Player Matchup

Baba Yaga
Baba Yaga
BisoTigura
Baba Yaga
Level 31
God Stats
0W - 2L
1,296 SR
Queue Stats
52W - 47L
1,487 Elo+
Party 2
Shiva
Shiva
SornDT
Shiva
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 157L
1,443 Elo+
Solo
Scylla
Scylla
kingwaffle404
Scylla
Level 109
God Stats
11W - 4L
1,616 SR
Queue Stats
199W - 188L
1,478 Elo+
Party 1
Sobek
Sobek
ssupman
Sobek
Level 101
God Stats
1W - 1L
1,742 SR
Queue Stats
64W - 51L
1,501 Elo+
Party 2
Odin
Odin
xion580
Odin
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 173L
1,480 Elo+
Party 1
Team Averages
Level 81
1,531 SR
1,478 Elo+

VS

Team Averages
Level 85
1,599 SR
1,419 Elo+
Raijin
Raijin
SIamRod
Raijin
Level 126
God Stats
8W - 10L
1,500 SR
Queue Stats
372W - 348L
1,395 Elo+
Party 3
Thanatos
Thanatos
WillyG214
Thanatos
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
590W - 565L
1,517 Elo+
Solo
Bellona
Bellona
bigsal
Bellona
Level 68
God Stats
16W - 15L
1,578 SR
Queue Stats
696W - 691L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
resisted1
Morgan Le Fay
Level 92
God Stats
2W - 0L
1,855 SR
Queue Stats
15W - 12L
1,440 Elo+
Party 3
Cupid
Cupid
shankanapopo
Cupid
Level 73
God Stats
4W - 0L
1,561 SR
Queue Stats
365W - 348L
1,218 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BisoTigura
Baba Yaga
14
0 / 1 / 8
7,313
665
5,377
8,258
3,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
SornDT
Shiva
15
4 / 3 / 6
8,486
771
8,892
13,776
13,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 5 / 5
8,343
758
7,961
10,055
3,807
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ssupman
Sobek
14
2 / 2 / 6
8,584
780
6,723
21,434
19,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
xion580
Odin
14
5 / 5 / 5
8,299
754
5,667
12,114
13,299
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
SIamRod
Raijin
15
3 / 2 / 6
8,931
812
14,640
5,727
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
WillyG214
Thanatos
13
3 / 5 / 7
8,144
740
7,432
10,451
4,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
bigsal
Bellona
15
4 / 3 / 9
8,761
796
6,011
11,700
15,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
resisted1
Morgan Le Fay
17
3 / 1 / 12
9,137
831
22,166
8,188
4,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 10
8,746
795
9,278
6,727
3,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
13
Kills
16
16
Deaths
13
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BisoTigura
Baba Yaga
0
1
8
4
W
Raijin
SIamRod
Raijin
3
2
6
3
L
Shiva
SornDT
Shiva
4
3
6
2.33
W
Thanatos
WillyG214
Thanatos
3
5
7
1.3
W
Bellona
bigsal
Bellona
4
3
9
2.83
L
2
5
5
0.9
W
Morgan Le Fay
resisted1
Morgan Le Fay
3
1
12
9
W
3
2
10
4
L
Sobek
ssupman
Sobek
2
2
6
2.5
L
Odin
xion580
Odin
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,620
Damage
59,527
65,637
Taken
42,793
53,076
Mitigated
30,499
27,562
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BisoTigura
Baba Yaga
5,377
417
770
2,821
8,258
3,969
0
4,981
3,226
16,092
0
W
Raijin
SIamRod
Raijin
14,640
1,220
251
1,167
5,727
3,135
0
3,915
1,812
33,004
0
L
Shiva
SornDT
Shiva
8,892
588
3,674
3,039
13,776
13,000
0
8,814
4,749
2,689
17,458
W
Thanatos
WillyG214
Thanatos
7,432
624
563
3,435
10,451
4,766
141
5,865
4,586
0
12,218
W
Bellona
bigsal
Bellona
6,011
730
854
1,587
11,700
15,140
61
5,409
6,291
0
7,624
L
7,961
827
820
1,415
10,055
3,807
0
4,981
4,978
24,565
0
W
Morgan Le Fay
resisted1
Morgan Le Fay
22,166
2,698
840
1,857
8,188
4,310
432
3,961
4,227
35,718
0
W
9,278
5,914
2,882
1,531
6,727
3,148
1,045
4,650
2,077
0
17,723
L
Sobek
ssupman
Sobek
6,723
84
2,699
10,830
21,434
19,001
0
11,997
9,176
11,650
0
L
Odin
xion580
Odin
5,667
506
378
1,116
12,114
13,299
0
6,033
5,863
3,171
6,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
43,719
114
Minions Killed
115
0
Camps Cleared
0
1,064,857
Distance Traveled
1,109,904
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,313
665
24
2
0
237,344
0
W
Raijin
8,931
812
41
4
0
194,578
0
L
Shiva
8,486
771
26
2
0
215,732
0
W
Thanatos
8,144
740
14
1
0
222,338
0
W
Bellona
8,761
796
2
0
0
230,624
1
L
Scylla
8,343
758
51
5
0
204,474
0
W
Morgan Le Fay
9,137
831
30
3
0
240,997
0
W
Cupid
8,746
795
28
3
0
221,367
0
L
Sobek
8,584
780
6
1
0
211,355
0
L
Odin
8,299
754
7
1
0
195,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role