Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Cptlusciousbeard
Chiron
Level 55
God Stats
1W - 3L
1,306 SR
Queue Stats
386W - 406L
1,385 Elo+
Party 1
Bacchus
Bacchus
FataleBelle
Bacchus
Level 80
God Stats
5W - 7L
1,274 SR
Queue Stats
360W - 373L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
Imperitor
Guan Yu
Level 96
God Stats
12W - 9L
1,526 SR
Queue Stats
35W - 35L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Zwanghafte
Nu Wa
Level 136
God Stats
2W - 3L
1,498 SR
Queue Stats
51W - 32L
1,627 Elo+
Solo
Team Averages
Level 95
1,421 SR
1,480 Elo+

VS

Team Averages
Level 111
1,414 SR
1,470 Elo+
Hercules
Hercules
 
Hercules
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blackops1208
Morgan Le Fay
Level 108
God Stats
3W - 1L
1,307 SR
Queue Stats
94W - 91L
1,447 Elo+
Party 2
Maui
Maui
RunicCar60
Maui
Level 32
God Stats
8W - 5L
1,471 SR
Queue Stats
25W - 21L
1,455 Elo+
Party 2
Susano
Susano
krby00
Susano
Level 112
God Stats
2W - 3L
1,293 SR
Queue Stats
115W - 108L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
4 / 0 / 0
5,131
733
1,204
3,510
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 2
4,207
601
439
4,251
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
FataleBelle
Bacchus
6
0 / 0 / 0
3,883
555
982
3,767
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Imperitor
Guan Yu
7
1 / 2 / 1
4,252
607
2,539
6,609
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nu Wa
1
0 / 0 / 0
2,841
406
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
2 / 2 / 0
4,256
608
3,033
4,419
2,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
 
Cliodhna
5
0 / 1 / 0
3,364
481
799
2,084
654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Blackops1208
Morgan Le Fay
9
0 / 1 / 0
4,632
662
3,394
1,837
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 0 / 0
3,773
539
661
3,661
1,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
krby00
Susano
7
0 / 2 / 1
4,215
602
847
5,323
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
0
0
4
W
Hercules
 
Hercules
2
2
0
1
W
Cliodhna
 
Cliodhna
0
1
0
0
W
Morgan Le Fay
Blackops1208
Morgan Le Fay
0
1
0
0
L
0
0
2
1
L
Bacchus
FataleBelle
Bacchus
0
0
0
0
L
Guan Yu
Imperitor
Guan Yu
1
2
1
0.75
W
0
0
0
0
L
Nu Wa
0
0
0
0
W
Susano
krby00
Susano
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,164
Damage
8,734
18,137
Taken
17,324
10,654
Mitigated
7,607
6,784
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,204
305
0
1,742
3,510
1,245
667
464
3,046
0
22,766
W
Hercules
 
Hercules
3,033
824
119
1,019
4,419
2,851
114
0
4,419
0
15,593
W
Cliodhna
 
Cliodhna
799
260
0
436
2,084
654
0
482
1,602
0
6,787
W
Morgan Le Fay
Blackops1208
Morgan Le Fay
3,394
0
0
4
1,837
551
0
0
1,837
33,159
0
L
439
126
34
1,610
4,251
1,403
0
2,959
1,292
0
21,006
L
Bacchus
FataleBelle
Bacchus
982
46
0
1,171
3,767
3,060
0
632
3,135
17,263
0
L
Guan Yu
Imperitor
Guan Yu
2,539
519
85
2,142
6,609
4,946
0
0
6,133
0
15,164
W
661
158
68
762
3,661
1,902
0
500
3,161
16,916
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Susano
krby00
Susano
847
126
0
1,587
5,323
1,649
0
0
5,323
0
27,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,314
Gold Earned
20,240
123
Minions Killed
177
0
Camps Cleared
0
571,106
Distance Traveled
625,902
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,131
733
48
7
0
174,989
1
W
Hercules
4,256
608
20
3
0
138,170
4
W
Cliodhna
3,364
481
12
2
0
64,750
0
W
Morgan Le Fay
4,632
662
61
9
0
146,763
2
L
Chiron
4,207
601
30
4
0
105,597
0
L
Bacchus
3,883
555
24
3
0
131,738
0
L
Guan Yu
4,252
607
21
3
0
147,173
0
W
Maui
3,773
539
31
4
0
112,999
0
L
Nu Wa
2,841
406
0
0
0
11,609
0
W
Susano
4,215
602
53
8
0
163,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role