Player Matchup

Mulan
Mulan
ITZ ME B
Mulan
Level 118
God Stats
6W - 13L
1,549 SR
Queue Stats
642W - 655L
1,456 Elo+
Solo
Chaac
Chaac
MedjaiNinja
Chaac
Level 147
God Stats
5W - 4L
1,594 SR
Queue Stats
394W - 401L
1,516 Elo+
Solo
Raijin
Raijin
PL4YER 9
Raijin
Level 103
God Stats
5W - 6L
1,687 SR
Queue Stats
175W - 182L
1,459 Elo+
Solo
Chiron
Chiron
Sac Raptor
Chiron
Level 155
God Stats
15W - 16L
1,573 SR
Queue Stats
657W - 665L
1,532 Elo+
Solo
Anhur
Anhur
giggadude12
Anhur
Level 147
God Stats
5W - 10L
1,279 SR
Queue Stats
628W - 650L
1,527 Elo+
Solo
Team Averages
Level 134
1,536 SR
1,498 Elo+

VS

Team Averages
Level 98
1,453 SR
1,442 Elo+
Nike
Nike
MANETTA33
Nike
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,470 Elo+
Party 1
Merlin
Merlin
PhantomKarma
Merlin
Level 116
God Stats
0W - 2L
1,265 SR
Queue Stats
32W - 32L
1,594 Elo+
Solo
Rama
Rama
TheKiiroiSaru
Rama
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 120L
1,503 Elo+
Solo
Neith
Neith
TokeB4UChoke
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,195 Elo+
Party 1
Maui
Maui
Zamarrripa
Maui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ITZ ME B
Mulan
16
3 / 1 / 9
9,215
838
4,572
7,024
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 11
9,454
859
9,661
13,022
13,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
PL4YER 9
Raijin
15
4 / 1 / 7
9,231
839
9,306
7,520
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Sac Raptor
Chiron
16
3 / 1 / 13
9,406
855
9,019
6,538
3,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 2 / 5
9,660
878
8,148
10,752
4,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 3 / 3
7,713
701
5,573
12,399
11,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
15
1 / 4 / 3
7,873
716
9,433
9,396
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 2
7,962
724
7,305
13,239
5,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 1
6,800
618
4,361
9,119
3,808
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

1
0 / 1 / 0
2,796
254
0
800
313

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
20
Kills
5
7
Deaths
20
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
ITZ ME B
Mulan
3
1
9
7.5
L
Nike
1
3
3
0.83
W
3
2
11
4.25
W
Raijin
PL4YER 9
Raijin
4
1
7
7.5
L
Merlin
1
4
3
0.63
W
Chiron
Sac Raptor
Chiron
3
1
13
9.5
L
3
6
2
0.67
L
0
6
1
0.08
L
0
1
0
0
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,706
Damage
26,672
44,856
Taken
44,953
31,751
Mitigated
25,755
21,026
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ITZ ME B
Mulan
4,572
455
1,821
688
7,024
6,667
1,211
1,183
5,841
0
14,261
L
Nike
5,573
508
514
1,235
12,399
11,940
0
3,148
9,251
915
12,937
W
9,661
480
191
4,127
13,022
13,904
0
2,535
10,487
0
26,542
W
Raijin
PL4YER 9
Raijin
9,306
798
2,247
2,641
7,520
3,249
973
1,352
6,168
22,846
0
L
Merlin
9,433
237
392
1,571
9,396
4,167
0
2,148
7,248
25,199
0
W
Chiron
Sac Raptor
Chiron
9,019
2,660
1,220
1,632
6,538
3,054
1,781
701
5,837
0
18,186
L
7,305
4,590
221
3,802
13,239
5,527
0
2,314
10,925
0
14,055
L
4,361
1,672
0
483
9,119
3,808
0
1,384
7,735
0
9,987
L
0
0
0
0
800
313
0
312
488
0
0
W
8,148
3,829
2,631
3,828
10,752
4,877
2,978
4,094
6,658
0
14,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,966
Gold Earned
33,144
122
Minions Killed
77
0
Camps Cleared
0
1,021,617
Distance Traveled
676,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,215
838
20
2
0
204,716
0
L
Nike
7,713
701
12
1
0
200,227
0
W
Chaac
9,454
859
32
3
0
217,876
0
W
Raijin
9,231
839
35
3
0
178,927
0
L
Merlin
7,873
716
40
4
0
151,368
0
W
Chiron
9,406
855
21
2
0
202,544
0
L
Rama
7,962
724
16
1
0
175,427
0
L
Neith
6,800
618
9
1
0
149,913
0
L
Maui
2,796
254
0
0
0
0
0
W
Anhur
9,660
878
14
1
0
217,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role