Player Matchup

Ishtar
Ishtar
Aries_Galanis7
Ishtar
Level 121
God Stats
2W - 6L
1,262 SR
Queue Stats
182W - 182L
1,463 Elo+
Solo
Maui
Maui
BlueJuJu012
Maui
Level 89
God Stats
0W - 4L
1,438 SR
Queue Stats
96W - 132L
1,394 Elo+
Party 1
Osiris
Osiris
FlashOfTheLeaf
Osiris
Level 131
God Stats
19W - 23L
1,362 SR
Queue Stats
354W - 452L
1,388 Elo+
Party 1
Xing Tian
Xing Tian
FrostyApple19
Xing Tian
Level 69
God Stats
11W - 17L
1,301 SR
Queue Stats
111W - 168L
1,360 Elo+
Party 1
Thoth
Thoth
everstale
Thoth
Level 31
God Stats
5W - 11L
1,375 SR
Queue Stats
74W - 117L
1,408 Elo+
Party 1
Team Averages
Level 88
1,348 SR
1,403 Elo+

VS

Team Averages
Level 66
1,567 SR
1,536 Elo+
Chernobog
Chernobog
CulioCaliente
Chernobog
Level 79
God Stats
9W - 5L
1,393 SR
Queue Stats
309W - 253L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
LOBOxFRAGGER
Sylvanus
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 100L
1,510 Elo+
Solo
Horus
Horus
LittleKillNoody
Horus
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
125W - 118L
1,561 Elo+
Party 2
Ao Kuang
Ao Kuang
MrSabR
Ao Kuang
Level 65
God Stats
4W - 4L
1,715 SR
Queue Stats
58W - 43L
1,532 Elo+
Solo
Freya
Freya
urfaveetwink
Freya
Level 77
God Stats
5W - 3L
1,726 SR
Queue Stats
262W - 259L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,748
450
4,393
11,608
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 1
6,740
449
5,338
14,983
12,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 3 / 0
7,171
478
7,481
14,520
9,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
FrostyApple19
Xing Tian
12
1 / 3 / 0
7,645
510
8,306
17,384
14,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
everstale
Thoth
11
2 / 3 / 0
6,847
456
5,528
7,678
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CulioCaliente
Chernobog
15
5 / 0 / 7
9,680
645
13,665
8,625
4,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
LOBOxFRAGGER
Sylvanus
15
2 / 1 / 3
8,879
592
9,078
14,760
13,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 8
8,274
552
3,051
9,355
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
MrSabR
Ao Kuang
14
4 / 0 / 6
8,430
562
9,422
12,653
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 3 / 6
7,726
515
7,921
11,408
4,606
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
4
Kills
17
17
Deaths
4
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
3
1
0.17
W
Chernobog
CulioCaliente
Chernobog
5
0
7
8.5
L
1
3
0
0.33
L
Xing Tian
FrostyApple19
Xing Tian
1
3
0
0.33
W
Sylvanus
LOBOxFRAGGER
Sylvanus
2
1
3
3.5
W
2
0
8
6
W
Ao Kuang
MrSabR
Ao Kuang
4
0
6
7
L
Thoth
everstale
Thoth
2
3
0
0.67
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,046
Damage
43,137
66,173
Taken
56,801
45,182
Mitigated
35,589
16,096
Healing
29,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,393
2,093
0
2,197
11,608
5,193
0
1,710
9,898
0
39,990
L
5,338
1,689
0
3,574
14,983
12,886
0
6,429
8,554
21,744
0
W
Chernobog
CulioCaliente
Chernobog
13,665
9,580
0
5,245
8,625
4,256
514
1,305
7,320
0
99,647
L
7,481
2,988
0
5,738
14,520
9,986
0
5,077
9,443
0
61,102
L
Xing Tian
FrostyApple19
Xing Tian
8,306
1,280
0
3,354
17,384
14,167
0
8,722
8,662
50,648
0
W
Sylvanus
LOBOxFRAGGER
Sylvanus
9,078
3,422
588
8,040
14,760
13,728
0
6,412
7,042
48,755
16,054
W
3,051
1,508
1,087
3,751
9,355
7,902
233
3,557
5,798
300
17,114
W
Ao Kuang
MrSabR
Ao Kuang
9,422
2,316
0
5,913
12,653
5,097
52
2,810
9,843
66,148
0
L
Thoth
everstale
Thoth
5,528
448
0
1,233
7,678
2,950
0
3,957
3,721
39,904
0
W
7,921
2,482
0
4,702
11,408
4,606
676
4,736
6,570
44,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
42,989
354
Minions Killed
407
0
Camps Cleared
0
1,453,632
Distance Traveled
1,480,264
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,748
450
76
5
0
295,197
7
L
Maui
6,740
449
37
2
0
305,086
3
W
Chernobog
9,680
645
139
9
0
324,142
1
L
Osiris
7,171
478
87
6
0
331,251
1
L
Xing Tian
7,645
510
90
6
0
239,993
2
W
Sylvanus
8,879
592
100
7
0
216,498
0
W
Horus
8,274
552
13
1
0
311,480
0
W
Ao Kuang
8,430
562
93
6
0
353,793
0
L
Thoth
6,847
456
64
4
0
282,105
2
W
Freya
7,726
515
62
4
0
274,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role