Player Matchup

Gilgamesh
Gilgamesh
BrazilNumero1
Gilgamesh
Level 29
God Stats
7W - 2L
1,710 SR
Queue Stats
7W - 2L
1,675 Elo+
Party 2
Anhur
Anhur
JungleD1ff
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,629 Elo+
Solo
Anubis
Anubis
Kant0s57
Anubis
Level 125
God Stats
3W - 0L
1,773 SR
Queue Stats
18W - 9L
1,667 Elo+
Party 2
Ares
Ares
Obelisk91
Ares
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,639 Elo+
Party 2
Discordia
Discordia
l3ahbugg
Discordia
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 75
1,597 SR
1,622 Elo+

VS

Team Averages
Level 101
1,487 SR
1,514 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Anthoux
Chiron
Level 88
God Stats
15W - 16L
1,299 SR
Queue Stats
87W - 82L
1,545 Elo+
Solo
Thor
Thor
Perspewn
Thor
Level 122
God Stats
14W - 20L
1,592 SR
Queue Stats
240W - 218L
1,493 Elo+
Solo
Athena
Athena
UnluckySupp
Athena
Level 66
God Stats
121W - 116L
1,545 SR
Queue Stats
138W - 142L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrazilNumero1
Gilgamesh
11
3 / 0 / 0
6,795
1,359
3,018
3,907
2,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
11
1 / 2 / 4
6,316
1,263
7,805
7,698
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
Kant0s57
Anubis
11
0 / 0 / 4
6,161
1,232
4,650
2,866
1,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
1 / 1 / 2
6,698
1,340
2,958
4,147
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
l3ahbugg
Discordia
11
0 / 0 / 1
5,470
1,094
938
912
439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

375

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 2 / 3
5,917
1,183
4,451
5,773
3,384
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
 
Kukulkan
10
0 / 0 / 0
5,217
1,043
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Anthoux
Chiron
11
0 / 1 / 3
5,938
1,188
3,812
4,827
1,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thor
11
1 / 2 / 2
6,075
1,215
4,885
4,963
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
11
2 / 0 / 1
7,018
1,404
3,056
6,684
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
5
Kills
3
3
Deaths
5
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
3
0.75
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Chiron
Anthoux
Chiron
0
1
3
1.5
W
Gilgamesh
BrazilNumero1
Gilgamesh
3
0
0
3
W
Anhur
1
2
4
1.5
W
Anubis
Kant0s57
Anubis
0
0
4
2
W
Ares
1
1
2
2
L
Thor
1
2
2
1
L
Athena
2
0
1
2.5
W
Discordia
l3ahbugg
Discordia
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,369
Damage
16,204
19,530
Taken
22,247
10,970
Mitigated
13,317
5,565
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,451
306
749
981
5,773
3,384
0
2,019
3,754
16,236
0
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
650
0
L
Chiron
Anthoux
Chiron
3,812
2,743
276
1,022
4,827
1,680
0
2,458
2,369
0
17,829
W
Gilgamesh
BrazilNumero1
Gilgamesh
3,018
621
915
920
3,907
2,662
0
1,339
2,568
0
8,324
W
Anhur
7,805
4,323
0
1,814
7,698
3,128
0
3,158
4,540
0
18,758
W
Anubis
Kant0s57
Anubis
4,650
122
0
651
2,866
1,340
0
916
1,950
27,674
0
W
Ares
2,958
55
295
970
4,147
3,401
0
1,754
2,393
7,346
0
L
Thor
4,885
963
0
257
4,963
1,985
0
1,143
3,820
0
15,283
L
Athena
3,056
998
0
646
6,684
6,268
0
2,926
3,758
7,864
0
W
Discordia
l3ahbugg
Discordia
938
64
0
0
912
439
0
340
572
3,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
30,165
109
Minions Killed
105
6
Camps Cleared
3
526,517
Distance Traveled
466,922
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,917
1,183
51
10
2
115,302
0
L
Kukulkan
5,217
1,043
0
0
0
9,948
0
L
Chiron
5,938
1,188
30
6
0
103,617
0
W
Gilgamesh
6,795
1,359
10
2
2
110,157
0
W
Anhur
6,316
1,263
33
7
1
99,486
0
W
Anubis
6,161
1,232
45
9
3
112,414
0
W
Ares
6,698
1,340
11
2
0
106,652
0
L
Thor
6,075
1,215
17
3
1
113,205
0
L
Athena
7,018
1,404
7
1
0
124,850
1
W
Discordia
5,470
1,094
10
2
0
97,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role