Player Matchup

Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
DeadHandDran
Martichoras
Level 108
God Stats
7W - 8L
1,587 SR
Queue Stats
12W - 15L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
Jah Jah Bin XXX
Amaterasu
Level 107
God Stats
9W - 6L
1,492 SR
Queue Stats
165W - 141L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
KitsuneKirin
Cthulhu
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 23L
1,429 Elo+
Party 1
Hel
Hel
dude samus
Hel
Level 79
God Stats
6W - 2L
1,367 SR
Queue Stats
111W - 79L
1,568 Elo+
Party 2
Team Averages
Level 108
1,489 SR
1,491 Elo+

VS

Team Averages
Level 103
1,646 SR
1,515 Elo+
Izanami
Izanami
Achilles_396
Izanami
Level 127
God Stats
4W - 2L
1,604 SR
Queue Stats
258W - 254L
1,496 Elo+
Party 3
Surtr
Surtr
Kai2Times_
Surtr
Level 47
God Stats
2W - 3L
1,611 SR
Queue Stats
101W - 110L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Obama_ateMy_KFC
Nu Wa
Level 122
God Stats
20W - 12L
1,657 SR
Queue Stats
262W - 242L
1,547 Elo+
Solo
Ymir
Ymir
S3TH9078
Ymir
Level 98
God Stats
22W - 23L
1,621 SR
Queue Stats
310W - 265L
1,544 Elo+
Solo
Serqet
Serqet
zXz_PHILLIES_xZx
Serqet
Level 122
God Stats
6W - 4L
1,736 SR
Queue Stats
290W - 266L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 1 / 6
8,510
532
3,139
13,728
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
DeadHandDran
Martichoras
14
2 / 1 / 3
8,835
552
7,461
10,797
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Jah Jah Bin XXX
Amaterasu
16
8 / 2 / 2
10,226
639
11,719
17,203
12,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
KitsuneKirin
Cthulhu
13
3 / 0 / 5
7,706
482
6,850
13,439
11,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 2 / 3
9,972
623
11,989
11,326
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Achilles_396
Izanami
14
1 / 4 / 1
8,201
513
9,485
11,516
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
13
4 / 6 / 1
8,123
508
12,145
17,385
16,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 1
7,666
479
12,335
9,486
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
4
0 / 1 / 0
5,389
337
570
3,406
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 5 / 2
6,413
401
3,958
15,478
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
6
6
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
6
5
L
Izanami
Achilles_396
Izanami
1
4
1
0.38
W
Martichoras
DeadHandDran
Martichoras
2
1
3
3.5
W
Amaterasu
Jah Jah Bin XXX
Amaterasu
8
2
2
4.5
L
Surtr
4
6
1
0.75
W
Cthulhu
KitsuneKirin
Cthulhu
3
0
5
5.5
L
1
5
1
0.3
L
Ymir
0
1
0
0
W
6
2
3
3.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,158
Damage
38,493
66,493
Taken
57,271
39,542
Mitigated
31,958
25,948
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,139
625
0
921
13,728
5,207
0
1,767
11,745
0
56,867
L
Izanami
Achilles_396
Izanami
9,485
7,174
0
2,281
11,516
4,473
172
1,623
9,539
0
81,360
W
Martichoras
DeadHandDran
Martichoras
7,461
2,580
0
3,503
10,797
4,956
858
1,082
9,411
0
78,430
W
Amaterasu
Jah Jah Bin XXX
Amaterasu
11,719
6,709
0
8,081
17,203
12,415
170
1,923
14,467
0
84,876
L
Surtr
12,145
5,013
0
2,215
17,385
16,037
11
3,303
13,933
1,300
45,782
W
Cthulhu
KitsuneKirin
Cthulhu
6,850
120
520
1,364
13,439
11,711
254
3,977
9,253
32,009
0
L
12,335
4,086
0
269
9,486
3,563
108
7,008
2,387
57,287
0
L
Ymir
570
0
70
1,699
3,406
1,886
0
754
2,448
5,601
0
W
11,989
1,043
4,911
6,648
11,326
5,253
165
4,498
6,260
89,856
0
L
3,958
535
0
3,964
15,478
5,999
0
5,100
10,125
0
27,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
35,792
558
Minions Killed
326
0
Camps Cleared
0
1,583,728
Distance Traveled
1,247,475
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,510
532
72
5
0
341,889
2
L
Izanami
8,201
513
124
8
0
290,427
4
W
Martichoras
8,835
552
120
8
0
297,073
0
W
Amaterasu
10,226
639
129
8
0
300,823
0
L
Surtr
8,123
508
47
3
0
294,877
0
W
Cthulhu
7,706
482
70
4
0
326,058
1
L
Nu Wa
7,666
479
92
6
0
252,338
2
L
Ymir
5,389
337
8
1
0
67,940
0
W
Hel
9,972
623
167
10
0
317,885
4
L
Serqet
6,413
401
55
3
0
341,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role