Player Matchup

Agni
Agni
Gold II
 
Agni
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver I
MikeOkhurtz
Izanami
Silver I
Level 121
God Stats
9W - 12L
1,522 SR
Queue Stats
59W - 65L
1,594 MMR
Party 1
Vamana
Vamana
Bronze III
NanmanQueen
Vamana
Bronze III
Level 39
God Stats
2W - 3L
1,721 SR
Queue Stats
212W - 229L
1,385 MMR
Party 1
Surtr
Surtr
Gold III
SweetGun_
Surtr
Gold III
Level 108
God Stats
2W - 4L
1,454 SR
Queue Stats
68W - 75L
1,537 MMR
Solo
Bacchus
Bacchus
Gold IV
YoCanaales
Bacchus
Gold IV
Level 90
God Stats
33W - 29L
1,618 SR
Queue Stats
66W - 60L
1,449 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,563 SR
1,493 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,584 SR
1,508 MMR
Mulan
Mulan
Gold II
Dapper Crew919
Mulan
Gold II
Level 157
God Stats
6W - 5L
1,445 SR
Queue Stats
680W - 679L
1,508 MMR
Solo
Rama
Rama
Gold IV
MyBackHurts4246
Rama
Gold IV
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 56L
1,562 MMR
Party 3
Ymir
Ymir
Gold V
SalientPumpkin
Ymir
Gold V
Level 147
God Stats
2W - 0L
1,849 SR
Queue Stats
100W - 107L
1,409 MMR
Party 3
Anubis
Anubis
Gold I
Taex94
Anubis
Gold I
Level 149
God Stats
15W - 11L
1,290 SR
Queue Stats
436W - 438L
1,535 MMR
Solo
Bakasura
Bakasura
Gold II
ºNAS
Bakasura
Gold II
Level 199
God Stats
4W - 4L
1,835 SR
Queue Stats
45W - 41L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 3 / 1
7,454
497
8,948
10,833
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MikeOkhurtz
Izanami
11
2 / 6 / 0
7,281
485
7,982
12,035
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vamana
14
4 / 6 / 1
8,442
563
12,675
17,737
16,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
SweetGun_
Surtr
11
1 / 5 / 0
6,899
460
6,176
15,562
7,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
YoCanaales
Bacchus
11
0 / 3 / 2
6,875
458
5,495
14,462
14,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
HelThorArachneScylla

VS

Bans
SolMercuryAphroditeFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
9,192
613
11,051
16,704
16,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 7
8,566
571
9,628
9,291
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 7
7,430
495
3,622
13,240
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Taex94
Anubis
14
4 / 2 / 1
8,428
562
10,117
9,186
5,217
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ºNAS
Bakasura
16
12 / 0 / 5
10,169
678
15,431
15,882
7,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
8
Kills
23
23
Deaths
8
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
1
0.5
W
3
3
6
2
L
Izanami
MikeOkhurtz
Izanami
2
6
0
0.33
W
4
2
7
3.75
L
Vamana
4
6
1
0.75
W
0
1
7
3.5
L
Surtr
SweetGun_
Surtr
1
5
0
0.2
W
Anubis
Taex94
Anubis
4
2
1
2.25
L
Bacchus
YoCanaales
Bacchus
0
3
2
0.33
W
Bakasura
ºNAS
Bakasura
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,276
Damage
49,849
70,629
Taken
64,303
46,636
Mitigated
45,563
11,741
Healing
29,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,948
1,164
0
2,355
10,833
3,953
0
6,006
4,427
67,320
0
W
11,051
1,927
0
9,706
16,704
16,461
0
122
16,582
700
75,563
L
Izanami
MikeOkhurtz
Izanami
7,982
6,417
0
971
12,035
4,047
810
363
11,272
0
61,614
W
9,628
8,604
0
4,571
9,291
3,485
954
1,087
8,204
0
62,218
L
Vamana
12,675
7,137
0
778
17,737
16,948
0
633
15,727
0
73,328
W
3,622
1,202
479
4,367
13,240
12,921
0
5,915
7,325
18,219
0
L
Surtr
SweetGun_
Surtr
6,176
2,428
0
1,892
15,562
7,549
0
1,934
12,672
1,562
55,639
W
Anubis
Taex94
Anubis
10,117
166
0
4,544
9,186
5,217
0
4,692
4,494
76,757
0
L
Bacchus
YoCanaales
Bacchus
5,495
1,339
1,535
4,210
14,462
14,139
0
5,250
8,917
17,967
0
W
Bakasura
ºNAS
Bakasura
15,431
11,537
0
5,596
15,882
7,479
52
2,927
12,955
0
68,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,951
Gold Earned
43,785
457
Minions Killed
489
0
Camps Cleared
0
1,412,421
Distance Traveled
1,446,505
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,454
497
136
9
0
280,472
4
W
Mulan
9,192
613
123
8
0
263,629
2
L
Izanami
7,281
485
106
7
0
237,987
1
W
Rama
8,566
571
102
7
0
238,614
1
L
Vamana
8,442
563
109
7
0
286,518
8
W
Ymir
7,430
495
13
1
0
306,660
9
L
Surtr
6,899
460
85
6
0
297,934
1
W
Anubis
8,428
562
118
8
0
259,036
0
L
Bacchus
6,875
458
21
1
0
309,510
3
W
Bakasura
10,169
678
133
9
0
378,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role