Player Matchup

Ah Puch
Ah Puch
Silver I
LordDespair
Ah Puch
Silver I
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 65L
1,527 MMR
Party 1
Skadi
Skadi
Gold IV
SundaySawce
Skadi
Gold IV
Level 125
God Stats
10W - 8L
1,706 SR
Queue Stats
56W - 64L
1,567 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
lxSirKheprxl
Kumbhakarna
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,527 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,569 SR
1,540 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,506 SR
1,502 MMR
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
BeefSneeze187
Thanatos
Bronze III
Level 56
God Stats
1W - 2L
1,517 SR
Queue Stats
11W - 17L
1,506 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LordDespair
Ah Puch
14
5 / 2 / 3
9,743
812
8,728
6,811
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 3 / 3
9,890
824
11,734
8,992
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
lxSirKheprxl
Kumbhakarna
14
1 / 2 / 9
9,688
807
3,407
8,676
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Baron SamediBaba YagaAphroditeJanusSurtr

VS

Bans
OdinYmirMauiAtlasFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 2 / 2
8,757
730
6,160
16,033
17,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
 
Anubis
13
0 / 6 / 5
7,696
641
5,944
10,170
4,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
BeefSneeze187
Thanatos
12
3 / 5 / 3
8,322
694
4,760
11,315
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
6
7
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
2
2
2
L
Anubis
 
Anubis
0
6
5
0.42
L
Thanatos
BeefSneeze187
Thanatos
3
5
3
0.9
W
Ah Puch
LordDespair
Ah Puch
5
2
3
3.25
W
5
3
3
2.17
W
Kumbhakarna
lxSirKheprxl
Kumbhakarna
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,869
Damage
16,864
24,479
Taken
37,518
14,353
Mitigated
28,526
4,222
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,160
299
0
1,087
16,033
17,732
0
5,084
10,949
24,406
0
L
Anubis
 
Anubis
5,944
374
0
2,096
10,170
4,884
0
4,261
5,909
29,500
0
L
Thanatos
BeefSneeze187
Thanatos
4,760
1,008
0
2,721
11,315
5,910
0
2,828
8,487
0
20,912
W
Ah Puch
LordDespair
Ah Puch
8,728
151
75
2,646
6,811
2,589
791
3,446
3,073
39,911
0
W
11,734
3,345
37
404
8,992
3,878
1,604
3,155
5,535
0
52,723
W
Kumbhakarna
lxSirKheprxl
Kumbhakarna
3,407
713
0
1,060
8,676
7,886
646
4,695
3,291
13,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
24,775
148
Minions Killed
98
0
Camps Cleared
0
680,719
Distance Traveled
611,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,757
730
22
2
0
220,967
0
L
Anubis
7,696
641
53
4
0
177,506
0
L
Thanatos
8,322
694
23
2
0
213,348
0
W
Ah Puch
9,743
812
77
6
0
225,674
0
W
Skadi
9,890
824
66
6
0
209,470
0
W
Kumbhakarna
9,688
807
5
0
0
245,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role