Player Matchup

Da Ji
Da Ji
DARKSIDE1144
Da Ji
Level 153
God Stats
6W - 2L
1,719 SR
Queue Stats
11W - 9L
1,463 Elo+
Solo
Scylla
Scylla
EIAxRageMasta
Scylla
Level 82
God Stats
36W - 42L
1,771 SR
Queue Stats
327W - 316L
1,485 Elo+
Party 1
Hercules
Hercules
UxG Tacticz
Hercules
Level 118
God Stats
12W - 13L
1,590 SR
Queue Stats
333W - 325L
1,485 Elo+
Party 1
Team Averages
Level 118
1,693 SR
1,478 Elo+

VS

Team Averages
Level 124
1,439 SR
1,434 Elo+
Neith
Neith
Burn11287
Neith
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 38L
1,389 Elo+
Solo
Kuzenbo
Kuzenbo
ZacksHighAgain
Kuzenbo
Level 107
God Stats
38W - 48L
1,400 SR
Queue Stats
314W - 313L
1,477 Elo+
Solo
Anubis
Anubis
xMeliodus
Anubis
Level 145
God Stats
3W - 8L
1,418 SR
Queue Stats
24W - 29L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
9,888
761
7,481
8,931
3,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 3
10,827
833
13,804
8,034
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
UxG Tacticz
Hercules
15
2 / 3 / 4
9,229
710
8,011
16,535
14,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Burn11287
Neith
14
2 / 3 / 5
9,158
704
6,662
9,035
3,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 7
9,340
718
9,395
17,437
25,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
xMeliodus
Anubis
15
5 / 2 / 2
10,017
771
8,748
8,092
4,729
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
8
Kills
7
7
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Burn11287
Neith
2
3
5
1.5
W
2
3
5
1.5
W
4
1
3
5.5
W
Hercules
UxG Tacticz
Hercules
2
3
4
1.33
L
0
3
7
1.17
L
Anubis
xMeliodus
Anubis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,296
Damage
24,805
33,500
Taken
34,564
21,470
Mitigated
34,029
6,513
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Burn11287
Neith
6,662
1,638
0
1,874
9,035
3,617
670
2,111
6,806
0
29,981
W
7,481
1,755
0
408
8,931
3,345
0
3,831
5,100
0
47,898
W
13,804
1,992
0
500
8,034
3,367
174
4,698
3,336
58,429
0
W
Hercules
UxG Tacticz
Hercules
8,011
1,562
316
5,289
16,535
14,758
0
9,507
7,028
1,886
21,085
L
9,395
3,983
0
4,238
17,437
25,683
137
8,474
8,245
18,368
224
L
Anubis
xMeliodus
Anubis
8,748
109
0
3,337
8,092
4,729
712
3,512
4,491
53,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
28,515
213
Minions Killed
161
0
Camps Cleared
0
719,271
Distance Traveled
706,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,158
704
51
4
0
236,346
0
W
Da Ji
9,888
761
73
6
0
242,500
0
W
Scylla
10,827
833
109
8
0
239,675
0
W
Hercules
9,229
710
31
2
0
237,096
0
L
Kuzenbo
9,340
718
16
1
0
243,862
0
L
Anubis
10,017
771
94
7
0
226,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role