Player Matchup

Bakasura
Bakasura
CapnMunch
Bakasura
Level 129
God Stats
5W - 4L
1,442 SR
Queue Stats
146W - 116L
1,606 Elo+
Party 4
Baron Samedi
Baron Samedi
DaddyVader001
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Shyfy123
Aphrodite
Level 43
God Stats
5W - 5L
1,563 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
TawyBorel
Cliodhna
Level 34
God Stats
2W - 0L
1,328 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
jingbestgurl
Jing Wei
Level 42
God Stats
15W - 10L
1,396 SR
Queue Stats
154W - 122L
1,610 Elo+
Party 4
Team Averages
Level 51
1,446 SR
1,543 Elo+

VS

Team Averages
Level 40
1,512 SR
1,472 Elo+
Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BIueskull
Surtr
Level 11
God Stats
3W - 7L
1,261 SR
Queue Stats
7W - 14L
1,335 Elo+
Party 3
Olorun
Olorun
Brodingandr
Olorun
Level 89
God Stats
3W - 4L
1,842 SR
Queue Stats
652W - 609L
1,480 Elo+
Party 3
Thoth
Thoth
RAGE Cloak7
Thoth
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 72L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
Rage Viper98
Guan Yu
Level 17
God Stats
6W - 4L
1,457 SR
Queue Stats
12W - 12L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CapnMunch
Bakasura
17
7 / 2 / 8
10,535
658
11,279
15,576
7,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DaddyVader001
Baron Samedi
14
2 / 0 / 2
8,362
523
6,186
8,801
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Shyfy123
Aphrodite
13
3 / 0 / 12
8,967
560
5,495
6,172
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cliodhna
TawyBorel
Cliodhna
14
1 / 3 / 1
8,780
549
11,382
11,741
8,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
jingbestgurl
Jing Wei
15
10 / 0 / 5
9,536
596
13,350
11,939
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 6 / 2
8,233
515
8,124
19,738
9,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
BIueskull
Surtr
10
0 / 6 / 2
6,448
403
2,224
10,687
8,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
12
1 / 7 / 0
7,614
476
6,719
11,793
4,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 1
7,972
498
7,599
8,187
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Rage Viper98
Guan Yu
12
1 / 1 / 0
7,436
465
3,515
14,871
16,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
23
Kills
5
5
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
2
0.67
L
Surtr
BIueskull
Surtr
0
6
2
0.17
L
Olorun
1
7
0
0.14
W
Bakasura
CapnMunch
Bakasura
7
2
8
5.5
W
Baron Samedi
DaddyVader001
Baron Samedi
2
0
2
3
L
0
3
1
0.17
L
Guan Yu
Rage Viper98
Guan Yu
1
1
0
1
W
Aphrodite
Shyfy123
Aphrodite
3
0
12
9
W
Cliodhna
TawyBorel
Cliodhna
1
3
1
0.5
W
Jing Wei
jingbestgurl
Jing Wei
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,692
Damage
28,181
54,229
Taken
65,276
29,941
Mitigated
42,316
28,865
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,124
4,068
0
1,951
19,738
9,384
0
1,615
16,742
0
55,932
L
Surtr
BIueskull
Surtr
2,224
563
0
1,451
10,687
8,802
0
4,013
6,124
225
18,731
L
Olorun
6,719
2,390
336
1,370
11,793
4,482
0
1,573
9,507
58,289
0
W
Bakasura
CapnMunch
Bakasura
11,279
7,875
0
6,603
15,576
7,756
290
2,372
13,204
0
88,642
W
Baron Samedi
DaddyVader001
Baron Samedi
6,186
178
121
3,494
8,801
3,657
377
5,720
3,081
59,112
0
L
7,599
93
0
750
8,187
3,303
0
3,983
3,994
64,607
0
L
Guan Yu
Rage Viper98
Guan Yu
3,515
751
80
2,394
14,871
16,345
0
497
13,391
0
40,893
W
Aphrodite
Shyfy123
Aphrodite
5,495
1,163
5,020
4,383
6,172
4,236
397
1,722
4,450
13,753
0
W
Cliodhna
TawyBorel
Cliodhna
11,382
2,446
0
3,811
11,741
8,073
50
0
11,741
0
61,827
W
Jing Wei
jingbestgurl
Jing Wei
13,350
10,541
0
5,433
11,939
6,219
1,830
4,550
7,389
0
77,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,180
Gold Earned
37,703
506
Minions Killed
411
0
Camps Cleared
0
1,685,823
Distance Traveled
1,567,559
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,233
515
85
5
0
337,284
3
L
Surtr
6,448
403
27
2
0
284,106
0
L
Olorun
7,614
476
111
7
0
303,597
2
W
Bakasura
10,535
658
155
10
0
387,287
0
W
Baron Samedi
8,362
523
103
6
0
329,985
0
L
Thoth
7,972
498
121
8
0
320,393
0
L
Guan Yu
7,436
465
67
4
0
322,179
0
W
Aphrodite
8,967
560
13
1
0
353,080
0
W
Cliodhna
8,780
549
111
7
0
306,638
2
W
Jing Wei
9,536
596
124
8
0
308,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role