Player Matchup

Arachne
Arachne
CoyfishWater
Arachne
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 220L
1,723 Elo+
Party 2
Janus
Janus
TheeUnbound
Janus
Level 148
God Stats
1W - 1L
1,703 SR
Queue Stats
42W - 35L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
xTakyon
Cthulhu
Level 144
God Stats
2W - 3L
1,815 SR
Queue Stats
174W - 161L
1,703 Elo+
Party 2
Team Averages
Level 150
1,673 SR
1,660 Elo+

VS

Team Averages
Level 167
1,516 SR
1,680 Elo+
Artemis
Artemis
Aaluma
Artemis
Level 161
God Stats
12W - 7L
1,759 SR
Queue Stats
83W - 73L
1,715 Elo+
Party 1
Xing Tian
Xing Tian
OhItsBillyMays
Xing Tian
Level 158
God Stats
6W - 6L
1,151 SR
Queue Stats
212W - 159L
1,745 Elo+
Party 1
Kukulkan
Kukulkan
The gr8 germ
Kukulkan
Level 183
God Stats
14W - 8L
1,636 SR
Queue Stats
514W - 420L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoyfishWater
Arachne
15
3 / 4 / 2
10,014
668
10,937
15,343
9,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 4 / 3
9,424
628
8,817
10,529
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cthulhu
xTakyon
Cthulhu
16
2 / 0 / 3
9,911
661
15,634
13,544
20,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aaluma
Artemis
15
2 / 1 / 6
10,444
696
11,597
14,874
7,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
OhItsBillyMays
Xing Tian
16
2 / 1 / 6
11,254
750
9,747
19,899
27,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
The gr8 germ
Kukulkan
17
4 / 3 / 3
10,956
730
9,448
9,658
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
8
8
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aaluma
Artemis
2
1
6
5
L
Arachne
CoyfishWater
Arachne
3
4
2
1
W
Xing Tian
OhItsBillyMays
Xing Tian
2
1
6
5
W
Kukulkan
The gr8 germ
Kukulkan
4
3
3
1.83
L
0
4
3
0.38
L
Cthulhu
xTakyon
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
30,792
39,416
Taken
44,431
35,526
Mitigated
40,296
4,552
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aaluma
Artemis
11,597
5,066
0
404
14,874
7,924
2,546
9,129
5,131
0
42,583
L
Arachne
CoyfishWater
Arachne
10,937
5,764
0
3,916
15,343
9,709
0
6,491
8,852
0
32,855
W
Xing Tian
OhItsBillyMays
Xing Tian
9,747
1,843
3,009
6,243
19,899
27,072
346
8,064
11,193
23,655
0
W
Kukulkan
The gr8 germ
Kukulkan
9,448
880
450
1,252
9,658
5,300
769
5,769
3,583
68,487
0
L
8,817
310
0
125
10,529
5,314
0
6,089
4,440
52,023
0
L
Cthulhu
xTakyon
Cthulhu
15,634
866
11
500
13,544
20,503
0
6,985
6,559
35,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,349
Gold Earned
32,654
178
Minions Killed
244
0
Camps Cleared
0
845,925
Distance Traveled
828,413
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,444
696
89
6
0
259,028
2
L
Arachne
10,014
668
26
2
0
279,083
0
W
Xing Tian
11,254
750
16
1
0
304,807
0
W
Kukulkan
10,956
730
139
9
0
264,578
3
L
Janus
9,424
628
98
7
0
270,150
0
L
Cthulhu
9,911
661
54
4
0
296,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role