Player Matchup

Apollo
Apollo
Bunnus
Apollo
Level 153
God Stats
5W - 9L
1,500 SR
Queue Stats
215W - 204L
1,472 Elo+
Party 1
Hachiman
Hachiman
ClancyMccravlin
Hachiman
Level 123
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 4L
1,412 Elo+
Party 1
Aphrodite
Aphrodite
Marløwe
Aphrodite
Level 135
God Stats
3W - 6L
1,449 SR
Queue Stats
8W - 8L
1,553 Elo+
Solo
Chang'e
Chang'e
Nabber02
Chang'e
Level 58
God Stats
2W - 6L
1,202 SR
Queue Stats
92W - 83L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shaggerino
Tsukuyomi
Level 113
God Stats
7W - 11L
1,553 SR
Queue Stats
202W - 194L
1,535 Elo+
Party 1
Team Averages
Level 116
1,485 SR
1,494 Elo+

VS

Team Averages
Level 99
1,494 SR
1,552 Elo+
Arachne
Arachne
FoxTheGodDamnFox
Arachne
Level 128
God Stats
6W - 11L
1,575 SR
Queue Stats
234W - 218L
1,550 Elo+
Party 3
Aphrodite
Aphrodite
Glovedawg07
Aphrodite
Level 25
God Stats
5W - 5L
1,621 SR
Queue Stats
56W - 52L
1,568 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ItsASpy
Tsukuyomi
Level 106
God Stats
9W - 3L
1,720 SR
Queue Stats
173W - 159L
1,554 Elo+
Party 2
Chiron
Chiron
JahkGodOfWaifus
Chiron
Level 126
God Stats
4W - 8L
1,414 SR
Queue Stats
227W - 231L
1,544 Elo+
Party 2
Hel
Hel
Sxinttt
Hel
Level 111
God Stats
6W - 7L
1,141 SR
Queue Stats
135W - 131L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bunnus
Apollo
8
0 / 1 / 1
4,973
452
3,873
9,350
4,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
9
0 / 3 / 0
5,283
480
3,390
6,596
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Marløwe
Aphrodite
11
1 / 1 / 1
6,065
551
5,706
5,981
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Nabber02
Chang'e
11
0 / 0 / 2
6,478
589
4,058
6,692
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Shaggerino
Tsukuyomi
10
3 / 5 / 1
6,003
546
5,713
10,696
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,605
510
1,905
9,799
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Glovedawg07
Aphrodite
10
1 / 1 / 6
6,139
558
3,652
8,250
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
ItsASpy
Tsukuyomi
10
2 / 0 / 2
5,852
532
4,874
7,826
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 2
6,824
620
7,835
6,236
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
11
0 / 2 / 1
6,368
579
4,013
6,881
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
8
10
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bunnus
Apollo
0
1
1
0.5
L
Hachiman
0
3
0
0
W
1
1
1
1.5
W
Aphrodite
Glovedawg07
Aphrodite
1
1
6
4
W
Tsukuyomi
ItsASpy
Tsukuyomi
2
0
2
3
W
4
0
2
5
L
Aphrodite
Marløwe
Aphrodite
1
1
1
1.5
L
Chang'e
Nabber02
Chang'e
0
0
2
1
L
Tsukuyomi
Shaggerino
Tsukuyomi
3
5
1
0.7
W
Hel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,740
Damage
22,279
39,315
Taken
38,992
15,338
Mitigated
18,531
15,428
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bunnus
Apollo
3,873
1,913
0
2,241
9,350
4,688
56
869
8,481
0
18,998
L
Hachiman
3,390
2,333
0
1,512
6,596
2,083
0
482
6,114
0
36,382
W
1,905
1,124
0
2,592
9,799
4,086
0
5,119
4,680
0
37,301
W
Aphrodite
Glovedawg07
Aphrodite
3,652
914
3,052
3,538
8,250
6,368
0
1,127
7,123
19,710
0
W
Tsukuyomi
ItsASpy
Tsukuyomi
4,874
757
0
3,752
7,826
2,806
0
141
7,647
0
42,745
W
7,835
2,471
548
1,524
6,236
2,815
0
0
6,236
0
50,592
L
Aphrodite
Marløwe
Aphrodite
5,706
881
1,282
4,502
5,981
2,067
0
1,153
4,828
46,033
0
L
Chang'e
Nabber02
Chang'e
4,058
490
158
3,167
6,692
2,724
38
3,667
2,803
44,920
0
L
Tsukuyomi
Shaggerino
Tsukuyomi
5,713
1,493
0
2,566
10,696
3,776
0
1,258
9,424
0
37,087
W
Hel
4,013
132
203
1,799
6,881
2,456
0
3,631
3,002
46,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
30,788
333
Minions Killed
351
0
Camps Cleared
0
1,080,903
Distance Traveled
1,118,516
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,973
452
17
2
0
236,124
0
L
Hachiman
5,283
480
66
6
0
202,245
0
W
Arachne
5,605
510
76
7
0
229,988
2
W
Aphrodite
6,139
558
22
2
0
213,958
1
W
Tsukuyomi
5,852
532
69
6
0
256,819
1
W
Chiron
6,824
620
86
8
0
204,663
3
L
Aphrodite
6,065
551
84
8
0
219,901
0
L
Chang'e
6,478
589
96
9
0
214,333
0
L
Tsukuyomi
6,003
546
70
6
0
208,300
0
W
Hel
6,368
579
98
9
0
213,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role