Player Matchup

Vamana
Vamana
Lobster Rat
Vamana
Level 139
God Stats
2W - 2L
1,144 SR
Queue Stats
464W - 445L
1,491 Elo+
Solo
Izanami
Izanami
Richie443
Izanami
Level 127
God Stats
28W - 15L
1,429 SR
Queue Stats
436W - 436L
1,443 Elo+
Party 3
Hercules
Hercules
fireamorte
Hercules
Level 109
God Stats
3W - 6L
1,366 SR
Queue Stats
292W - 268L
1,484 Elo+
Party 1
Hera
Hera
goodboy_91
Hera
Level 152
God Stats
15W - 14L
1,580 SR
Queue Stats
157W - 152L
1,538 Elo+
Party 1
Fenrir
Fenrir
xFallenxAn9elx
Fenrir
Level 87
God Stats
47W - 38L
1,450 SR
Queue Stats
88W - 84L
1,373 Elo+
Party 3
Team Averages
Level 123
1,394 SR
1,466 Elo+

VS

Team Averages
Level 122
1,511 SR
1,504 Elo+
Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AiMBoT_Devildog
Guan Yu
Level 42
God Stats
0W - 2L
1,315 SR
Queue Stats
18W - 27L
1,425 Elo+
Party 2
Agni
Agni
Grubby1997xx
Agni
Level 147
God Stats
14W - 10L
1,500 SR
Queue Stats
210W - 178L
1,541 Elo+
Party 4
Ymir
Ymir
W-Beem11
Ymir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,532 Elo+
Party 2
Bakasura
Bakasura
air_force_265
Bakasura
Level 155
God Stats
7W - 5L
1,740 SR
Queue Stats
462W - 439L
1,522 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 0 / 1
7,367
614
11,610
7,911
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Richie443
Izanami
12
3 / 1 / 1
7,458
622
3,046
5,542
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
fireamorte
Hercules
9
0 / 3 / 2
6,252
521
3,672
8,659
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 2
6,917
576
5,843
6,652
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 5
7,180
598
4,181
8,210
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 1 / 2
6,837
570
2,039
7,484
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 1 / 1
5,709
476
2,111
8,779
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 2 / 2
5,757
480
2,956
5,168
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
0 / 2 / 1
5,619
468
1,916
11,070
7,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
air_force_265
Bakasura
11
4 / 3 / 1
6,691
558
7,162
12,010
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
6
6
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
1
2
2
L
1
1
1
1.5
L
0
2
2
0.5
W
Vamana
2
0
1
2.5
W
Izanami
Richie443
Izanami
3
1
1
3.5
L
Ymir
0
2
1
0.25
L
Bakasura
air_force_265
Bakasura
4
3
1
1.5
W
Hercules
fireamorte
Hercules
0
3
2
0.33
W
2
2
2
1.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,352
Damage
16,184
36,974
Taken
44,511
18,414
Mitigated
22,091
13,058
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,039
1,137
0
1,517
7,484
2,980
0
282
7,202
0
47,185
L
2,111
156
235
2,354
8,779
5,365
349
223
8,556
0
28,035
L
2,956
691
0
211
5,168
1,503
0
1,620
3,548
29,233
0
W
Vamana
11,610
5,255
0
3,532
7,911
4,867
0
1,766
6,135
0
62,539
W
Izanami
Richie443
Izanami
3,046
2,131
0
1,461
5,542
1,771
2,118
277
5,160
0
53,803
L
Ymir
1,916
426
1,058
2,069
11,070
7,501
189
488
10,582
22,272
0
L
Bakasura
air_force_265
Bakasura
7,162
4,769
0
2,077
12,010
4,742
0
3,230
8,780
0
40,102
W
Hercules
fireamorte
Hercules
3,672
980
0
2,428
8,659
6,784
0
1,200
6,371
0
26,103
W
5,843
954
0
2,281
6,652
1,863
391
817
5,400
47,640
0
W
4,181
1,104
0
3,356
8,210
3,129
885
812
7,348
0
42,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
30,613
414
Minions Killed
296
0
Camps Cleared
0
1,238,435
Distance Traveled
1,201,919
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,837
570
88
7
0
229,325
0
L
Guan Yu
5,709
476
45
4
0
258,119
0
L
Agni
5,757
480
56
5
0
209,842
0
W
Vamana
7,367
614
97
8
0
260,448
0
W
Izanami
7,458
622
108
9
0
229,428
0
L
Ymir
5,619
468
24
2
0
208,857
4
L
Bakasura
6,691
558
83
7
0
295,776
0
W
Hercules
6,252
521
47
4
0
228,120
3
W
Hera
6,917
576
80
7
0
241,407
2
W
Fenrir
7,180
598
82
7
0
279,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role