Player Matchup

Vamana
Vamana
BaldQuackHead-_-
Vamana
Level 79
God Stats
9W - 11L
1,288 SR
Queue Stats
342W - 322L
1,493 Elo+
Party 2
Atlas
Atlas
LemonSlice10
Atlas
Level 68
God Stats
6W - 5L
1,437 SR
Queue Stats
170W - 158L
1,481 Elo+
Solo
Awilix
Awilix
LiveIii
Awilix
Level 84
God Stats
77W - 56L
1,665 SR
Queue Stats
871W - 766L
1,556 Elo+
Party 1
Ullr
Ullr
lm Lamb
Ullr
Level 49
God Stats
107W - 73L
1,594 SR
Queue Stats
828W - 730L
1,457 Elo+
Party 1
Ra
Ra
pipegoat2
Ra
Level 86
God Stats
7W - 0L
1,838 SR
Queue Stats
149W - 133L
1,541 Elo+
Party 2
Team Averages
Level 73
1,564 SR
1,506 Elo+

VS

Team Averages
Level 86
1,516 SR
1,443 Elo+
Merlin
Merlin
BabyPlutoUzi
Merlin
Level 125
God Stats
1W - 4L
1,755 SR
Queue Stats
66W - 60L
1,495 Elo+
Party 3
Loki
Loki
EyeSteelKillsLOL
Loki
Level 63
God Stats
17W - 10L
1,485 SR
Queue Stats
138W - 131L
1,557 Elo+
Solo
Apollo
Apollo
Superchared-Sim
Apollo
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 21L
1,511 Elo+
Solo
Mulan
Mulan
T1N_SPARTAN
Mulan
Level 131
God Stats
6W - 9L
1,609 SR
Queue Stats
120W - 120L
1,507 Elo+
Party 3
Bacchus
Bacchus
WhiteboyRicky24
Bacchus
Level 31
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 4L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
7,001
583
6,756
9,145
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 3
5,821
485
5,304
6,156
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
LiveIii
Awilix
12
4 / 0 / 3
7,022
585
6,110
5,767
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
lm Lamb
Ullr
11
3 / 0 / 1
6,029
502
3,613
6,741
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
6,484
540
2,142
9,355
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 1 / 0
6,628
552
6,716
5,444
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 1
6,448
537
2,783
7,796
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,333
444
3,516
7,268
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 1
5,880
490
7,053
12,179
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 1
5,234
436
4,494
9,008
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
5
5
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
1
0
2
W
4
1
2
5
L
3
2
1
1.75
W
0
1
3
1.5
W
Awilix
LiveIii
Awilix
4
0
3
5.5
L
0
2
0
0
L
0
5
1
0.1
L
0
2
1
0.25
W
Ullr
lm Lamb
Ullr
3
0
1
3.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
24,562
37,164
Taken
41,695
20,723
Mitigated
23,498
10,601
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,716
221
0
1,250
5,444
1,949
0
1,850
3,594
56,431
0
W
6,756
3,408
0
2,967
9,145
7,245
0
0
8,555
0
36,947
L
2,783
829
0
0
7,796
2,428
0
845
6,910
0
41,392
W
5,304
2,783
175
1,495
6,156
4,793
0
2,079
4,077
19,747
0
W
Awilix
LiveIii
Awilix
6,110
2,422
0
934
5,767
2,139
0
269
5,460
0
51,657
L
3,516
2,107
0
1,965
7,268
2,765
0
1,888
5,380
0
36,616
L
7,053
1,084
0
2,242
12,179
7,965
0
0
11,645
0
39,671
L
4,494
230
80
1,787
9,008
8,391
0
2,863
6,145
16,730
0
W
Ullr
lm Lamb
Ullr
3,613
2,181
0
880
6,741
2,653
0
2,676
4,065
0
41,526
W
2,142
563
132
4,018
9,355
3,893
0
6,186
3,169
53,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
29,523
334
Minions Killed
296
0
Camps Cleared
0
1,180,300
Distance Traveled
1,173,178
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,628
552
91
8
0
223,425
4
W
Vamana
7,001
583
59
5
0
194,588
0
L
Loki
6,448
537
70
6
0
279,940
0
W
Atlas
5,821
485
21
2
0
227,308
0
W
Awilix
7,022
585
88
7
0
294,726
0
L
Apollo
5,333
444
73
6
0
201,961
2
L
Mulan
5,880
490
45
4
0
207,026
4
L
Bacchus
5,234
436
17
1
0
260,826
0
W
Ullr
6,029
502
75
6
0
226,520
0
W
Ra
6,484
540
91
8
0
237,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role