Player Matchup

Cthulhu
Cthulhu
IlIlI-lIlIl-IIIl
Cthulhu
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 91L
1,623 Elo+
Party 1
Ganesha
Ganesha
MonkeyDKamel
Ganesha
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
TheRealShahab167
Hou Yi
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
137W - 105L
1,617 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,561 Elo+

VS

Team Averages
Level 78
1,364 SR
1,099 Elo+
Ganesha
Ganesha
BlessedStorm962
Ganesha
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 127L
1,330 Elo+
Solo
Erlang Shen
Erlang Shen
Monkey74006
Erlang Shen
Level 67
God Stats
8W - 18L
1,331 SR
Queue Stats
30W - 85L
1,129 Elo+
Party 2
Hel
Hel
Nicotinelee1987
Hel
Level 62
God Stats
0W - 5L
1,260 SR
Queue Stats
13W - 65L
837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
9,935
828
9,861
11,462
12,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
MonkeyDKamel
Ganesha
13
0 / 2 / 10
8,376
698
11,104
10,281
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 1 / 5
10,200
850
20,096
9,280
4,458
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,271
689
7,161
18,709
20,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Monkey74006
Erlang Shen
13
2 / 5 / 0
8,644
720
4,583
17,551
13,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 1
7,989
666
4,658
11,334
4,642
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
4
4
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
6
1
4
8
L
Erlang Shen
Monkey74006
Erlang Shen
2
5
0
0.4
W
Ganesha
MonkeyDKamel
Ganesha
0
2
10
2.5
L
1
5
1
0.3
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,061
Damage
16,402
31,023
Taken
47,594
22,233
Mitigated
38,475
5,085
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,161
688
0
1,440
18,709
20,524
0
6,801
11,908
30,020
0
W
9,861
373
265
517
11,462
12,514
26
3,362
8,100
40,132
0
L
Erlang Shen
Monkey74006
Erlang Shen
4,583
2,591
145
1,910
17,551
13,309
0
8,408
9,143
0
23,338
W
Ganesha
MonkeyDKamel
Ganesha
11,104
798
0
1,205
10,281
5,261
0
5,094
5,130
28,244
0
L
4,658
593
1,842
2,144
11,334
4,642
0
5,800
5,534
24,214
0
W
20,096
12,394
0
3,098
9,280
4,458
2,810
3,255
5,934
0
49,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,511
Gold Earned
24,904
151
Minions Killed
110
0
Camps Cleared
0
655,035
Distance Traveled
603,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,271
689
9
1
0
210,472
0
W
Cthulhu
9,935
828
68
6
0
238,075
0
L
Erlang Shen
8,644
720
46
4
0
207,312
0
W
Ganesha
8,376
698
10
1
0
228,580
0
L
Hel
7,989
666
55
5
0
185,413
0
W
Hou Yi
10,200
850
73
6
0
188,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role