Player Matchup

Awilix
Awilix
 
Awilix
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
CrimsonOtachi
Sobek
Level 144
God Stats
2W - 4L
1,713 SR
Queue Stats
280W - 296L
1,471 Elo+
Party 3
Guan Yu
Guan Yu
GameofMoans
Guan Yu
Level 163
God Stats
3W - 3L
1,500 SR
Queue Stats
353W - 326L
1,509 Elo+
Solo
Ishtar
Ishtar
LordAversis
Ishtar
Level 164
God Stats
31W - 34L
1,456 SR
Queue Stats
367W - 335L
1,602 Elo+
Solo
Vulcan
Vulcan
Zσmb
Vulcan
Level 151
God Stats
8W - 9L
1,503 SR
Queue Stats
407W - 466L
1,550 Elo+
Party 3
Team Averages
Level 139
1,534 SR
1,527 Elo+

VS

Team Averages
Level 115
1,447 SR
1,575 Elo+
Izanami
Izanami
AstridQT
Izanami
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
58W - 43L
1,444 Elo+
Party 1
Martichoras
Martichoras
Jαmαl
Martichoras
Level 149
God Stats
2W - 1L
1,284 SR
Queue Stats
33W - 28L
1,629 Elo+
Party 2
Anubis
Anubis
LethalResurrect
Anubis
Level 124
God Stats
15W - 9L
1,489 SR
Queue Stats
475W - 468L
1,584 Elo+
Solo
Aphrodite
Aphrodite
SkyForgedRose
Aphrodite
Level 146
God Stats
3W - 3L
1,462 SR
Queue Stats
78W - 61L
1,547 Elo+
Party 1
Kali
Kali
Speαr
Kali
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 203L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 2 / 1
4,254
532
3,150
6,890
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 1 / 1
4,463
558
1,618
8,454
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
GameofMoans
Guan Yu
7
0 / 2 / 0
3,918
490
2,475
5,590
4,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
7
1 / 1 / 0
4,123
515
4,104
5,183
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Zσmb
Vulcan
10
0 / 1 / 0
5,201
650
2,115
1,702
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstridQT
Izanami
10
2 / 0 / 0
5,832
729
3,738
4,979
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Martichoras
Jαmαl
Martichoras
8
0 / 1 / 2
4,452
557
4,073
5,488
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 0 / 0
5,895
737
3,914
4,186
1,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
SkyForgedRose
Aphrodite
7
1 / 0 / 0
4,541
568
2,167
3,560
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
Speαr
Kali
8
1 / 1 / 1
4,850
606
3,260
8,538
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
7
7
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
1
0.25
W
Izanami
AstridQT
Izanami
2
0
0
2
L
1
1
1
1.5
L
Guan Yu
GameofMoans
Guan Yu
0
2
0
0
W
Martichoras
Jαmαl
Martichoras
0
1
2
1
W
3
0
0
3
L
Ishtar
1
1
0
1
W
Aphrodite
SkyForgedRose
Aphrodite
1
0
0
1
W
Kali
Speαr
Kali
1
1
1
1.5
L
Vulcan
Zσmb
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,462
Damage
17,152
27,819
Taken
26,751
13,722
Mitigated
10,269
9,133
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,150
1,838
0
1,154
6,890
1,939
0
2,030
4,860
0
24,341
W
Izanami
AstridQT
Izanami
3,738
3,218
0
3,109
4,979
1,408
0
565
4,410
0
44,085
L
1,618
170
0
3,113
8,454
5,423
0
2,512
5,942
11,542
0
L
Guan Yu
GameofMoans
Guan Yu
2,475
529
30
2,027
5,590
4,335
0
0
5,590
0
17,231
W
Martichoras
Jαmαl
Martichoras
4,073
1,653
0
1,380
5,488
2,265
0
606
4,860
0
27,429
W
3,914
135
0
2,427
4,186
1,740
0
1,228
2,896
49,452
0
L
Ishtar
4,104
2,423
0
2,319
5,183
1,597
0
932
4,251
0
27,265
W
Aphrodite
SkyForgedRose
Aphrodite
2,167
585
1,900
3,044
3,560
1,569
0
604
2,956
15,238
0
W
Kali
Speαr
Kali
3,260
2,074
0
2,566
8,538
3,287
0
616
7,896
0
31,402
L
Vulcan
Zσmb
Vulcan
2,115
657
0
490
1,702
428
0
607
1,095
37,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,959
Gold Earned
25,570
222
Minions Killed
293
0
Camps Cleared
0
812,581
Distance Traveled
777,634
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,254
532
46
6
0
188,962
1
W
Izanami
5,832
729
81
10
0
136,745
2
L
Sobek
4,463
558
18
2
0
155,520
0
L
Guan Yu
3,918
490
24
3
0
135,245
0
W
Martichoras
4,452
557
48
6
0
151,557
0
W
Anubis
5,895
737
89
11
0
159,864
0
L
Ishtar
4,123
515
49
6
0
138,361
0
W
Aphrodite
4,541
568
18
2
0
148,685
2
W
Kali
4,850
606
57
7
0
180,783
0
L
Vulcan
5,201
650
85
11
0
194,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role