Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RhaeTarG
Medusa
Level 173
God Stats
0W - 7L
1,074 SR
Queue Stats
522W - 521L
1,568 Elo+
Solo
Jormungandr
Jormungandr
TheSirCharles
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,537 Elo+
Solo
Yemoja
Yemoja
Zdzichowsky
Yemoja
Level 141
God Stats
0W - 4L
1,264 SR
Queue Stats
399W - 442L
1,584 Elo+
Solo
Team Averages
Level 142
1,368 SR
1,538 Elo+

VS

Team Averages
Level 149
1,482 SR
1,562 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Atheaeus
Vulcan
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
264W - 247L
1,619 Elo+
Solo
Danzaburou
Danzaburou
SoliaRka
Danzaburou
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 218L
1,631 Elo+
Solo
Hel
Hel
Synti3x
Hel
Level 159
God Stats
22W - 13L
1,408 SR
Queue Stats
542W - 540L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 6 / 2
7,335
667
7,617
10,866
5,414
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
 
Ne Zha
13
0 / 3 / 3
7,246
659
12,580
11,024
6,427
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
RhaeTarG
Medusa
14
1 / 5 / 5
7,584
689
7,723
14,082
8,470
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
TheSirCharles
Jormungandr
16
4 / 5 / 1
9,148
832
13,885
15,839
20,152
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
13
0 / 4 / 2
7,760
705
2,828
14,452
16,644
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
7 / 2 / 12
9,452
859
11,475
16,330
21,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nox
 
Nox
14
0 / 2 / 19
8,230
748
8,122
8,650
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Atheaeus
Vulcan
17
5 / 1 / 13
10,180
925
16,332
11,361
5,622
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SoliaRka
Danzaburou
16
10 / 2 / 10
10,097
918
17,419
12,084
6,139
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Hel
15
1 / 1 / 19
8,618
783
7,556
12,439
8,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
6
Kills
23
23
Deaths
8
13
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
2
0.33
L
Ne Zha
 
Ne Zha
0
3
3
0.5
W
Jormungandr
 
Jormungandr
7
2
12
6.5
W
Nox
 
Nox
0
2
19
4.75
W
Vulcan
Atheaeus
Vulcan
5
1
13
11.5
L
Medusa
RhaeTarG
Medusa
1
5
5
0.7
W
Danzaburou
SoliaRka
Danzaburou
10
2
10
7.5
W
Hel
1
1
19
10.5
L
Jormungandr
TheSirCharles
Jormungandr
4
5
1
0.9
L
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,633
Damage
60,904
66,263
Taken
60,864
57,107
Mitigated
46,264
20,905
Healing
32,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,617
3,542
582
711
10,866
5,414
0
7,339
3,355
0
12,977
L
Ne Zha
 
Ne Zha
12,580
1,729
1,655
2,060
11,024
6,427
0
8,038
2,732
0
27,679
W
Jormungandr
 
Jormungandr
11,475
1,127
372
2,408
16,330
21,287
227
2,828
13,207
21,349
0
W
Nox
 
Nox
8,122
501
1,360
1,423
8,650
4,371
863
2,415
5,968
13,333
0
W
Vulcan
Atheaeus
Vulcan
16,332
5,696
1,461
2,135
11,361
5,622
1,429
2,365
8,788
34,928
0
L
Medusa
RhaeTarG
Medusa
7,723
2,999
545
2,167
14,082
8,470
179
9,024
4,799
0
20,728
W
Danzaburou
SoliaRka
Danzaburou
17,419
7,444
1,360
1,868
12,084
6,139
1,881
4,220
7,678
0
26,293
W
Hel
7,556
287
13,029
7,558
12,439
8,845
225
3,521
8,510
17,845
0
L
Jormungandr
TheSirCharles
Jormungandr
13,885
1,399
705
2,007
15,839
20,152
0
8,816
6,798
29,329
0
L
Yemoja
2,828
978
7,781
2,692
14,452
16,644
12
8,990
5,094
5,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
46,577
129
Minions Killed
130
0
Camps Cleared
0
935,148
Distance Traveled
1,048,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,335
667
19
2
0
171,752
0
L
Ne Zha
7,246
659
30
3
0
211,220
0
W
Jormungandr
9,452
859
10
1
0
188,963
0
W
Nox
8,230
748
24
2
0
190,856
0
W
Vulcan
10,180
925
51
5
0
237,567
0
L
Medusa
7,584
689
23
2
0
180,441
0
W
Danzaburou
10,097
918
21
2
0
199,132
0
W
Hel
8,618
783
24
2
0
231,576
0
L
Jormungandr
9,148
832
41
4
0
204,103
0
L
Yemoja
7,760
705
16
1
0
167,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role