Player Matchup

Ah Puch
Ah Puch
Bronze III
BodyByBurgerKing
Ah Puch
Bronze III
Level 155
God Stats
2W - 4L
1,685 SR
Queue Stats
16W - 15L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
CISERNUTZ
Mercury
Gold IV
Level 123
God Stats
4W - 6L
1,436 SR
Queue Stats
267W - 264L
1,482 MMR
Solo
Chiron
Chiron
Gold III
Pölarity
Chiron
Gold III
Level 145
God Stats
0W - 3L
1,254 SR
Queue Stats
131W - 136L
1,485 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Quansmite
Ne Zha
Platinum V
Level 144
God Stats
3W - 5L
1,586 SR
Queue Stats
486W - 484L
1,480 MMR
Solo
Chaac
Chaac
Silver II
jsTutt
Chaac
Silver II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 85L
1,495 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,492 SR
1,489 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,572 SR
1,487 MMR
Vamana
Vamana
Gold II
Astrayed-
Vamana
Gold II
Level 114
God Stats
1W - 0L
1,266 SR
Queue Stats
98W - 90L
1,479 MMR
Solo
Rama
Rama
Silver II
Dwagønsstøry1
Rama
Silver II
Level 83
God Stats
6W - 0L
1,933 SR
Queue Stats
48W - 48L
1,492 MMR
Solo
Sylvanus
Sylvanus
Bronze III
HollowGhost99
Sylvanus
Bronze III
Level 129
God Stats
2W - 2L
1,546 SR
Queue Stats
14W - 18L
1,470 MMR
Party 1
Arachne
Arachne
Gold IV
VGN Cindy
Arachne
Gold IV
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,496 MMR
Solo
Anubis
Anubis
Bronze III
gunzilla05
Anubis
Bronze III
Level 100
God Stats
9W - 9L
1,616 SR
Queue Stats
11W - 13L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 3
10,807
600
18,136
13,250
5,838
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
CISERNUTZ
Mercury
15
2 / 3 / 1
9,024
501
5,981
13,123
5,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Pölarity
Chiron
14
1 / 3 / 2
8,708
484
9,289
11,994
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ne Zha
Quansmite
Ne Zha
13
1 / 7 / 6
8,605
478
5,346
17,221
17,586
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
jsTutt
Chaac
17
2 / 1 / 0
9,452
525
9,606
15,311
14,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
BakasuraAphroditeHel

VS

Bans
Ao KuangMartichorasSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Astrayed-
Vamana
16
0 / 0 / 2
10,135
563
9,619
14,059
19,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 2 / 3
12,586
699
23,591
15,725
7,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
HollowGhost99
Sylvanus
14
1 / 3 / 6
9,353
520
5,685
17,820
21,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
VGN Cindy
Arachne
16
3 / 2 / 3
9,647
536
6,584
17,508
7,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
gunzilla05
Anubis
14
3 / 4 / 1
9,173
510
3,967
10,424
5,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
11
Kills
18
18
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
Astrayed-
Vamana
0
0
2
1
L
5
4
3
1.63
L
Mercury
CISERNUTZ
Mercury
2
3
1
0.83
W
11
2
3
6.25
W
Sylvanus
HollowGhost99
Sylvanus
1
3
6
1.33
L
Chiron
Pölarity
Chiron
1
3
2
0.67
L
Ne Zha
Quansmite
Ne Zha
1
7
6
0.57
W
Arachne
VGN Cindy
Arachne
3
2
3
2.25
W
Anubis
gunzilla05
Anubis
3
4
1
0.88
L
Chaac
jsTutt
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,358
Damage
49,446
70,899
Taken
75,536
49,012
Mitigated
62,262
18,347
Healing
23,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Astrayed-
Vamana
9,619
4,524
0
1,942
14,059
19,520
52
118
13,941
0
92,396
L
18,136
732
0
4,104
13,250
5,838
657
3,226
10,024
102,108
0
L
Mercury
CISERNUTZ
Mercury
5,981
1,596
0
949
13,123
5,450
0
784
12,339
0
81,030
W
23,591
20,569
0
5,802
15,725
7,497
2,599
2,462
13,263
0
123,700
W
Sylvanus
HollowGhost99
Sylvanus
5,685
1,720
2,183
6,133
17,820
21,586
111
6,965
10,855
36,822
0
L
Chiron
Pölarity
Chiron
9,289
3,052
382
5,193
11,994
5,391
0
880
11,084
0
67,824
L
Ne Zha
Quansmite
Ne Zha
5,346
1,161
0
1,857
17,221
17,586
0
4,003
13,218
0
22,195
W
Arachne
VGN Cindy
Arachne
6,584
4,692
0
3,997
17,508
7,731
0
4,283
13,225
0
94,417
W
Anubis
gunzilla05
Anubis
3,967
196
0
3,313
10,424
5,928
0
4,900
5,524
65,470
0
L
Chaac
jsTutt
Chaac
9,606
2,966
0
5,862
15,311
14,747
0
759
14,552
0
86,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,596
Gold Earned
50,894
562
Minions Killed
615
0
Camps Cleared
0
1,876,804
Distance Traveled
1,744,843
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,135
563
145
8
0
368,433
0
L
Ah Puch
10,807
600
181
10
0
328,574
2
L
Mercury
9,024
501
120
7
0
430,520
2
W
Rama
12,586
699
190
11
0
353,605
0
W
Sylvanus
9,353
520
52
3
0
307,781
4
L
Chiron
8,708
484
98
5
0
337,463
2
L
Ne Zha
8,605
478
28
2
0
370,804
4
W
Arachne
9,647
536
117
7
0
440,117
0
W
Anubis
9,173
510
111
6
0
274,907
8
L
Chaac
9,452
525
135
8
0
409,443
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role