Player Matchup

Shiva
Shiva
Gold V
IgetTriggered
Shiva
Gold V
Level 109
God Stats
75W - 77L
1,594 SR
Queue Stats
253W - 292L
1,261 MMR
Party 1
Aphrodite
Aphrodite
Silver II
Rrich12
Aphrodite
Silver II
Level 78
God Stats
7W - 12L
1,480 SR
Queue Stats
57W - 75L
1,208 MMR
Party 1
Jormungandr
Jormungandr
Silver I
Yonny9
Jormungandr
Silver I
Level 105
God Stats
9W - 12L
1,607 SR
Queue Stats
285W - 324L
1,108 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,560 SR
1,193 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,406 SR
1,125 MMR
Horus
Horus
Bronze I
DETROITHULK
Horus
Bronze I
Level 124
God Stats
1W - 4L
1,130 SR
Queue Stats
30W - 43L
1,090 MMR
Solo
Cliodhna
Cliodhna
Silver V
Neomitico
Cliodhna
Silver V
Level 48
God Stats
66W - 75L
1,561 SR
Queue Stats
199W - 246L
1,166 MMR
Solo
Discordia
Discordia
Silver II
Realsamesta6
Discordia
Silver II
Level 123
God Stats
20W - 15L
1,527 SR
Queue Stats
195W - 216L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
10,652
627
15,750
19,545
16,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Rrich12
Aphrodite
18
2 / 2 / 4
12,061
709
17,688
19,712
9,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Yonny9
Jormungandr
17
4 / 3 / 2
11,732
690
13,512
18,548
22,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesYmirAresThothKuzenbo

VS

Bans
HerculesAthenaDanzaburouChaacUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
10,205
600
9,415
20,847
21,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cliodhna
Neomitico
Cliodhna
17
8 / 2 / 2
12,027
707
16,524
22,898
11,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
Realsamesta6
Discordia
16
0 / 2 / 8
10,828
637
20,146
11,834
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
10
10
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
1
5
3
0.5
L
Cliodhna
Neomitico
Cliodhna
8
2
2
4.5
L
Discordia
Realsamesta6
Discordia
0
2
8
2
W
Aphrodite
Rrich12
Aphrodite
2
2
4
2
W
Jormungandr
Yonny9
Jormungandr
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,950
Damage
46,085
57,805
Taken
55,579
48,798
Mitigated
38,065
25,335
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,415
2,628
1,552
4,896
20,847
21,776
60
12,458
7,349
5,094
19,660
W
15,750
3,301
573
3,237
19,545
16,658
1,443
7,498
12,047
0
34,148
L
Cliodhna
Neomitico
Cliodhna
16,524
3,070
0
3,790
22,898
11,108
1,214
9,919
11,851
0
44,622
L
Discordia
Realsamesta6
Discordia
20,146
1,519
0
1,403
11,834
5,181
552
5,839
5,305
66,336
0
W
Aphrodite
Rrich12
Aphrodite
17,688
1,047
8,454
10,562
19,712
9,477
1,442
9,047
10,665
72,990
0
W
Jormungandr
Yonny9
Jormungandr
13,512
2,675
396
2,113
18,548
22,663
225
6,828
11,720
52,571
1,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
33,060
207
Minions Killed
178
0
Camps Cleared
0
893,847
Distance Traveled
881,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,205
600
25
1
0
293,890
0
W
Shiva
10,652
627
41
2
0
281,143
0
L
Cliodhna
12,027
707
59
3
0
339,577
0
L
Discordia
10,828
637
94
6
0
248,426
0
W
Aphrodite
12,061
709
108
6
0
307,613
0
W
Jormungandr
11,732
690
58
3
0
305,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role