Player Matchup

Thanatos
Thanatos
CurryKing32
Thanatos
Level 39
God Stats
0W - 4L
1,492 SR
Queue Stats
39W - 48L
1,124 Elo+
Solo
Bacchus
Bacchus
Gunzerker76
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
MockQuash
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
NotMirish
Surtr
Level 5
God Stats
5W - 4L
1,824 SR
Queue Stats
16W - 15L
1,487 Elo+
Party 1
Izanami
Izanami
VioletRoseBush
Izanami
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 51L
1,386 Elo+
Party 1
Team Averages
Level 39
1,563 SR
1,399 Elo+

VS

Team Averages
Level 28
1,294 SR
1,184 Elo+
Anubis
Anubis
Darky102
Anubis
Level 41
God Stats
13W - 8L
1,576 SR
Queue Stats
37W - 25L
1,519 Elo+
Solo
Cthulhu
Cthulhu
RoloPicuzo
Cthulhu
Level 17
God Stats
1W - 4L
1,160 SR
Queue Stats
1W - 5L
980 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SolDi_L2
Tsukuyomi
Level 34
God Stats
9W - 17L
1,299 SR
Queue Stats
59W - 88L
1,156 Elo+
Party 3
Agni
Agni
iobbiwan
Agni
Level 23
God Stats
1W - 4L
1,201 SR
Queue Stats
19W - 41L
1,118 Elo+
Party 3
Danzaburou
Danzaburou
lucracker
Danzaburou
Level 24
God Stats
9W - 15L
1,231 SR
Queue Stats
17W - 44L
1,148 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CurryKing32
Thanatos
17
9 / 9 / 3
11,847
474
15,399
28,125
8,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Gunzerker76
Bacchus
15
1 / 10 / 5
11,004
440
9,682
25,526
44,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
MockQuash
Anubis
14
0 / 16 / 0
9,341
374
6,413
23,920
6,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
NotMirish
Surtr
20
5 / 2 / 6
13,584
543
15,779
25,822
32,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
8 / 9 / 5
12,481
499
23,309
25,868
9,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darky102
Anubis
20
29 / 1 / 0
18,583
743
51,270
19,787
13,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
RoloPicuzo
Cthulhu
17
3 / 7 / 12
10,745
430
6,837
21,872
12,112
Tsukuyomi
SolDi_L2
Tsukuyomi
20
8 / 4 / 6
13,520
541
12,807
22,220
11,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
18
0 / 5 / 5
12,127
485
10,628
16,268
6,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
lucracker
Danzaburou
18
6 / 6 / 6
12,408
496
19,110
19,909
9,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
23
Kills
46
46
Deaths
23
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CurryKing32
Thanatos
9
9
3
1.17
W
Anubis
Darky102
Anubis
29
1
0
29
L
Bacchus
Gunzerker76
Bacchus
1
10
5
0.35
L
Anubis
MockQuash
Anubis
0
16
0
0
L
Surtr
NotMirish
Surtr
5
2
6
4
W
Cthulhu
RoloPicuzo
Cthulhu
3
7
12
1.29
W
Tsukuyomi
SolDi_L2
Tsukuyomi
8
4
6
2.75
L
8
9
5
1.17
W
Agni
0
5
5
0.5
W
Danzaburou
lucracker
Danzaburou
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,582
Damage
100,652
129,261
Taken
100,056
101,507
Mitigated
52,858
26,382
Healing
32,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CurryKing32
Thanatos
15,399
4,449
0
11,848
28,125
8,674
0
17,238
10,887
0
84,767
W
Anubis
Darky102
Anubis
51,270
2,220
0
13,306
19,787
13,067
2,836
4,498
15,289
190,792
0
L
Bacchus
Gunzerker76
Bacchus
9,682
1,767
0
2,522
25,526
44,546
26
3,783
21,743
32,183
0
L
Anubis
MockQuash
Anubis
6,413
641
0
3,583
23,920
6,284
0
21,709
2,211
43,914
0
L
Surtr
NotMirish
Surtr
15,779
5,397
0
2,851
25,822
32,110
0
14,923
10,899
2,552
89,512
W
Cthulhu
RoloPicuzo
Cthulhu
6,837
716
175
3,868
21,872
12,112
174
4,889
16,983
30,904
0
W
Tsukuyomi
SolDi_L2
Tsukuyomi
12,807
3,174
0
6,552
22,220
11,009
2,503
1,823
20,397
0
148,946
L
23,309
17,862
0
5,578
25,868
9,893
1,961
11,669
14,199
0
123,629
W
Agni
10,628
689
0
3,203
16,268
6,969
2,692
1,339
14,929
95,205
0
W
Danzaburou
lucracker
Danzaburou
19,110
8,102
0
5,429
19,909
9,701
1,245
4,371
15,538
0
107,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,257
Gold Earned
67,383
525
Minions Killed
745
0
Camps Cleared
0
2,108,082
Distance Traveled
2,395,898
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,847
474
105
4
0
460,628
0
W
Anubis
18,583
743
238
10
0
507,218
0
L
Bacchus
11,004
440
28
1
0
406,848
0
L
Anubis
9,341
374
51
2
0
383,448
9
L
Surtr
13,584
543
142
6
0
486,237
0
W
Cthulhu
10,745
430
50
2
0
450,851
0
W
Tsukuyomi
13,520
541
164
7
0
554,062
0
L
Izanami
12,481
499
199
8
0
370,921
0
W
Agni
12,127
485
166
7
0
463,160
0
W
Danzaburou
12,408
496
127
5
0
420,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role