Player Matchup

Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Syluxmaster
Achilles
Level 147
God Stats
1W - 1L
1,733 SR
Queue Stats
69W - 67L
1,490 Elo+
Party 1
Yu Huang
Yu Huang
helpmetoleave
Yu Huang
Level 121
God Stats
2W - 6L
1,135 SR
Queue Stats
205W - 199L
1,505 Elo+
Solo
Chang'e
Chang'e
mikman95
Chang'e
Level 141
God Stats
17W - 12L
1,519 SR
Queue Stats
1,165W - 1,190L
1,482 Elo+
Solo
Ishtar
Ishtar
vCyybot
Ishtar
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 154L
1,516 Elo+
Party 1
Team Averages
Level 129
1,477 SR
1,499 Elo+

VS

Team Averages
Level 101
1,543 SR
1,412 Elo+
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Pyrtek
Cernunnos
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
121W - 101L
1,396 Elo+
Solo
Cabrakan
Cabrakan
Zikxioo0
Cabrakan
Level 109
God Stats
5W - 1L
1,714 SR
Queue Stats
190W - 197L
1,586 Elo+
Solo
Horus
Horus
lolokokss
Horus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
mauriiciio__8
Ratatoskr
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,033 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
3 / 5 / 11
11,312
707
13,995
25,278
43,116
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Syluxmaster
Achilles
20
12 / 5 / 5
13,050
816
25,332
26,176
36,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
helpmetoleave
Yu Huang
20
4 / 3 / 9
12,086
755
28,358
14,707
8,137
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
mikman95
Chang'e
5
0 / 0 / 0
7,572
473
0
0
0
Ishtar
vCyybot
Ishtar
17
0 / 6 / 9
10,309
644
12,855
15,846
7,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
4 / 4 / 13
12,673
792
10,830
25,693
37,072
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Pyrtek
Cernunnos
20
10 / 4 / 8
14,608
913
26,935
18,831
14,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Zikxioo0
Cabrakan
19
3 / 6 / 14
12,178
761
13,564
26,321
48,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
lolokokss
Horus
2
0 / 0 / 0
4,684
293
0
0
0
Ratatoskr
mauriiciio__8
Ratatoskr
18
2 / 5 / 13
10,910
682
14,104
22,883
30,702
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
67
19
Kills
19
19
Deaths
19
34
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
5
11
1.7
W
Cerberus
 
Cerberus
4
4
13
2.63
W
Cernunnos
Pyrtek
Cernunnos
10
4
8
3.5
L
Achilles
Syluxmaster
Achilles
12
5
5
2.9
W
Cabrakan
Zikxioo0
Cabrakan
3
6
14
1.67
L
Yu Huang
helpmetoleave
Yu Huang
4
3
9
2.83
W
Horus
lolokokss
Horus
0
0
0
0
W
Ratatoskr
mauriiciio__8
Ratatoskr
2
5
13
1.7
L
Chang'e
mikman95
Chang'e
0
0
0
0
L
Ishtar
vCyybot
Ishtar
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,540
Damage
65,433
82,007
Taken
93,728
95,363
Mitigated
130,176
20,325
Healing
34,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,995
2,418
3,395
4,139
25,278
43,116
504
6,259
18,475
0
27,613
W
Cerberus
 
Cerberus
10,830
819
1,206
8,827
25,693
37,072
731
6,295
16,952
37,037
0
W
Cernunnos
Pyrtek
Cernunnos
26,935
15,459
2,315
7,336
18,831
14,151
4,697
4,230
14,101
0
65,738
L
Achilles
Syluxmaster
Achilles
25,332
3,580
588
3,205
26,176
36,237
933
9,148
16,506
0
35,301
W
Cabrakan
Zikxioo0
Cabrakan
13,564
1,308
2,718
6,360
26,321
48,251
59
5,898
18,121
20,696
0
L
Yu Huang
helpmetoleave
Yu Huang
28,358
968
1,288
2,962
14,707
8,137
988
4,155
10,116
47,228
0
W
Horus
lolokokss
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
mauriiciio__8
Ratatoskr
14,104
2,173
861
4,651
22,883
30,702
889
6,314
14,208
1,340
21,187
L
Chang'e
mikman95
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
vCyybot
Ishtar
12,855
7,705
2,247
2,501
15,846
7,873
2,394
5,681
9,961
0
33,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,329
Gold Earned
55,053
155
Minions Killed
222
0
Camps Cleared
0
1,226,248
Distance Traveled
1,148,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,312
707
30
2
0
315,640
0
W
Cerberus
12,673
792
90
6
0
287,653
0
W
Cernunnos
14,608
913
97
6
0
263,095
0
L
Achilles
13,050
816
25
2
0
312,791
0
W
Cabrakan
12,178
761
9
1
0
276,712
0
L
Yu Huang
12,086
755
64
4
0
316,435
0
W
Horus
4,684
293
0
0
0
0
0
W
Ratatoskr
10,910
682
26
2
0
320,678
0
L
Chang'e
7,572
473
0
0
0
0
0
L
Ishtar
10,309
644
36
2
0
281,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role