Player Matchup

Thanatos
Thanatos
InfernoNarco
Thanatos
Level 18
God Stats
8W - 8L
1,715 SR
Queue Stats
35W - 42L
1,580 Elo+
Party 1
Scylla
Scylla
JaunePise
Scylla
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 19L
1,512 Elo+
Party 2
Geb
Geb
Nooch43
Geb
Level 83
God Stats
2W - 1L
1,205 SR
Queue Stats
37W - 46L
1,508 Elo+
Party 1
Medusa
Medusa
bigPPremi
Medusa
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 128L
1,540 Elo+
Party 2
Bakasura
Bakasura
sevigny05w
Bakasura
Level 147
God Stats
3W - 4L
1,302 SR
Queue Stats
230W - 278L
1,475 Elo+
Party 2
Team Averages
Level 77
1,444 SR
1,523 Elo+

VS

Team Averages
Level 60
1,587 SR
1,525 Elo+
Izanami
Izanami
Huunnteroo
Izanami
Level 49
God Stats
5W - 2L
1,699 SR
Queue Stats
182W - 158L
1,502 Elo+
Solo
Thanatos
Thanatos
SmurfJonas
Thanatos
Level 6
God Stats
28W - 27L
1,130 SR
Queue Stats
195W - 197L
1,445 Elo+
Party 4
Guan Yu
Guan Yu
TerraAsian
Guan Yu
Level 154
God Stats
3W - 3L
1,892 SR
Queue Stats
34W - 35L
1,586 Elo+
Party 3
Kukulkan
Kukulkan
angar101
Kukulkan
Level 62
God Stats
30W - 25L
1,562 SR
Queue Stats
306W - 308L
1,499 Elo+
Party 4
Aphrodite
Aphrodite
itsdragonfli
Aphrodite
Level 28
God Stats
3W - 5L
1,650 SR
Queue Stats
152W - 144L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
InfernoNarco
Thanatos
18
9 / 2 / 5
11,078
652
11,364
15,975
7,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
JaunePise
Scylla
15
2 / 4 / 4
9,797
576
10,953
8,117
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
13
0 / 0 / 8
8,172
481
6,775
16,075
14,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
bigPPremi
Medusa
16
7 / 0 / 6
9,939
585
16,507
11,884
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
sevigny05w
Bakasura
18
4 / 0 / 3
11,216
660
13,799
15,379
13,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Huunnteroo
Izanami
15
1 / 4 / 0
9,482
558
9,871
13,148
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SmurfJonas
Thanatos
12
2 / 9 / 3
8,025
472
5,472
19,090
7,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
TerraAsian
Guan Yu
15
1 / 3 / 1
9,137
537
11,749
18,278
18,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Kukulkan
angar101
Kukulkan
15
1 / 2 / 4
8,755
515
7,380
11,400
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
itsdragonfli
Aphrodite
12
1 / 4 / 2
8,181
481
5,625
18,918
16,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
22
Kills
6
6
Deaths
22
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Huunnteroo
Izanami
1
4
0
0.25
W
Thanatos
InfernoNarco
Thanatos
9
2
5
5.75
W
Scylla
JaunePise
Scylla
2
4
4
1
W
Geb
0
0
8
4
L
Thanatos
SmurfJonas
Thanatos
2
9
3
0.39
L
Guan Yu
TerraAsian
Guan Yu
1
3
1
0.5
L
Kukulkan
angar101
Kukulkan
1
2
4
1.5
W
Medusa
bigPPremi
Medusa
7
0
6
10
L
Aphrodite
itsdragonfli
Aphrodite
1
4
2
0.5
W
Bakasura
sevigny05w
Bakasura
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,398
Damage
40,097
67,430
Taken
80,834
43,718
Mitigated
54,045
33,541
Healing
28,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Huunnteroo
Izanami
9,871
8,038
0
3,514
13,148
6,170
109
1,774
11,374
0
101,599
W
Thanatos
InfernoNarco
Thanatos
11,364
3,991
0
13,839
15,975
7,407
0
2,420
13,555
0
105,939
W
Scylla
JaunePise
Scylla
10,953
1,278
0
1,117
8,117
2,945
348
2,704
5,411
93,915
0
W
Geb
6,775
299
380
4,155
16,075
14,457
0
5,593
10,447
26,207
0
L
Thanatos
SmurfJonas
Thanatos
5,472
1,567
0
5,778
19,090
7,951
15
3,778
15,154
0
48,527
L
Guan Yu
TerraAsian
Guan Yu
11,749
1,519
129
4,723
18,278
18,738
0
1,819
12,794
0
75,850
L
Kukulkan
angar101
Kukulkan
7,380
853
0
1,730
11,400
5,052
0
5,077
6,103
81,448
0
W
Medusa
bigPPremi
Medusa
16,507
8,630
0
6,435
11,884
5,148
1,304
1,673
10,211
0
80,783
L
Aphrodite
itsdragonfli
Aphrodite
5,625
742
4,954
8,020
18,918
16,134
0
6,065
12,162
23,397
0
W
Bakasura
sevigny05w
Bakasura
13,799
6,614
0
7,615
15,379
13,761
738
578
14,801
189
84,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,202
Gold Earned
43,580
614
Minions Killed
526
0
Camps Cleared
0
1,823,333
Distance Traveled
1,748,021
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,482
558
176
10
0
317,965
4
W
Thanatos
11,078
652
130
8
0
390,726
0
W
Scylla
9,797
576
164
10
0
333,912
0
W
Geb
8,172
481
26
2
0
377,717
6
L
Thanatos
8,025
472
67
4
0
351,214
0
L
Guan Yu
9,137
537
130
8
0
388,855
0
L
Kukulkan
8,755
515
136
8
0
365,702
5
W
Medusa
9,939
585
98
6
0
368,502
0
L
Aphrodite
8,181
481
17
1
0
324,285
4
W
Bakasura
11,216
660
196
12
0
352,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role