Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ArkChaos34
King Arthur
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 135L
1,484 Elo+
Solo
Vulcan
Vulcan
ChrispyKreme822
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 168L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
GE4RS G4YM3R
Gilgamesh
Level 98
God Stats
3W - 4L
1,289 SR
Queue Stats
249W - 239L
1,420 Elo+
Solo
Ne Zha
Ne Zha
TBP_CheesePuff
Ne Zha
Level 124
God Stats
5W - 3L
1,486 SR
Queue Stats
162W - 190L
1,410 Elo+
Solo
Team Averages
Level 97
1,455 SR
1,457 Elo+

VS

Team Averages
Level 84
1,574 SR
1,498 Elo+
Erlang Shen
Erlang Shen
Js5e
Erlang Shen
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
TheHumbleHawk
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,498 Elo+
Solo
Chronos
Chronos
nismo20
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,554 Elo+
Party 3
Anhur
Anhur
ttthhhuuuggg
Anhur
Level 88
God Stats
10W - 11L
1,735 SR
Queue Stats
792W - 775L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
vikaskm
Nu Wa
Level 103
God Stats
10W - 13L
1,636 SR
Queue Stats
969W - 944L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
7 / 0 / 15
11,437
880
17,948
12,424
5,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
ArkChaos34
King Arthur
17
8 / 4 / 13
10,648
819
10,634
16,214
19,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 5 / 10
10,270
790
19,261
12,227
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
GE4RS G4YM3R
Gilgamesh
16
5 / 4 / 12
10,059
774
6,492
17,036
18,190
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 3 / 18
10,718
824
10,490
11,124
5,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Js5e
Erlang Shen
17
5 / 3 / 6
9,250
712
10,794
15,318
11,840
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
TheHumbleHawk
Zhong Kui
16
4 / 7 / 6
9,086
699
11,746
15,065
11,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
nismo20
Chronos
15
1 / 7 / 8
8,495
653
9,284
13,511
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 6 / 7
8,117
624
4,482
12,728
4,998
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
vikaskm
Nu Wa
17
3 / 6 / 10
9,367
721
17,133
11,350
4,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
52
29
Kills
15
16
Deaths
29
68
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
0
15
14.5
W
King Arthur
ArkChaos34
King Arthur
8
4
13
3.63
W
5
5
10
2
W
Gilgamesh
GE4RS G4YM3R
Gilgamesh
5
4
12
2.75
L
Erlang Shen
Js5e
Erlang Shen
5
3
6
2.67
W
4
3
18
4.33
L
Zhong Kui
TheHumbleHawk
Zhong Kui
4
7
6
1
L
Chronos
nismo20
Chronos
1
7
8
0.71
L
2
6
7
0.92
L
Nu Wa
vikaskm
Nu Wa
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,825
Damage
53,439
69,025
Taken
67,972
55,124
Mitigated
38,857
21,255
Healing
17,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,948
3,421
1,737
3,336
12,424
5,985
1,893
8,411
4,013
0
50,745
W
King Arthur
ArkChaos34
King Arthur
10,634
351
908
2,748
16,214
19,341
458
8,324
7,890
0
16,393
W
19,261
9,529
134
3,127
12,227
5,649
1,088
7,626
4,601
33,121
0
W
Gilgamesh
GE4RS G4YM3R
Gilgamesh
6,492
819
1,106
3,033
17,036
18,190
1,120
8,803
8,233
0
15,450
L
Erlang Shen
Js5e
Erlang Shen
10,794
4,402
1,049
5,854
15,318
11,840
0
4,691
10,360
0
21,242
W
10,490
2,394
2,208
2,918
11,124
5,959
3,193
4,999
6,125
0
27,745
L
Zhong Kui
TheHumbleHawk
Zhong Kui
11,746
685
2,533
3,325
15,065
11,466
0
3,678
11,214
21,371
0
L
Chronos
nismo20
Chronos
9,284
2,467
318
1,263
13,511
5,642
0
3,285
9,978
31,913
0
L
4,482
1,720
1,447
1,123
12,728
4,998
0
5,388
7,212
0
12,640
L
Nu Wa
vikaskm
Nu Wa
17,133
3,653
0
242
11,350
4,911
0
2,219
9,071
30,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,132
Gold Earned
44,315
168
Minions Killed
158
0
Camps Cleared
0
1,317,438
Distance Traveled
1,110,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,437
880
68
5
0
292,326
0
W
King Arthur
10,648
819
13
1
0
256,743
0
W
Vulcan
10,270
790
39
3
0
242,346
0
W
Gilgamesh
10,059
774
16
1
0
288,676
0
L
Erlang Shen
9,250
712
20
2
0
256,276
0
W
Ne Zha
10,718
824
32
2
0
237,347
0
L
Zhong Kui
9,086
699
33
3
0
187,959
0
L
Chronos
8,495
653
45
3
0
226,892
0
L
Anhur
8,117
624
25
2
0
217,279
0
L
Nu Wa
9,367
721
35
3
0
222,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role