Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Gan_da-lf
Surtr
Level 129
God Stats
6W - 13L
1,579 SR
Queue Stats
71W - 81L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
PrIInzVe
Cthulhu
Level 145
God Stats
1W - 1L
1,269 SR
Queue Stats
91W - 92L
1,540 Elo+
Party 1
Team Averages
Level 135
1,449 SR
1,520 Elo+

VS

Team Averages
Level 66
1,513 SR
1,432 Elo+
Sun Wukong
Sun Wukong
FrostySzycha
Sun Wukong
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,439 Elo+
Solo
Nox
Nox
Mehdi-SC30
Nox
Level 100
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 8L
1,383 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Yaskos-du-4one
Kumbhakarna
Level 65
God Stats
1W - 2L
1,755 SR
Queue Stats
3W - 7L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
3 / 0 / 3
10,361
691
10,814
7,456
3,969
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Gan_da-lf
Surtr
15
4 / 1 / 6
11,288
753
11,520
14,104
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
PrIInzVe
Cthulhu
17
3 / 0 / 6
11,508
767
11,219
11,184
17,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FrostySzycha
Sun Wukong
13
0 / 5 / 0
8,520
568
6,908
15,971
10,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 0
9,386
626
9,060
10,253
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Yaskos-du-4one
Kumbhakarna
15
0 / 0 / 1
10,082
672
4,483
12,961
15,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
1
1
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
0
3
4.5
L
Sun Wukong
FrostySzycha
Sun Wukong
0
5
0
0
W
Surtr
Gan_da-lf
Surtr
4
1
6
7
L
1
5
0
0.2
W
Cthulhu
PrIInzVe
Cthulhu
3
0
6
6
L
Kumbhakarna
Yaskos-du-4one
Kumbhakarna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,553
Damage
20,451
32,744
Taken
39,185
34,697
Mitigated
30,887
6,473
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,814
721
0
250
7,456
3,969
433
2,780
4,676
66,382
0
L
Sun Wukong
FrostySzycha
Sun Wukong
6,908
1,930
0
3,491
15,971
10,148
0
8,496
7,475
0
39,490
W
Surtr
Gan_da-lf
Surtr
11,520
3,677
0
2,909
14,104
13,330
463
6,049
8,055
1,583
29,008
L
9,060
492
0
437
10,253
4,943
34
5,558
4,695
47,809
0
W
Cthulhu
PrIInzVe
Cthulhu
11,219
252
1,028
2,286
11,184
17,398
333
4,798
6,386
35,361
0
L
Kumbhakarna
Yaskos-du-4one
Kumbhakarna
4,483
356
364
1,351
12,961
15,796
0
8,709
4,252
25,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
27,988
195
Minions Killed
200
0
Camps Cleared
0
860,142
Distance Traveled
799,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,361
691
118
8
0
274,792
0
L
Sun Wukong
8,520
568
61
4
0
257,647
0
W
Surtr
11,288
753
41
3
0
290,521
0
L
Nox
9,386
626
97
6
0
263,560
0
W
Cthulhu
11,508
767
36
2
0
294,829
0
L
Kumbhakarna
10,082
672
42
3
0
278,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role