
316,293
3
L
Thanatos
7,625
477
86
5
0
319,836
0
W
Anubis
9,973
623
128
8
0
275,438
0
L
Poseidon
6,832
427
78
5
0
215,734
0
W
Ao Kuang
9,953
622
105
7
0
308,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role