Player Matchup

The Morrigan
The Morrigan
BIGspaghettilovr
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,112 Elo+
Party 1
Yemoja
Yemoja
NitemareMorigesh
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,112 Elo+
Party 1
Heimdallr
Heimdallr
Tha_Blind_Bandit
Heimdallr
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,253 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,159 Elo+

VS

Team Averages
Level 47
1,479 SR
1,373 Elo+
Set
Set
Booey247
Set
Level 62
God Stats
3W - 2L
1,370 SR
Queue Stats
71W - 81L
1,356 Elo+
Solo
Guan Yu
Guan Yu
alp2015
Guan Yu
Level 42
God Stats
2W - 0L
1,571 SR
Queue Stats
39W - 34L
1,388 Elo+
Solo
Anubis
Anubis
angel 6lack
Anubis
Level 37
God Stats
16W - 17L
1,497 SR
Queue Stats
254W - 254L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BIGspaghettilovr
The Morrigan
10
1 / 5 / 0
6,315
632
5,839
7,615
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 1
6,586
659
2,644
7,012
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
10
0 / 5 / 2
6,454
645
3,265
8,744
2,426
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
8,534
853
7,354
6,768
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
alp2015
Guan Yu
12
5 / 1 / 8
8,080
808
7,767
12,207
12,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
2 / 1 / 9
8,012
801
6,288
4,717
2,422
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
1
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BIGspaghettilovr
The Morrigan
1
5
0
0.2
W
6
0
6
9
L
0
3
1
0.17
L
Heimdallr
0
5
2
0.2
W
Guan Yu
alp2015
Guan Yu
5
1
8
9
W
Anubis
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,748
Damage
21,409
23,371
Taken
23,692
8,780
Mitigated
19,622
2,160
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BIGspaghettilovr
The Morrigan
5,839
1,264
407
419
7,615
1,774
0
1,603
5,849
16,938
1,948
W
7,354
2,779
0
872
6,768
4,496
1,071
1,048
5,720
0
28,656
L
2,644
402
446
718
7,012
4,580
0
2,134
4,741
9,541
0
L
Heimdallr
3,265
1,155
0
170
8,744
2,426
0
2,551
5,934
0
12,173
W
Guan Yu
alp2015
Guan Yu
7,767
737
1,788
4,517
12,207
12,704
410
4,384
7,823
0
25,990
W
Anubis
6,288
363
235
2,241
4,717
2,422
913
2,202
2,515
35,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,355
Gold Earned
24,626
67
Minions Killed
141
0
Camps Cleared
0
472,762
Distance Traveled
678,338
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,315
632
28
3
0
145,147
3
W
Set
8,534
853
43
4
0
235,881
0
L
Yemoja
6,586
659
16
2
0
158,558
3
L
Heimdallr
6,454
645
23
2
0
169,057
0
W
Guan Yu
8,080
808
31
3
0
207,861
3
W
Anubis
8,012
801
67
7
0
234,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role