Player Matchup

Chang'e
Chang'e
Cyteness
Chang'e
Level 58
God Stats
2W - 2L
1,378 SR
Queue Stats
48W - 44L
1,380 Elo+
Solo
Sylvanus
Sylvanus
R2__Bebop
Sylvanus
Level 67
God Stats
3W - 4L
1,586 SR
Queue Stats
80W - 75L
1,433 Elo+
Solo
Neith
Neith
RubieBlazee
Neith
Level 29
God Stats
24W - 22L
1,437 SR
Queue Stats
81W - 80L
1,371 Elo+
Party 1
Anubis
Anubis
Ty89x
Anubis
Level 65
God Stats
9W - 6L
1,480 SR
Queue Stats
118W - 93L
1,437 Elo+
Party 1
Hun Batz
Hun Batz
Zjmbo
Hun Batz
Level 100
God Stats
2W - 1L
1,479 SR
Queue Stats
149W - 148L
1,438 Elo+
Party 1
Team Averages
Level 64
1,472 SR
1,412 Elo+

VS

Team Averages
Level 102
1,490 SR
1,373 Elo+
Cu Chulainn
Cu Chulainn
Alexonida
Cu Chulainn
Level 86
God Stats
0W - 1L
1,223 SR
Queue Stats
15W - 32L
1,299 Elo+
Party 2
Janus
Janus
Allen90125
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,311 Elo+
Party 2
Bastet
Bastet
aalbert007
Bastet
Level 93
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
king_alpha73
Izanami
Level 115
God Stats
13W - 3L
1,500 SR
Queue Stats
170W - 188L
1,388 Elo+
Party 3
Cerberus
Cerberus
leader906728
Cerberus
Level 107
God Stats
25W - 22L
1,437 SR
Queue Stats
167W - 161L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cyteness
Chang'e
12
4 / 2 / 2
7,429
531
4,527
9,436
3,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
R2__Bebop
Sylvanus
13
0 / 0 / 3
7,783
556
5,458
11,451
7,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 0
7,127
509
7,236
9,996
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Ty89x
Anubis
16
9 / 2 / 4
10,563
755
14,533
8,491
4,285
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Zjmbo
Hun Batz
14
5 / 2 / 3
8,642
617
9,297
11,686
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alexonida
Cu Chulainn
9
1 / 6 / 0
6,025
430
2,911
10,687
5,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
1 / 6 / 0
6,786
485
4,794
9,837
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
aalbert007
Bastet
12
3 / 4 / 2
7,514
537
8,858
14,786
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
king_alpha73
Izanami
12
0 / 2 / 1
6,875
491
5,976
10,641
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
leader906728
Cerberus
9
0 / 0 / 0
6,283
449
1,916
14,349
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
5
6
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alexonida
Cu Chulainn
1
6
0
0.17
L
Janus
1
6
0
0.17
W
Chang'e
Cyteness
Chang'e
4
2
2
2.5
W
Sylvanus
R2__Bebop
Sylvanus
0
0
3
1.5
W
0
0
0
0
W
Anubis
Ty89x
Anubis
9
2
4
5.5
W
Hun Batz
Zjmbo
Hun Batz
5
2
3
3.25
L
Bastet
aalbert007
Bastet
3
4
2
1
L
Izanami
king_alpha73
Izanami
0
2
1
0.25
L
Cerberus
leader906728
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,051
Damage
24,455
51,060
Taken
60,300
23,000
Mitigated
25,387
20,433
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alexonida
Cu Chulainn
2,911
551
0
1,133
10,687
5,438
0
4,903
5,784
0
20,582
L
Janus
4,794
144
0
1,515
9,837
3,211
0
3,344
6,493
46,987
0
W
Chang'e
Cyteness
Chang'e
4,527
636
1,741
3,556
9,436
3,146
123
1,564
7,682
32,750
0
W
Sylvanus
R2__Bebop
Sylvanus
5,458
2,679
628
5,685
11,451
7,341
166
2,018
9,323
38,618
20,071
W
7,236
2,827
0
3,063
9,996
3,727
606
1,291
8,673
0
59,158
W
Anubis
Ty89x
Anubis
14,533
538
0
4,190
8,491
4,285
2,713
0
8,491
81,528
0
W
Hun Batz
Zjmbo
Hun Batz
9,297
2,929
0
1,570
11,686
4,501
166
1,393
10,181
0
69,593
L
Bastet
aalbert007
Bastet
8,858
1,581
0
1,785
14,786
4,398
0
7,052
7,734
0
43,795
L
Izanami
king_alpha73
Izanami
5,976
3,766
201
3,755
10,641
3,501
1,434
4,504
6,137
0
72,975
L
Cerberus
leader906728
Cerberus
1,916
291
201
5,332
14,349
8,839
170
4,122
10,227
15,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
33,483
476
Minions Killed
335
0
Camps Cleared
0
1,355,060
Distance Traveled
1,300,083
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,025
430
31
2
0
250,486
0
L
Janus
6,786
485
91
7
0
257,120
0
W
Chang'e
7,429
531
56
4
0
276,414
2
W
Sylvanus
7,783
556
96
7
0
221,848
4
W
Neith
7,127
509
74
5
0
270,987
0
W
Anubis
10,563
755
140
10
0
247,665
0
W
Hun Batz
8,642
617
110
8
0
338,146
0
L
Bastet
7,514
537
59
4
0
296,988
0
L
Izanami
6,875
491
128
9
0
234,725
0
L
Cerberus
6,283
449
26
2
0
260,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role